Home
last modified time | relevance | path

Searched refs:update_motion (Results 1 – 6 of 6) sorted by relevance

/dports/graphics/blender/blender-2.91.0/intern/cycles/render/
H A Dobject.h83 void update_motion();
H A Dobject.cpp124 void Object::update_motion() in update_motion() function in Object
489 ob->update_motion(); in device_update_object_transform()
589 ob->update_motion(); in device_update_transforms()
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/xray_re/
H A Dxr_bone.h36 void update_motion(const fvector3& offset, const fvector3& rotate); in TYPEDEF_STD_VECTOR_PTR()
H A Dxr_bone.cxx189 void xr_bone::update_motion(const fvector3& offset, const fvector3& rotate) in update_motion() function in xr_bone
/dports/science/cp2k-data/cp2k-7.1.0/src/motion/
H A Dinput_cp2k_restarts.F452 CALL update_motion(motion_section, &
502 SUBROUTINE update_motion(motion_section, md_env, force_env, logger, & subroutine
892 END SUBROUTINE update_motion
/dports/science/cp2k/cp2k-2e995eec7fd208c8a72d9544807bd8b8ba8cd1cc/src/motion/
H A Dinput_cp2k_restarts.F450 CALL update_motion(motion_section, &
500 SUBROUTINE update_motion(motion_section, md_env, force_env, logger, & subroutine
890 END SUBROUTINE update_motion