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Searched refs:unit_type_id (Results 1 – 24 of 24) sorted by relevance

/dports/games/wyrmgus/Wyrmgus-3.5.4/src/upgrade/
H A Dupgrade_modifier.cpp83 const int unit_type_id = UnitTypeIdByIdent(value.c_str()); in ProcessConfigData() local
84 if (unit_type_id != -1) { in ProcessConfigData()
85 this->ApplyTo[unit_type_id] = 'X'; in ProcessConfigData()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/stratagus/
H A Dgrand_strategy.cpp388 void CGrandStrategyProvince::SetUnitQuantity(int unit_type_id, int quantity) in SetUnitQuantity() argument
390 if (unit_type_id == -1) { in SetUnitQuantity()
398 int change = quantity - this->Units[unit_type_id]; in SetUnitQuantity()
402 if (IsMilitaryUnit(*UnitTypes[unit_type_id])) { in SetUnitQuantity()
403 … (UnitTypes[unit_type_id]->DefaultStat.Variables[POINTS_INDEX].Value + (this->Owner != nullptr ? t… in SetUnitQuantity()
407 …if (UnitTypes[unit_type_id]->Class != -1 && UnitTypeClasses[UnitTypes[unit_type_id]->Class] == "wo… in SetUnitQuantity()
417 this->Units[unit_type_id] = quantity; in SetUnitQuantity()
422 this->SetUnitQuantity(unit_type_id, this->Units[unit_type_id] + quantity); in ChangeUnitQuantity()
975 void CGrandStrategyHero::SetType(int unit_type_id) in SetType() argument
978 if (unit_type_id != this->Type->Slot) { in SetType()
[all …]
H A Dscript_character.cpp123 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineCharacter() local
124 if (unit_type_id != -1) { in CclDefineCharacter()
125 …lptr || character->Type == UnitTypes[unit_type_id] || character->Type->CanExperienceUpgradeTo(Unit… in CclDefineCharacter()
448 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineCharacter() local
449 if (unit_type_id != -1) { in CclDefineCharacter()
450 character->ForbiddenUpgrades.push_back(UnitTypes[unit_type_id]); in CclDefineCharacter()
630 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineCustomHero() local
631 if (unit_type_id != -1) { in CclDefineCustomHero()
830 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineCustomHero() local
831 if (unit_type_id != -1) { in CclDefineCustomHero()
[all …]
H A Dscript_item.cpp82 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineUniqueItem() local
83 if (unit_type_id != -1) { in CclDefineUniqueItem()
84 item->Type = UnitTypes[unit_type_id]; in CclDefineUniqueItem()
H A Dplayer.cpp2861 int unit_type_id = PlayerRaces.GetFactionClassUnitType(this->Faction, objective->UnitClass); in CanAcceptQuest() local
2862 if (unit_type_id == -1) { in CanAcceptQuest()
2866 unit_types.push_back(UnitTypes[unit_type_id]); in CanAcceptQuest()
2899 …int unit_type_id = PlayerRaces.GetFactionClassUnitType(this->Faction, second_objective->UnitClass); in CanAcceptQuest() local
2900 if (unit_type_id == -1) { in CanAcceptQuest()
2904 unit_types.push_back(UnitTypes[unit_type_id]); in CanAcceptQuest()
3021 int unit_type_id = PlayerRaces.GetFactionClassUnitType(this->Faction, objective->UnitClass); in HasFailedQuest() local
3022 if (unit_type_id == -1) { in HasFailedQuest()
3026 unit_types.push_back(UnitTypes[unit_type_id]); in HasFailedQuest()
3065 if (unit_type_id == -1) { in HasFailedQuest()
[all …]
H A Dscript_quest.cpp658 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineAchievement() local
659 if (unit_type_id != -1) { in CclDefineAchievement()
660 achievement->CharacterType = UnitTypes[unit_type_id]; in CclDefineAchievement()
H A Dutil.cpp1232 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in GeneratePersonalName() local
1233 …return UnitTypes[unit_type_id]->GeneratePersonalName(nullptr, UnitTypes[unit_type_id]->DefaultStat… in GeneratePersonalName()
H A Dscript_player.cpp1707 int unit_type_id = PlayerRaces.GetCivilizationClassUnitType(civilization->ID, class_id); in CclGetCivilizationClassUnitType() local
1708 if (unit_type_id != -1) { in CclGetCivilizationClassUnitType()
1709 unit_type_ident = UnitTypes[unit_type_id]->Ident; in CclGetCivilizationClassUnitType()
1759 int unit_type_id = PlayerRaces.GetFactionClassUnitType(faction_id, class_id); in CclGetFactionClassUnitType() local
1760 if (unit_type_id != -1) { in CclGetFactionClassUnitType()
1761 unit_type_ident = UnitTypes[unit_type_id]->Ident; in CclGetFactionClassUnitType()
/dports/games/freeciv-nox11/freeciv-2.6.6/common/scriptcore/
H A Dapi_game_find.c205 Unit_Type *api_find_unit_type(lua_State *L, int unit_type_id) in api_find_unit_type() argument
209 return utype_by_number(unit_type_id); in api_find_unit_type()
H A Dapi_game_find.h47 Unit_Type *api_find_unit_type(lua_State *L, int unit_type_id);
H A Dtolua_game.pkg459 @ unit_type (lua_State *L, int unit_type_id);
H A Dtolua_game_gen.c2987 int unit_type_id = ((int) tolua_tonumber(tolua_S,1,0)); in tolua_game_find_unit_type01() local
2989 Unit_Type* tolua_ret = (Unit_Type*) api_find_unit_type(L,unit_type_id); in tolua_game_find_unit_type01()
/dports/games/freeciv/freeciv-2.6.6/common/scriptcore/
H A Dapi_game_find.c205 Unit_Type *api_find_unit_type(lua_State *L, int unit_type_id) in api_find_unit_type() argument
209 return utype_by_number(unit_type_id); in api_find_unit_type()
H A Dapi_game_find.h47 Unit_Type *api_find_unit_type(lua_State *L, int unit_type_id);
H A Dtolua_game.pkg459 @ unit_type (lua_State *L, int unit_type_id);
H A Dtolua_game_gen.c2987 int unit_type_id = ((int) tolua_tonumber(tolua_S,1,0)); in tolua_game_find_unit_type01() local
2989 Unit_Type* tolua_ret = (Unit_Type*) api_find_unit_type(L,unit_type_id); in tolua_game_find_unit_type01()
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/unit/
H A Dtype_pair.h21 unsigned int unit_type_id; variable
/dports/games/wesnoth/wesnoth-1.14.17/src/gui/dialogs/
H A Dunit_create.cpp238 const std::string& unit_type_id = units_[i] ? units_[i]->id() : ""; in filter_text_changed() local
245 translation::ci_search(unit_type_id, word); in filter_text_changed()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/
H A Dgrand_strategy.h114 void SetUnitQuantity(int unit_type_id, int quantity);
115 void ChangeUnitQuantity(int unit_type_id, int quantity);
224 void SetType(int unit_type_id);
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/map/
H A Dmap_template.cpp1046 int unit_type_id = -1; in ApplySites() local
1047unit_type_id = PlayerRaces.GetFactionClassUnitType(site_owner->ID, std::get<2>(site->HistoricalBui… in ApplySites()
1048 if (unit_type_id == -1) { in ApplySites()
1051 const CUnitType *type = UnitTypes[unit_type_id]; in ApplySites()
1054 pathway_type = UnitTypes[unit_type_id]; in ApplySites()
1067 int unit_type_id = -1; in ApplySites() local
1069unit_type_id = PlayerRaces.GetFactionClassUnitType(building_owner->ID, std::get<2>(site->Historica… in ApplySites()
1071unit_type_id = PlayerRaces.GetFactionClassUnitType(site_owner->ID, std::get<2>(site->HistoricalBui… in ApplySites()
1073 if (unit_type_id == -1) { in ApplySites()
1076 const CUnitType *type = UnitTypes[unit_type_id]; in ApplySites()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/ai/
H A Dai_force.cpp1915 int unit_type_id = PlayerRaces.GetFactionClassUnitType(AiPlayer->Player->Faction, class_id); in CheckForceRecruitment() local
1917 if (unit_type_id != -1) { in CheckForceRecruitment()
1918 type = UnitTypes[unit_type_id]; in CheckForceRecruitment()
1951 int unit_type_id = PlayerRaces.GetFactionClassUnitType(AiPlayer->Player->Faction, class_id); in CheckForceRecruitment() local
1953 if (unit_type_id != -1) { in CheckForceRecruitment()
1954 type = UnitTypes[unit_type_id]; in CheckForceRecruitment()
H A Dai_resource.cpp2539 …int unit_type_id = PlayerRaces.GetFactionClassUnitType(AiPlayer->Player->Faction, building_templat… in AiCheckBuildings() local
2541 if (unit_type_id != -1) { in AiCheckBuildings()
2542 type = UnitTypes[unit_type_id]; in AiCheckBuildings()
2579 …int unit_type_id = PlayerRaces.GetFactionClassUnitType(AiPlayer->Player->Faction, building_templat… in AiCheckBuildings() local
2580 CUnitType *type = UnitTypes[unit_type_id]; in AiCheckBuildings()
/dports/games/freeciv-nox11/freeciv-2.6.6/
H A DChangeLog263459 with the unit_type_id of (cid - B_LAST). Compound ids were used
282819 server/unitfunc.h: Replaced "enum unit_type_id" with "typedef int
283306 unit_type_id', since the new number varies and they should not be
/dports/games/freeciv/freeciv-2.6.6/
H A DChangeLog263459 with the unit_type_id of (cid - B_LAST). Compound ids were used
282819 server/unitfunc.h: Replaced "enum unit_type_id" with "typedef int
283306 unit_type_id', since the new number varies and they should not be