/dports/games/wyrmgus/Wyrmgus-3.5.4/src/upgrade/ |
H A D | upgrade_modifier.cpp | 83 const int unit_type_id = UnitTypeIdByIdent(value.c_str()); in ProcessConfigData() local 84 if (unit_type_id != -1) { in ProcessConfigData() 85 this->ApplyTo[unit_type_id] = 'X'; in ProcessConfigData()
|
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/stratagus/ |
H A D | grand_strategy.cpp | 388 void CGrandStrategyProvince::SetUnitQuantity(int unit_type_id, int quantity) in SetUnitQuantity() argument 390 if (unit_type_id == -1) { in SetUnitQuantity() 398 int change = quantity - this->Units[unit_type_id]; in SetUnitQuantity() 402 if (IsMilitaryUnit(*UnitTypes[unit_type_id])) { in SetUnitQuantity() 403 … (UnitTypes[unit_type_id]->DefaultStat.Variables[POINTS_INDEX].Value + (this->Owner != nullptr ? t… in SetUnitQuantity() 407 …if (UnitTypes[unit_type_id]->Class != -1 && UnitTypeClasses[UnitTypes[unit_type_id]->Class] == "wo… in SetUnitQuantity() 417 this->Units[unit_type_id] = quantity; in SetUnitQuantity() 422 this->SetUnitQuantity(unit_type_id, this->Units[unit_type_id] + quantity); in ChangeUnitQuantity() 975 void CGrandStrategyHero::SetType(int unit_type_id) in SetType() argument 978 if (unit_type_id != this->Type->Slot) { in SetType() [all …]
|
H A D | script_character.cpp | 123 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineCharacter() local 124 if (unit_type_id != -1) { in CclDefineCharacter() 125 …lptr || character->Type == UnitTypes[unit_type_id] || character->Type->CanExperienceUpgradeTo(Unit… in CclDefineCharacter() 448 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineCharacter() local 449 if (unit_type_id != -1) { in CclDefineCharacter() 450 character->ForbiddenUpgrades.push_back(UnitTypes[unit_type_id]); in CclDefineCharacter() 630 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineCustomHero() local 631 if (unit_type_id != -1) { in CclDefineCustomHero() 830 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineCustomHero() local 831 if (unit_type_id != -1) { in CclDefineCustomHero() [all …]
|
H A D | script_item.cpp | 82 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineUniqueItem() local 83 if (unit_type_id != -1) { in CclDefineUniqueItem() 84 item->Type = UnitTypes[unit_type_id]; in CclDefineUniqueItem()
|
H A D | player.cpp | 2861 int unit_type_id = PlayerRaces.GetFactionClassUnitType(this->Faction, objective->UnitClass); in CanAcceptQuest() local 2862 if (unit_type_id == -1) { in CanAcceptQuest() 2866 unit_types.push_back(UnitTypes[unit_type_id]); in CanAcceptQuest() 2899 …int unit_type_id = PlayerRaces.GetFactionClassUnitType(this->Faction, second_objective->UnitClass); in CanAcceptQuest() local 2900 if (unit_type_id == -1) { in CanAcceptQuest() 2904 unit_types.push_back(UnitTypes[unit_type_id]); in CanAcceptQuest() 3021 int unit_type_id = PlayerRaces.GetFactionClassUnitType(this->Faction, objective->UnitClass); in HasFailedQuest() local 3022 if (unit_type_id == -1) { in HasFailedQuest() 3026 unit_types.push_back(UnitTypes[unit_type_id]); in HasFailedQuest() 3065 if (unit_type_id == -1) { in HasFailedQuest() [all …]
|
H A D | script_quest.cpp | 658 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineAchievement() local 659 if (unit_type_id != -1) { in CclDefineAchievement() 660 achievement->CharacterType = UnitTypes[unit_type_id]; in CclDefineAchievement()
|
H A D | util.cpp | 1232 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in GeneratePersonalName() local 1233 …return UnitTypes[unit_type_id]->GeneratePersonalName(nullptr, UnitTypes[unit_type_id]->DefaultStat… in GeneratePersonalName()
|
H A D | script_player.cpp | 1707 int unit_type_id = PlayerRaces.GetCivilizationClassUnitType(civilization->ID, class_id); in CclGetCivilizationClassUnitType() local 1708 if (unit_type_id != -1) { in CclGetCivilizationClassUnitType() 1709 unit_type_ident = UnitTypes[unit_type_id]->Ident; in CclGetCivilizationClassUnitType() 1759 int unit_type_id = PlayerRaces.GetFactionClassUnitType(faction_id, class_id); in CclGetFactionClassUnitType() local 1760 if (unit_type_id != -1) { in CclGetFactionClassUnitType() 1761 unit_type_ident = UnitTypes[unit_type_id]->Ident; in CclGetFactionClassUnitType()
|
/dports/games/freeciv-nox11/freeciv-2.6.6/common/scriptcore/ |
H A D | api_game_find.c | 205 Unit_Type *api_find_unit_type(lua_State *L, int unit_type_id) in api_find_unit_type() argument 209 return utype_by_number(unit_type_id); in api_find_unit_type()
|
H A D | api_game_find.h | 47 Unit_Type *api_find_unit_type(lua_State *L, int unit_type_id);
|
H A D | tolua_game.pkg | 459 @ unit_type (lua_State *L, int unit_type_id);
|
H A D | tolua_game_gen.c | 2987 int unit_type_id = ((int) tolua_tonumber(tolua_S,1,0)); in tolua_game_find_unit_type01() local 2989 Unit_Type* tolua_ret = (Unit_Type*) api_find_unit_type(L,unit_type_id); in tolua_game_find_unit_type01()
|
/dports/games/freeciv/freeciv-2.6.6/common/scriptcore/ |
H A D | api_game_find.c | 205 Unit_Type *api_find_unit_type(lua_State *L, int unit_type_id) in api_find_unit_type() argument 209 return utype_by_number(unit_type_id); in api_find_unit_type()
|
H A D | api_game_find.h | 47 Unit_Type *api_find_unit_type(lua_State *L, int unit_type_id);
|
H A D | tolua_game.pkg | 459 @ unit_type (lua_State *L, int unit_type_id);
|
H A D | tolua_game_gen.c | 2987 int unit_type_id = ((int) tolua_tonumber(tolua_S,1,0)); in tolua_game_find_unit_type01() local 2989 Unit_Type* tolua_ret = (Unit_Type*) api_find_unit_type(L,unit_type_id); in tolua_game_find_unit_type01()
|
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/unit/ |
H A D | type_pair.h | 21 unsigned int unit_type_id; variable
|
/dports/games/wesnoth/wesnoth-1.14.17/src/gui/dialogs/ |
H A D | unit_create.cpp | 238 const std::string& unit_type_id = units_[i] ? units_[i]->id() : ""; in filter_text_changed() local 245 translation::ci_search(unit_type_id, word); in filter_text_changed()
|
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/ |
H A D | grand_strategy.h | 114 void SetUnitQuantity(int unit_type_id, int quantity); 115 void ChangeUnitQuantity(int unit_type_id, int quantity); 224 void SetType(int unit_type_id);
|
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/map/ |
H A D | map_template.cpp | 1046 int unit_type_id = -1; in ApplySites() local 1047 …unit_type_id = PlayerRaces.GetFactionClassUnitType(site_owner->ID, std::get<2>(site->HistoricalBui… in ApplySites() 1048 if (unit_type_id == -1) { in ApplySites() 1051 const CUnitType *type = UnitTypes[unit_type_id]; in ApplySites() 1054 pathway_type = UnitTypes[unit_type_id]; in ApplySites() 1067 int unit_type_id = -1; in ApplySites() local 1069 …unit_type_id = PlayerRaces.GetFactionClassUnitType(building_owner->ID, std::get<2>(site->Historica… in ApplySites() 1071 …unit_type_id = PlayerRaces.GetFactionClassUnitType(site_owner->ID, std::get<2>(site->HistoricalBui… in ApplySites() 1073 if (unit_type_id == -1) { in ApplySites() 1076 const CUnitType *type = UnitTypes[unit_type_id]; in ApplySites()
|
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/ai/ |
H A D | ai_force.cpp | 1915 int unit_type_id = PlayerRaces.GetFactionClassUnitType(AiPlayer->Player->Faction, class_id); in CheckForceRecruitment() local 1917 if (unit_type_id != -1) { in CheckForceRecruitment() 1918 type = UnitTypes[unit_type_id]; in CheckForceRecruitment() 1951 int unit_type_id = PlayerRaces.GetFactionClassUnitType(AiPlayer->Player->Faction, class_id); in CheckForceRecruitment() local 1953 if (unit_type_id != -1) { in CheckForceRecruitment() 1954 type = UnitTypes[unit_type_id]; in CheckForceRecruitment()
|
H A D | ai_resource.cpp | 2539 …int unit_type_id = PlayerRaces.GetFactionClassUnitType(AiPlayer->Player->Faction, building_templat… in AiCheckBuildings() local 2541 if (unit_type_id != -1) { in AiCheckBuildings() 2542 type = UnitTypes[unit_type_id]; in AiCheckBuildings() 2579 …int unit_type_id = PlayerRaces.GetFactionClassUnitType(AiPlayer->Player->Faction, building_templat… in AiCheckBuildings() local 2580 CUnitType *type = UnitTypes[unit_type_id]; in AiCheckBuildings()
|
/dports/games/freeciv-nox11/freeciv-2.6.6/ |
H A D | ChangeLog | 263459 with the unit_type_id of (cid - B_LAST). Compound ids were used 282819 server/unitfunc.h: Replaced "enum unit_type_id" with "typedef int 283306 unit_type_id', since the new number varies and they should not be
|
/dports/games/freeciv/freeciv-2.6.6/ |
H A D | ChangeLog | 263459 with the unit_type_id of (cid - B_LAST). Compound ids were used 282819 server/unitfunc.h: Replaced "enum unit_type_id" with "typedef int 283306 unit_type_id', since the new number varies and they should not be
|