/dports/games/q2pro/q2pro/include/ |
H A D | ui_public.h | 87 } uiClientState_t; typedef 95 void (*GetClientState)( uiClientState_t *state );
|
/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_confirm.c | 174 uiClientState_t cstate; in UI_ConfirmMenu_Style() 252 uiClientState_t cstate; in UI_Message()
|
H A D | ui_teamorders.c | 294 uiClientState_t cs; in UI_TeamOrdersMenu_BuildBotList() 427 uiClientState_t cs; in UI_TeamOrdersMenu_f()
|
H A D | ui_spreset.c | 136 uiClientState_t cstate; in UI_ResetMenu()
|
H A D | ui_connect.c | 164 uiClientState_t cstate; in UI_DrawConnectScreen()
|
/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/ |
H A D | ui_confirm.c | 174 uiClientState_t cstate; in UI_ConfirmMenu_Style() 252 uiClientState_t cstate; in UI_Message()
|
H A D | ui_teamorders.c | 294 uiClientState_t cs; in UI_TeamOrdersMenu_BuildBotList() 427 uiClientState_t cs; in UI_TeamOrdersMenu_f()
|
H A D | ui_spreset.c | 136 uiClientState_t cstate; in UI_ResetMenu()
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/ |
H A D | ui_confirm.c | 174 uiClientState_t cstate; in UI_ConfirmMenu_Style() 252 uiClientState_t cstate; in UI_Message()
|
H A D | ui_teamorders.c | 294 uiClientState_t cs; in UI_TeamOrdersMenu_BuildBotList() 427 uiClientState_t cs; in UI_TeamOrdersMenu_f()
|
H A D | ui_spreset.c | 136 uiClientState_t cstate; in UI_ResetMenu()
|
/dports/games/evq3/evq3/code/q3_ui/ |
H A D | ui_confirm.c | 174 uiClientState_t cstate; in UI_ConfirmMenu_Style() 252 uiClientState_t cstate; in UI_Message()
|
H A D | ui_teamorders.c | 294 uiClientState_t cs; in UI_TeamOrdersMenu_BuildBotList() 427 uiClientState_t cs; in UI_TeamOrdersMenu_f()
|
H A D | ui_spreset.c | 136 uiClientState_t cstate; in UI_ResetMenu()
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/ |
H A D | ui_public.h | 36 } uiClientState_t; typedef
|
/dports/games/ioquake3/ioquake3-1.36/code/ui/ |
H A D | ui_public.h | 35 } uiClientState_t; typedef
|
/dports/games/ioquake3-server/ioquake3-1.36/code/ui/ |
H A D | ui_public.h | 35 } uiClientState_t; typedef
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/ |
H A D | ui_public.h | 35 } uiClientState_t; typedef
|
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_public.h | 35 } uiClientState_t; typedef
|
/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_public.h | 35 } uiClientState_t; typedef
|
/dports/games/evq3/evq3/code/ui/ |
H A D | ui_public.h | 35 } uiClientState_t; typedef
|
/dports/games/q2pro/q2pro/ui/ |
H A D | ui_loading.c | 31 static uiClientState_t loadingState;
|
/dports/games/iortcw/iortcw-1.51c/SP/code/ui/ |
H A D | ui_public.h | 41 } uiClientState_t; typedef
|
/dports/games/iortcw/iortcw-1.51c/MP/code/ui/ |
H A D | ui_public.h | 41 } uiClientState_t; typedef
|
/dports/games/openjk/OpenJK-07675e2/codemp/ui/ |
H A D | ui_public.h | 36 } uiClientState_t; typedef 256 void (*GetClientState) ( uiClientState_t *state );
|