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/dports/games/openclonk/openclonk-release-8.1-src/src/graphics/
H A DC4DrawGL.cpp200 const char* uniformNames[C4SSU_Count + 1]; in PrepareSpriteShader() local
204 uniformNames[C4SSU_ClrMod] = "clrMod"; in PrepareSpriteShader()
205 uniformNames[C4SSU_Gamma] = "gamma"; in PrepareSpriteShader()
206 uniformNames[C4SSU_BaseTex] = "baseTex"; in PrepareSpriteShader()
207 uniformNames[C4SSU_OverlayTex] = "overlayTex"; in PrepareSpriteShader()
208 uniformNames[C4SSU_OverlayClr] = "overlayClr"; in PrepareSpriteShader()
209 uniformNames[C4SSU_LightTex] = "lightTex"; in PrepareSpriteShader()
211 uniformNames[C4SSU_NormalTex] = "normalTex"; in PrepareSpriteShader()
212 uniformNames[C4SSU_AmbientTex] = "ambientTex"; in PrepareSpriteShader()
220 uniformNames[C4SSU_Bones] = "bones"; // unused in PrepareSpriteShader()
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/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/test/opengl/shaders/
H A DShaderUNI.java91 final String[] uniformNames = { "uniformA", "uniformB" }; in ShaderUNI() local
110 IntBuffer indexes = BufferUtils.createIntBuffer(uniformNames.length); in ShaderUNI()
111 IntBuffer params = BufferUtils.createIntBuffer(uniformNames.length); in ShaderUNI()
113 glGetUniformIndices(programID, uniformNames, indexes); in ShaderUNI()
/dports/games/openclonk/openclonk-release-8.1-src/src/lib/
H A DStdMeshMaterial.cpp846 std::vector<const char*> uniformNames; in CompileShader() local
852 uniformNames[C4SSU_NormalMatrix] = "normalMatrix"; in CompileShader()
853 uniformNames[C4SSU_ClrMod] = "clrMod"; in CompileShader()
854 uniformNames[C4SSU_Gamma] = "gamma"; in CompileShader()
855 uniformNames[C4SSU_BaseTex] = "baseTex"; // unused in CompileShader()
857 uniformNames[C4SSU_OverlayClr] = "oc_PlayerColor"; in CompileShader()
858 uniformNames[C4SSU_LightTex] = "lightTex"; in CompileShader()
861 uniformNames[C4SSU_AmbientTex] = "ambientTex"; in CompileShader()
869 uniformNames[C4SSU_Bones] = "bones"; in CompileShader()
870 uniformNames[C4SSU_CullMode] = "cullMode"; in CompileShader()
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/dports/net/mediastreamer/mediastreamer-2.16.1/src/utils/
H A Dshader_util.c149 const GLchar **uniformNames, in glueCreateProgram() argument
173 if (strlen(uniformNames[i])) in glueCreateProgram()
174 uniformLocations[i] = glueGetUniformLocation(f, prog, uniformNames[i]); in glueCreateProgram()
H A Dshader_util.h70 const GLchar **uniformNames,
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/
H A DUniformBufferTest.cpp373 const GLchar *uniformNames[1]; in TEST_P() local
449 const GLchar *uniformNames[1]; in TEST_P() local
453 uniformNames[0] = "s0.a"; in TEST_P()
461 uniformNames[0] = "s0.b[0]"; in TEST_P()
470 uniformNames[0] = "v0"; in TEST_P()
479 uniformNames[0] = "s1[0].a"; in TEST_P()
488 uniformNames[0] = "s1[0].b[0]"; in TEST_P()
497 uniformNames[0] = "s1[1].a"; in TEST_P()
506 uniformNames[0] = "s1[1].b[0]"; in TEST_P()
515 uniformNames[0] = "u0"; in TEST_P()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libGL/
H A Dentry_points_gl_3_1_autogen.cpp271 const GLchar *const *uniformNames, in GetUniformIndices() argument
278 CID(context), program, uniformCount, (uintptr_t)uniformNames, (uintptr_t)uniformIndices); in GetUniformIndices()
286 uniformNames, uniformIndices)); in GetUniformIndices()
289 context->getUniformIndices(programPacked, uniformCount, uniformNames, uniformIndices); in GetUniformIndices()
292 uniformNames, uniformIndices); in GetUniformIndices()
H A Dentry_points_gl_3_1_autogen.h56 const GLchar *const *uniformNames,
/dports/lang/spidermonkey60/firefox-60.9.0/dom/canvas/
H A DWebGL2ContextUniforms.cpp115 const WebGLProgram& program, const dom::Sequence<nsString>& uniformNames, in GetUniformIndices() argument
122 if (!uniformNames.Length()) return; in GetUniformIndices()
124 program.GetUniformIndices(uniformNames, retval); in GetUniformIndices()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libGL/
H A Dentry_points_gl_3_1_autogen.cpp298 const GLchar *const *uniformNames, in GetUniformIndices() argument
305 CID(context), program, uniformCount, (uintptr_t)uniformNames, (uintptr_t)uniformIndices); in GetUniformIndices()
313 uniformNames, uniformIndices)); in GetUniformIndices()
316 context->getUniformIndices(programPacked, uniformCount, uniformNames, uniformIndices); in GetUniformIndices()
319 uniformNames, uniformIndices); in GetUniformIndices()
H A Dentry_points_gl_3_1_autogen.h56 const GLchar *const *uniformNames,
/dports/www/firefox-legacy/firefox-52.8.0esr/dom/canvas/
H A DWebGL2ContextUniforms.cpp134 const dom::Sequence<nsString>& uniformNames, in GetUniformIndices() argument
144 if (!uniformNames.Length()) in GetUniformIndices()
147 program.GetUniformIndices(uniformNames, retval); in GetUniformIndices()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/
H A Des3fIndexedStateQueryTests.cpp388 const char* uniformNames[] = in testUniformBuffers() local
394 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices); in testUniformBuffers()
431 const char* uniformNames[] = in testUniformBuffers() local
437 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices); in testUniformBuffers()
H A Des3fShaderStateQueryTests.cpp1532 const char* uniformNames[] = in test() local
1539 glGetUniformIndices(program, DE_LENGTH_OF_ARRAY(uniformNames), uniformNames, uniformIndices); in test()
1543 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(uniformNames); ++ndx) in test()
1552 const GLint referenceLength = (GLint)std::string(uniformNames[ndx]).length() + 1; in test()
1562 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(uniformNames); ++ndx) in test()
1573 const GLint referenceLength = (GLint)std::string(uniformNames[ndx]).length(); in test()
1713 const char* uniformNames[] = {"uniformValue"}; in test() local
1715 glGetUniformIndices(program, 1, uniformNames, &uniformIndex); in test()
1787 const char* uniformNames[] = in test() local
1796 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(uniformNames) == 3); in test()
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/dports/games/warzone2100/warzone2100/lib/ivis_opengl/
H A Dgfx_api_gl.cpp772 std::unordered_set<std::string> uniformNames; in getUniformNamesFromSource() local
796 uniformNames.insert(uniformName); in getUniformNamesFromSource()
802 return uniformNames; in getUniformNamesFromSource()
837 const std::vector<std::string> &uniformNames) in build_program() argument
907 duplicateFragmentUniformNames.resize(uniformNames.size()); in build_program()
916 const auto itr = std::find(uniformNames.begin(), uniformNames.end(), originalUniformName); in build_program()
917 if (itr != uniformNames.end()) in build_program()
919 size_t uniformIdx = std::distance(uniformNames.begin(), itr); in build_program()
979 fetch_uniforms(uniformNames, duplicateFragmentUniformNames); in build_program()
985 std::transform(uniformNames.begin(), uniformNames.end(), in fetch_uniforms()
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_uniform_buffer_object.java105 …inated("uniformIndices.remaining()") @GLchar @PointerArray("uniformCount") ByteBuffer uniformNames, in glGetUniformIndices()
111 … @Const @NullTerminated @PointerArray("uniformCount") CharSequence[] uniformNames, in glGetUniformIndices()
H A DGL31.java240 …inated("uniformIndices.remaining()") @GLchar @PointerArray("uniformCount") ByteBuffer uniformNames, in glGetUniformIndices()
245 … @Const @NullTerminated @PointerArray("uniformCount") CharSequence[] uniformNames, in glGetUniformIndices()
/dports/devel/qtcreator/qt-creator-opensource-src-5.0.3/src/plugins/glsleditor/
H A Dglslcompletionassist.cpp441 static const char * const uniformNames[] = { in perform() local
455 for (int index = 0; uniformNames[index]; ++index) in perform()
456 …m_completions << createCompletionItem(QString::fromLatin1(uniformNames[index]), glslIcon(IconTypeU… in perform()
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/
H A DARB_uniform_buffer_object.h31 const GLchar* const* uniformNames,
H A Dgl_3_1.h98 const GLchar* const* uniformNames,
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_uniform_buffer_object45 …void glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuin…
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_uniform_buffer_object46 …void glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const * uniformNames
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_uniform_buffer_object46 …void glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const * uniformNames
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_uniform_buffer_object46 …void glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const * uniformNames
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_uniform_buffer_object45 …void glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuin…

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