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Searched refs:uidToEntity (Results 1 – 25 of 42) sorted by relevance

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/dports/games/barony/Barony-3.3.7/src/magic/
H A Dactmagic.cpp110 caster = uidToEntity(spell->caster); in actMagiclightBall()
224 Entity* parent = uidToEntity(my->parent); in actMagiclightBall()
455 Entity* parent = uidToEntity(my->parent); in actMagicMissile()
3264 Entity* parent = uidToEntity(my->parent); in actParticleAestheticOrbit()
4127 Entity* parent = uidToEntity(my->parent); in actParticleSap()
4216 Entity* parent = uidToEntity(my->parent); in actParticleSapCenter()
4809 Entity* caster = uidToEntity(parent); in magicOrbitingCollision()
5129 Entity* caster = uidToEntity(casterUid); in actParticleShadowTag()
5130 Entity* parent = uidToEntity(my->parent); in actParticleShadowTag()
5153 Entity* parent = uidToEntity(my->parent); in actParticleShadowTag()
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H A Dmagic.cpp413 Entity* parent = uidToEntity(my.parent); in spellEffectAcid()
549 Entity* parent = uidToEntity(my.parent); in spellEffectPoison()
667 parent = uidToEntity(my->parent); in spellEffectFear()
764 Entity* parent = uidToEntity(my.parent); in spellEffectSprayWeb()
861 Entity* parent = uidToEntity(my.parent); in spellEffectStealWeapon()
1023 Entity* parent = uidToEntity(my.parent); in spellEffectDrainSoul()
1360 follower = uidToEntity(*c); in spellEffectCharmMonster()
1847 Entity* leader = uidToEntity(summonedStats->leader_uid); in spellEffectPolymorph()
2533 if ( oldTarget = uidToEntity(parent->creatureShadowTaggedThisUid) ) in spellEffectShadowTag()
H A DcastSpell.cpp28 Entity* caster = uidToEntity(caster_uid); in castSpellInit()
197 Entity* caster = uidToEntity(caster_uid); in castSpell()
744 Entity* entityToTeleport = uidToEntity(caster->creatureShadowTaggedThisUid); in castSpell()
1519 follower = uidToEntity(*((Uint32*)(node)->element)); in castSpell()
1700 Entity* entityToTeleport = uidToEntity(caster->creatureShadowTaggedThisUid); in castSpell()
/dports/games/barony/Barony-3.3.7/src/
H A Dactbeartrap.cpp110 Entity* parent = uidToEntity(my->parent); in actBeartrap()
296 Entity* parent = uidToEntity(my->parent); in bombDoEffect()
702 Entity* monsterInteracting = uidToEntity(my->interactedByMonster); in actBomb()
796 onEntity->doorHandleDamageMagic(50, *my, uidToEntity(my->parent)); in actBomb()
810 onEntity->chestHandleDamageMagic(50, *my, uidToEntity(my->parent)); in actBomb()
861 Entity* parent = uidToEntity(my->parent); in actBomb()
1101 Entity* parent = uidToEntity(my->parent); in actDecoyBox()
1138 && myStats && !uidToEntity(myStats->leader_uid) ) in actDecoyBox()
1242 Entity* gyrobot = uidToEntity(*c); in actDecoyBox()
1281 Entity* parent = uidToEntity(my->parent); in actDecoyBox()
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H A Dactitem.cpp56 Entity* tempEntity = uidToEntity(clientplayer); in actItem()
155 Entity* monsterInteracting = uidToEntity(my->interactedByMonster); in actItem()
309 Entity* parent = uidToEntity(my->parent); in actItem()
325 Entity* parent = uidToEntity(my->parent); in actItem()
512 steamAchievementEntity(uidToEntity(my->parent), "BARONY_ACH_STFU"); in actItem()
H A Dshops.cpp82 Entity* entity = uidToEntity(shopkeeper); in startTradingServer()
195 Entity* entity = uidToEntity(shopkeeper); in buyItemFromShop()
256 if ( shopIsMysteriousShopkeeper(uidToEntity(shopkeeper)) ) in buyItemFromShop()
258 buyItemFromMysteriousShopkeepConsumeOrb(*(uidToEntity(shopkeeper)), *item); in buyItemFromShop()
H A Dnet.cpp1826 if ( uidToEntity(uidpacket) ) in clientHandlePacket()
1911 Entity* entity = uidToEntity(uid); in clientHandlePacket()
2082 Entity* entity = uidToEntity(uid); in clientHandlePacket()
4509 Entity* entity = uidToEntity(uid); in serverHandlePacket()
4533 Entity* entity = uidToEntity(uid); in serverHandlePacket()
4655 Entity* entity = uidToEntity(uid); in serverHandlePacket()
4685 Entity* entity = uidToEntity(uid); in serverHandlePacket()
4711 Entity* entity = uidToEntity(uid); in serverHandlePacket()
4791 Entity* entity = uidToEntity(uid); in serverHandlePacket()
4871 Entity* entity = uidToEntity(uidnum); in serverHandlePacket()
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H A Dactthrown.cpp71 Entity* tempEntity = uidToEntity(clientplayer); in actThrown()
167 Entity* parent = uidToEntity(my->parent); in actThrown()
343 else if ( item->type == BOOMERANG && uidToEntity(my->parent) ) in actThrown()
345 Entity* parent = uidToEntity(my->parent); in actThrown()
568 Entity* parent = uidToEntity(my->parent); in actThrown()
626 Entity* parent = uidToEntity(my->parent); in actThrown()
660 Entity* parent = uidToEntity(my->parent); in actThrown()
1500 || item->type == CRYSTAL_SHURIKEN || (item->type == BOOMERANG && uidToEntity(my->parent))) in actThrown()
1513 else if ( item->type == BOOMERANG && hit.entity && uidToEntity(my->parent) ) in actThrown()
H A Dactpedestal.cpp328 Entity* parent = uidToEntity(this->parent); in actPedestalOrb()
510 Entity* parent = uidToEntity(this->parent); in pedestalOrbInit()
H A Dactmonster.cpp1093 entity = uidToEntity(*c); in makeFollower()
1706 if ( uidToEntity(my->monsterTarget) == nullptr ) in actMonster()
1911 Entity* target = uidToEntity(my->monsterTarget); in actMonster()
3986 entity = uidToEntity(my->monsterTarget); in actMonster()
4719 entity = uidToEntity(my->monsterTarget); in actMonster()
5081 if ( !uidToEntity(my->monsterTarget) ) in actMonster()
5111 if ( uidToEntity(my->monsterTarget) == nullptr in actMonster()
5259 entity = uidToEntity(my->monsterTarget); in actMonster()
7435 hit.entity = uidToEntity(monsterTarget); in handleMonsterAttack()
7966 entity = uidToEntity(*c); in forceFollower()
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H A Dentity.cpp2107 Entity* uidToEntity(Sint32 uidnum) in uidToEntity() function
4153 mySummon = uidToEntity(*c); in handleEffects()
6029 Entity* myTarget = uidToEntity(monsterTarget); in attack()
6969 entity = uidToEntity(*c); in attack()
6986 Entity* attackTarget = uidToEntity(uid); in attack()
6995 Entity* attackTarget = uidToEntity(uid); in attack()
10880 yourLeader = uidToEntity(yourStats->leader_uid); in checkEnemy()
10902 myLeader = uidToEntity(myStats->leader_uid); in checkEnemy()
11301 myLeader = uidToEntity(myStats->leader_uid); in checkFriend()
14692 Entity* owner = uidToEntity(item->ownerUid); in monsterAddNearbyItemToInventory()
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H A Dmonster_scorpion.cpp151 if ( (parent = uidToEntity(my->skill[2])) == NULL ) in actScorpionTail()
H A Dmonster_shared.cpp320 if ( (parentEnt = uidToEntity(skill[2])) == nullptr ) in actMonsterLimb()
H A Dmonster_lichfire.cpp472 Entity* target = uidToEntity(my->monsterTarget); in lichFireAnimate()
723 Entity* target = uidToEntity(my->monsterTarget); in lichFireAnimate()
1000 Entity* target = uidToEntity(my->monsterTarget); in lichFireAnimate()
H A Dacttorch.cpp164 Entity* monster = uidToEntity(my->interactedByMonster); in actTorch()
H A Dmonster_lichice.cpp480 Entity* target = uidToEntity(my->monsterTarget); in lichIceAnimate()
905 Entity* target = uidToEntity(my->monsterTarget); in lichIceAnimate()
1111 Entity* target = uidToEntity(my->monsterTarget); in lichIceAnimate()
H A Dactarrow.cpp274 Entity* parent = uidToEntity(my->parent); in actArrow()
388 Entity* parent = uidToEntity(my->parent); in actArrow()
H A Dmonster_shadow.cpp446 Entity* target = uidToEntity(my->monsterTarget); in shadowMoveBodyparts()
663 Entity* target = uidToEntity(my->monsterTarget); in shadowMoveBodyparts()
1341 Entity *target = uidToEntity(monsterTarget); in shadowSpecialAbility()
H A Dactsprite.cpp67 Entity* parent = uidToEntity(my->parent); in actSpriteNametag()
H A Dentity.hpp927 Entity* uidToEntity(Sint32 uidnum);
1231 Entity* child = uidToEntity(entityUid); in getScriptAttachedEntities()
H A Dactchest.cpp631 Entity* parentEntity = uidToEntity(parent); in actChest()
788 Entity* parent = uidToEntity(my->parent); in actChestLid()
H A Dactplayer.cpp2917 underMouse = uidToEntity(uidnum); in actPlayer()
2925 underMouse = uidToEntity(uidnum); in actPlayer()
2931 Entity* parent = uidToEntity(underMouse->skill[2]); in actPlayer()
3043 Entity* parent = uidToEntity(target->skill[2]); in actPlayer()
3054 parent = uidToEntity(target->parent); in actPlayer()
3125 Entity* parent = uidToEntity(selectedEntity->skill[2]); in actPlayer()
3214 Entity* tempEntity = uidToEntity(selectedEntity->skill[2]); in actPlayer()
3600 myFollower = uidToEntity(*c); in actPlayer()
5678 Entity* parent = uidToEntity(my->parent); in actPlayerLimb()
/dports/games/barony/Barony-3.3.7/src/interface/
H A Dclickdescription.cpp169 entity = uidToEntity(uidnum); in clickDescription()
179 Entity* parent = uidToEntity(entity->parent); in clickDescription()
329 Entity* parent = uidToEntity(entity->parent); in clickDescription()
H A Dshopgui.cpp321 Entity* entity = uidToEntity(shopkeeper); in updateShopWindow()
613 if ( uidToEntity(shopkeeper) ) in updateShopWindow()
615 Entity* entity = uidToEntity(shopkeeper); in updateShopWindow()
H A Dmagicgui.cpp252 && uidToEntity(players[clientnum]->entity->creatureShadowTaggedThisUid) ) in drawSustainedSpells()
255 Entity* tagged = uidToEntity(players[clientnum]->entity->creatureShadowTaggedThisUid); in drawSustainedSpells()

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