/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/players/ |
H A D | player_v2a.h | 68 void updateSound();
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H A D | player_apple2.cpp | 421 bool Player_AppleII::updateSound() { in updateSound() function in Scumm::Player_AppleII 472 } while ((samplesLeft > 0) && updateSound()); in readBuffer()
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H A D | player_pce.h | 115 void updateSound();
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H A D | player_pce.cpp | 487 void Player_PCE::updateSound() { in updateSound() function in Scumm::Player_PCE 530 updateSound(); in readBuffer()
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H A D | player_apple2.h | 290 bool updateSound();
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/players/ |
H A D | player_v2a.h | 68 void updateSound();
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H A D | player_apple2.cpp | 423 bool Player_AppleII::updateSound() { in updateSound() function in Scumm::Player_AppleII 474 } while ((samplesLeft > 0) && updateSound()); in readBuffer()
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H A D | player_pce.h | 115 void updateSound();
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H A D | player_pce.cpp | 488 void Player_PCE::updateSound() { in updateSound() function in Scumm::Player_PCE 533 updateSound(); in readBuffer()
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H A D | player_apple2.h | 290 bool updateSound();
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/dports/graphics/reallyslick/rss-glx_0.9.1/src/ |
H A D | skyrocket_sound.h | 43 void updateSound (float *listenerPos, float *listenerVel, float *listenerOri);
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H A D | skyrocket_sound.cpp | 146 void updateSound (float *listenerPos, float *listenerVel, float *listenerOri) in updateSound() function
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/ |
H A D | sound.h | 90 void updateSound();
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/dports/games/bzflag/bzflag-2.4.22/src/bzflag/ |
H A D | sound.h | 90 void updateSound();
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/dports/games/gigalomania/gigalomaniasrc/ |
H A D | sound.h | 20 void updateSound();
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H A D | sound.cpp | 52 void updateSound() { in updateSound() function
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H A D | screen.cpp | 331 updateSound(); in runMainLoop()
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwsound/ |
H A D | sound_output.hpp | 52 virtual void updateSound(Sound *sound) = 0;
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H A D | openal_output.hpp | 76 void updateSound(Sound *sound) override;
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/modules/ |
H A D | module1600_sprites.h | 90 void updateSound();
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H A D | module1600_sprites.cpp | 87 updateSound(); in update() 94 updateSound(); in upIdle() 781 void AsCommonCar::updateSound() { in updateSound() function in Neverhood::AsCommonCar
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/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/modules/ |
H A D | module1600_sprites.h | 90 void updateSound();
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H A D | module1600_sprites.cpp | 87 updateSound(); in update() 94 updateSound(); in upIdle() 787 void AsCommonCar::updateSound() { in updateSound() function in Neverhood::AsCommonCar
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/dports/games/libretro-picodrive/picodrive-600894e/platform/gizmondo/ |
H A D | emu.c | 266 static void updateSound(int len) in updateSound() function 492 PicoIn.writeSound = updateSound; in pemu_loop()
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/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/gizmondo/ |
H A D | emu.c | 269 static void updateSound(int len) in updateSound() function 495 PicoIn.writeSound = updateSound; in pemu_loop()
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