/dports/games/barony/Barony-3.3.7/src/magic/ |
H A D | actmagic.cpp | 110 caster = uidToEntity(spell->caster); in actMagiclightBall() 224 Entity* parent = uidToEntity(my->parent); in actMagiclightBall() 455 Entity* parent = uidToEntity(my->parent); in actMagicMissile() 3264 Entity* parent = uidToEntity(my->parent); in actParticleAestheticOrbit() 4127 Entity* parent = uidToEntity(my->parent); in actParticleSap() 4216 Entity* parent = uidToEntity(my->parent); in actParticleSapCenter() 4809 Entity* caster = uidToEntity(parent); in magicOrbitingCollision() 5129 Entity* caster = uidToEntity(casterUid); in actParticleShadowTag() 5130 Entity* parent = uidToEntity(my->parent); in actParticleShadowTag() 5153 Entity* parent = uidToEntity(my->parent); in actParticleShadowTag() [all …]
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H A D | magic.cpp | 413 Entity* parent = uidToEntity(my.parent); in spellEffectAcid() 549 Entity* parent = uidToEntity(my.parent); in spellEffectPoison() 667 parent = uidToEntity(my->parent); in spellEffectFear() 764 Entity* parent = uidToEntity(my.parent); in spellEffectSprayWeb() 861 Entity* parent = uidToEntity(my.parent); in spellEffectStealWeapon() 1023 Entity* parent = uidToEntity(my.parent); in spellEffectDrainSoul() 1360 follower = uidToEntity(*c); in spellEffectCharmMonster() 1847 Entity* leader = uidToEntity(summonedStats->leader_uid); in spellEffectPolymorph() 2533 if ( oldTarget = uidToEntity(parent->creatureShadowTaggedThisUid) ) in spellEffectShadowTag()
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H A D | castSpell.cpp | 28 Entity* caster = uidToEntity(caster_uid); in castSpellInit() 197 Entity* caster = uidToEntity(caster_uid); in castSpell() 744 Entity* entityToTeleport = uidToEntity(caster->creatureShadowTaggedThisUid); in castSpell() 1519 follower = uidToEntity(*((Uint32*)(node)->element)); in castSpell() 1700 Entity* entityToTeleport = uidToEntity(caster->creatureShadowTaggedThisUid); in castSpell()
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/dports/games/barony/Barony-3.3.7/src/ |
H A D | actbeartrap.cpp | 110 Entity* parent = uidToEntity(my->parent); in actBeartrap() 296 Entity* parent = uidToEntity(my->parent); in bombDoEffect() 702 Entity* monsterInteracting = uidToEntity(my->interactedByMonster); in actBomb() 796 onEntity->doorHandleDamageMagic(50, *my, uidToEntity(my->parent)); in actBomb() 810 onEntity->chestHandleDamageMagic(50, *my, uidToEntity(my->parent)); in actBomb() 861 Entity* parent = uidToEntity(my->parent); in actBomb() 1101 Entity* parent = uidToEntity(my->parent); in actDecoyBox() 1138 && myStats && !uidToEntity(myStats->leader_uid) ) in actDecoyBox() 1242 Entity* gyrobot = uidToEntity(*c); in actDecoyBox() 1281 Entity* parent = uidToEntity(my->parent); in actDecoyBox() [all …]
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H A D | actitem.cpp | 56 Entity* tempEntity = uidToEntity(clientplayer); in actItem() 155 Entity* monsterInteracting = uidToEntity(my->interactedByMonster); in actItem() 309 Entity* parent = uidToEntity(my->parent); in actItem() 325 Entity* parent = uidToEntity(my->parent); in actItem() 512 steamAchievementEntity(uidToEntity(my->parent), "BARONY_ACH_STFU"); in actItem()
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H A D | shops.cpp | 82 Entity* entity = uidToEntity(shopkeeper); in startTradingServer() 195 Entity* entity = uidToEntity(shopkeeper); in buyItemFromShop() 256 if ( shopIsMysteriousShopkeeper(uidToEntity(shopkeeper)) ) in buyItemFromShop() 258 buyItemFromMysteriousShopkeepConsumeOrb(*(uidToEntity(shopkeeper)), *item); in buyItemFromShop()
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H A D | net.cpp | 1826 if ( uidToEntity(uidpacket) ) in clientHandlePacket() 1911 Entity* entity = uidToEntity(uid); in clientHandlePacket() 2082 Entity* entity = uidToEntity(uid); in clientHandlePacket() 4509 Entity* entity = uidToEntity(uid); in serverHandlePacket() 4533 Entity* entity = uidToEntity(uid); in serverHandlePacket() 4655 Entity* entity = uidToEntity(uid); in serverHandlePacket() 4685 Entity* entity = uidToEntity(uid); in serverHandlePacket() 4711 Entity* entity = uidToEntity(uid); in serverHandlePacket() 4791 Entity* entity = uidToEntity(uid); in serverHandlePacket() 4871 Entity* entity = uidToEntity(uidnum); in serverHandlePacket() [all …]
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H A D | actthrown.cpp | 71 Entity* tempEntity = uidToEntity(clientplayer); in actThrown() 167 Entity* parent = uidToEntity(my->parent); in actThrown() 343 else if ( item->type == BOOMERANG && uidToEntity(my->parent) ) in actThrown() 345 Entity* parent = uidToEntity(my->parent); in actThrown() 568 Entity* parent = uidToEntity(my->parent); in actThrown() 626 Entity* parent = uidToEntity(my->parent); in actThrown() 660 Entity* parent = uidToEntity(my->parent); in actThrown() 1500 || item->type == CRYSTAL_SHURIKEN || (item->type == BOOMERANG && uidToEntity(my->parent))) in actThrown() 1513 else if ( item->type == BOOMERANG && hit.entity && uidToEntity(my->parent) ) in actThrown()
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H A D | actpedestal.cpp | 328 Entity* parent = uidToEntity(this->parent); in actPedestalOrb() 510 Entity* parent = uidToEntity(this->parent); in pedestalOrbInit()
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H A D | actmonster.cpp | 1093 entity = uidToEntity(*c); in makeFollower() 1706 if ( uidToEntity(my->monsterTarget) == nullptr ) in actMonster() 1911 Entity* target = uidToEntity(my->monsterTarget); in actMonster() 3986 entity = uidToEntity(my->monsterTarget); in actMonster() 4719 entity = uidToEntity(my->monsterTarget); in actMonster() 5081 if ( !uidToEntity(my->monsterTarget) ) in actMonster() 5111 if ( uidToEntity(my->monsterTarget) == nullptr in actMonster() 5259 entity = uidToEntity(my->monsterTarget); in actMonster() 7435 hit.entity = uidToEntity(monsterTarget); in handleMonsterAttack() 7966 entity = uidToEntity(*c); in forceFollower() [all …]
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H A D | entity.cpp | 2107 Entity* uidToEntity(Sint32 uidnum) in uidToEntity() function 4153 mySummon = uidToEntity(*c); in handleEffects() 6029 Entity* myTarget = uidToEntity(monsterTarget); in attack() 6969 entity = uidToEntity(*c); in attack() 6986 Entity* attackTarget = uidToEntity(uid); in attack() 6995 Entity* attackTarget = uidToEntity(uid); in attack() 10880 yourLeader = uidToEntity(yourStats->leader_uid); in checkEnemy() 10902 myLeader = uidToEntity(myStats->leader_uid); in checkEnemy() 11301 myLeader = uidToEntity(myStats->leader_uid); in checkFriend() 14692 Entity* owner = uidToEntity(item->ownerUid); in monsterAddNearbyItemToInventory() [all …]
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H A D | monster_scorpion.cpp | 151 if ( (parent = uidToEntity(my->skill[2])) == NULL ) in actScorpionTail()
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H A D | monster_shared.cpp | 320 if ( (parentEnt = uidToEntity(skill[2])) == nullptr ) in actMonsterLimb()
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H A D | monster_lichfire.cpp | 472 Entity* target = uidToEntity(my->monsterTarget); in lichFireAnimate() 723 Entity* target = uidToEntity(my->monsterTarget); in lichFireAnimate() 1000 Entity* target = uidToEntity(my->monsterTarget); in lichFireAnimate()
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H A D | acttorch.cpp | 164 Entity* monster = uidToEntity(my->interactedByMonster); in actTorch()
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H A D | monster_lichice.cpp | 480 Entity* target = uidToEntity(my->monsterTarget); in lichIceAnimate() 905 Entity* target = uidToEntity(my->monsterTarget); in lichIceAnimate() 1111 Entity* target = uidToEntity(my->monsterTarget); in lichIceAnimate()
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H A D | actarrow.cpp | 274 Entity* parent = uidToEntity(my->parent); in actArrow() 388 Entity* parent = uidToEntity(my->parent); in actArrow()
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H A D | monster_shadow.cpp | 446 Entity* target = uidToEntity(my->monsterTarget); in shadowMoveBodyparts() 663 Entity* target = uidToEntity(my->monsterTarget); in shadowMoveBodyparts() 1341 Entity *target = uidToEntity(monsterTarget); in shadowSpecialAbility()
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H A D | actsprite.cpp | 67 Entity* parent = uidToEntity(my->parent); in actSpriteNametag()
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H A D | entity.hpp | 927 Entity* uidToEntity(Sint32 uidnum); 1231 Entity* child = uidToEntity(entityUid); in getScriptAttachedEntities()
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H A D | actchest.cpp | 631 Entity* parentEntity = uidToEntity(parent); in actChest() 788 Entity* parent = uidToEntity(my->parent); in actChestLid()
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H A D | actplayer.cpp | 2917 underMouse = uidToEntity(uidnum); in actPlayer() 2925 underMouse = uidToEntity(uidnum); in actPlayer() 2931 Entity* parent = uidToEntity(underMouse->skill[2]); in actPlayer() 3043 Entity* parent = uidToEntity(target->skill[2]); in actPlayer() 3054 parent = uidToEntity(target->parent); in actPlayer() 3125 Entity* parent = uidToEntity(selectedEntity->skill[2]); in actPlayer() 3214 Entity* tempEntity = uidToEntity(selectedEntity->skill[2]); in actPlayer() 3600 myFollower = uidToEntity(*c); in actPlayer() 5678 Entity* parent = uidToEntity(my->parent); in actPlayerLimb()
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/dports/games/barony/Barony-3.3.7/src/interface/ |
H A D | clickdescription.cpp | 169 entity = uidToEntity(uidnum); in clickDescription() 179 Entity* parent = uidToEntity(entity->parent); in clickDescription() 329 Entity* parent = uidToEntity(entity->parent); in clickDescription()
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H A D | shopgui.cpp | 321 Entity* entity = uidToEntity(shopkeeper); in updateShopWindow() 613 if ( uidToEntity(shopkeeper) ) in updateShopWindow() 615 Entity* entity = uidToEntity(shopkeeper); in updateShopWindow()
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H A D | magicgui.cpp | 252 && uidToEntity(players[clientnum]->entity->creatureShadowTaggedThisUid) ) in drawSustainedSpells() 255 Entity* tagged = uidToEntity(players[clientnum]->entity->creatureShadowTaggedThisUid); in drawSustainedSpells()
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