/dports/science/lammps/lammps-stable_29Sep2021/src/MC/ |
H A D | fix_bond_create_angle.cpp | 43 double v1z = 0.0; in constrain() local 65 v1z = x[i][2] - x[j][2]; in constrain() 73 angle1 = acos((v1x*v2x + v1y*v2y + v1z*v2z)/ in constrain() 74 (sqrt(v1x*v1x + v1y*v1y + v1z*v1z)*sqrt(v2x*v2x + v2y*v2y + v2z*v2z))); in constrain() 87 v1z = x[j][2] - x[i][2]; in constrain() 95 angle1 = acos((v1x*v2x + v1y*v2y + v1z*v2z) / in constrain() 96 (sqrt(v1x*v1x + v1y*v1y + v1z*v1z)*sqrt(v2x*v2x + v2y*v2y + v2z*v2z))); in constrain() 110 v1z = x[i][2] - x[j][2]; in constrain() 118 (sqrt(v1x*v1x + v1y*v1y + v1z*v1z)*sqrt(v2x*v2x + v2y*v2y + v2z*v2z))); in constrain() 126 v1z = x[j][2] - x[i][2]; in constrain() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/icb/ |
H A D | shade.h | 49 #define DOT_PRODUCT(v0x, v0y, v0z, v1x, v1y, v1z) (((v0x) * (v1x)) + ((v0y) * (v1y)) + ((v0z) * (v1… argument 51 #define CROSS_PRODUCT(v0x, v0y, v0z, v1x, v1y, v1z, v2x, v2y, v2z) … argument 53 …v2x = ((v0y) * (v1z)) - ((v0z) * (v1y)); … 54 …v2y = ((v0z) * (v1x)) - ((v0x) * (v1z)); … 58 #define VEC_SUB(v0x, v0y, v0z, v1x, v1y, v1z, v2x, v2y, v2z) … argument 62 …v2z = v0z - v1z; … 65 #define VEC_ADD(v0x, v0y, v0z, v1x, v1y, v1z, v2x, v2y, v2z) … argument 69 …v2z = v0z + v1z; … 72 #define DOT_PRODUCT(v0x, v0y, v0z, v1x, v1y, v1z) (((v0x) * (v1x)) + ((v0y) * (v1y)) + ((v0z) * (v1… argument 76 …v2x = ((v0y) * (v1z)) - ((v0z) * (v1y)); … [all …]
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/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/MBSKernelLib/ |
H A D | mbs_communication.cpp | 2117 2.0*px*v1x*v1z+v1x*v1x*pz)*(v1x*v2y-v2x*v1y)/12.0+(2.0*v2x*v1x*v1z+v1x*v1x*v2z) in ComputeInertia() 2131 im13 += px*pz*pz*(v1x*v2y-v2x*v1y)/4.0+v1x*v1z*v1z*(v1x*v2y-v2x*v1y)/40.0+ in ComputeInertia() 2132 v2x*v2z*v2z*(v1x*v2y-v2x*v1y)/40.0+(px*v1z*v1z+2.0*v1x*pz*v1z)*(v1x*v2y-v2x*v1y in ComputeInertia() 2133 )/24.0+(v2x*v1z*v1z+2.0*v1x*v2z*v1z)*(v1x*v2y-v2x*v1y)/120.0+(2.0*(px*v2z+v2x* in ComputeInertia() 2134 pz)*v1z+2.0*v1x*pz*v2z)*(v1x*v2y-v2x*v1y)/48.0+(2.0*v2x*v2z*v1z+v1x*v2z*v2z)*( in ComputeInertia() 2146 v1y*v1z*v1z*(v1x*v2y-v2x*v1y)/40.0+(py*v1z*v1z+2.0*v1y*pz*v1z)*(v1x*v2y-v2x*v1y in ComputeInertia() 2147 )/24.0+(v2y*v1z*v1z+2.0*v1y*v2z*v1z)*(v1x*v2y-v2x*v1y)/120.0+(2.0*(py*v2z+v2y* in ComputeInertia() 2148 pz)*v1z+2.0*v1y*pz*v2z)*(v1x*v2y-v2x*v1y)/48.0+(2.0*v2y*v2z*v1z+v1y*v2z*v2z)*( in ComputeInertia() 2152 im33 += v2z*v1z*v1z*(v1x*v2y-v2x*v1y)/60.0+v1z*v1z*v1z*(v1x*v2y-v2x*v1y)/ in ComputeInertia() 2156 +pz*v1z*v1z*(v1x*v2y-v2x*v1y)/12.0; in ComputeInertia() [all …]
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/dports/math/openturns/openturns-1.18/lib/src/Base/Algo/ |
H A D | EnclosingSimplexAlgorithmImplementation.cxx | 211 const Scalar v1z = *(v1 + 2); in EnclosingSimplexAlgorithm_checkPointInSimplex3D() local 221 … - v4y) * (v3z - v4z) - (v3y - v4y) * (v1z - v4z)) + (v3x - v4x) * ((v1y - v4y) * (v2z - v4z) - (v… in EnclosingSimplexAlgorithm_checkPointInSimplex3D() 223 …1y - v4y) * (v3z - v4z) - (v3y - v4y) * (v1z - v4z)) + (v3x - v4x) * ((v1y - v4y) * (z - v4z) - (y… in EnclosingSimplexAlgorithm_checkPointInSimplex3D() 224 …((v1y - v4y) * (z - v4z) - (y - v4y) * (v1z - v4z)) + (x - v4x) * ((v1y - v4y) * (v2z - v4z) - (v2… in EnclosingSimplexAlgorithm_checkPointInSimplex3D() 225 … x) * ((v1y - y) * (v3z - z) - (v3y - y) * (v1z - z)) + (v3x - x) * ((v1y - y) * (v2z - z) - (v2y … in EnclosingSimplexAlgorithm_checkPointInSimplex3D() 245 …z <= std::max(std::max(std::max(v1z, v2z), v3z), v4z) && z >= std::min(std::min(std::min(v1z, v2z)… in EnclosingSimplexAlgorithm_checkPointInSimplex3D()
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/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/src/ |
H A D | math_extra_liggghts.h | 261 double fac,invfac,v1x,v2x,v3x,v4x,v1y,v2y,v3y,v4y,v1z,v2z,v3z,v4z; in matrix_invert_4x4_special() local 262 v1x = matrix[0][0]; v1y = matrix[1][0]; v1z = matrix[2][0]; in matrix_invert_4x4_special() 268 v2z*v3x*v4y-v1x*v3z*v4y+v2x*v3z*v4y+v1z* in matrix_invert_4x4_special() 276 matrix[1][0] = (v1z*(v3y-v4y)+v3z*v4y-v3y*v4z+v1y*(-v3z+v4z))*invfac; in matrix_invert_4x4_special() 277 matrix[2][0] = (-v2z*v4y+v1z*(-v2y+v4y)+v1y*(v2z-v4z)+v2y*v4z)*invfac; in matrix_invert_4x4_special() 278 matrix[3][0] = (v1z*(v2y-v3y)+v2z*v3y-v2y*v3z+v1y*(-v2z+v3z))*invfac; in matrix_invert_4x4_special() 281 matrix[1][1] = (-v3z*v4x+v1z*(-v3x+v4x)+v1x*(v3z-v4z)+v3x*v4z)*invfac; in matrix_invert_4x4_special() 282 matrix[2][1] = (v1z*(v2x-v4x)+v2z*v4x-v2x*v4z+v1x*(-v2z+v4z))*invfac; in matrix_invert_4x4_special() 291 … matrix[1][2] = (-v1z*v3y*v4x+v1y*v3z*v4x+v1z*v3x*v4y-v1x*v3z*v4y-v1y*v3x*v4z+v1x*v3y*v4z)*invfac; in matrix_invert_4x4_special() 292 matrix[2][2] = (v1z*v2y*v4x-v1y*v2z*v4x-v1z*v2x*v4y+v1x*v2z*v4y+v1y*v2x*v4z-v1x*v2y*v4z)*invfac; in matrix_invert_4x4_special() [all …]
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/dports/science/multiwfn/gMultiwfn-3.4.1-0-14-ge873677/src/ |
H A D | wfn.f90 | 843 v1z=0D0 965 v1z=a1z-a2z 989 v1z=v1z*d1/rnorm1 993 v2z=v2z-schmit*v1z 1006 read(*,*) v1x,v1y,v1z 1018 a2z=orgz2D+ngridnum1*v1z 1033 v1z=a(iatm2)%z-a(iatm1)%z 1038 v2z=v2z-schmit*v1z 1044 v1z=v1z/rnorm1*d1 1057 a2z=orgz2D+ngridnum1*v1z [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/meshoptimizer/src/ |
H A D | overdrawanalyzer.cpp | 46 static void rasterize(OverdrawBuffer* buffer, float v1x, float v1y, float v1z, float v2x, float v2y… in rasterize() argument 50 float det = computeDepthGradients(DZx, DZy, v1x, v1y, v1z, v2x, v2y, v2z, v3x, v3y, v3z); in rasterize() 63 v1z = kViewport - v1z; in rasterize() 107 float ZY = v1z + (DZx * float(FX - X1) + DZy * float(FY - Y1)) * (1 / 16.f); in rasterize()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/meshoptimizer/src/ |
H A D | overdrawanalyzer.cpp | 46 static void rasterize(OverdrawBuffer* buffer, float v1x, float v1y, float v1z, float v2x, float v2y… in rasterize() argument 50 float det = computeDepthGradients(DZx, DZy, v1x, v1y, v1z, v2x, v2y, v2z, v3x, v3y, v3z); in rasterize() 63 v1z = kViewport - v1z; in rasterize() 107 float ZY = v1z + (DZx * float(FX - X1) + DZy * float(FY - Y1)) * (1 / 16.f); in rasterize()
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/dports/math/vtk6/VTK-6.2.0/Filters/Programmable/Testing/Tcl/ |
H A D | MultidimensionalSolution.tcl | 101 set v1z [lindex $v1 2] 106 + double($v1z)*double($v1z)] 113 + double($v0z)*double($v1z))/($l0*$l1)]
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/Externals/MayaDataModel/include/ |
H A D | MayaDMAngleBetween.h | 48 void setVector1Z(double v1z) in setVector1Z() argument 50 if(v1z == 0) return; in setVector1Z() 51 fprintf(mFile,"\tsetAttr \".v1.v1z\" %f;\n", v1z); in setVector1Z()
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/dports/games/xray_re-tools/xray_re-tools-52721d2/perl_scripts/dumpers/level/ |
H A D | cform2obj.pl | 60 my $v1z = $vert[$v1*3 + 2]; 72 my $e1z = $v2z - $v1z; 76 my $e2z = $v1z - $v3z;
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/dports/games/burrtools/burrtools-0.6.3/src/gui/ |
H A D | voxelframe.cpp | 102 float v1z = z2-z1; in drawShrinkTriangle() local 107 float nx = v1y*v2z - v1z*v2y; in drawShrinkTriangle() 108 float ny = v1z*v2x - v1x*v2z; in drawShrinkTriangle() 139 float v1z = z2a-z1a; in drawShrinkQuadrilateral() local 263 glVertex3f(x0+v1x, y0+v1y, z0+v1z); glVertex3f(x0+v1x+v2x, y0+v1y+v2y, z0+v1z+v2z); in drawGridRect() 273 float z1 = z0 + v1z; in drawGridRect() 277 float z2 = z0 + v1z; in drawGridRect() 289 z1 -= v1z/diag; in drawGridRect() 317 z2 -= v1z/diag; in drawGridRect() 345 v1z /= diag; in drawGridTriangle() [all …]
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/dports/science/lammps/lammps-stable_29Sep2021/tools/smd/ |
H A D | dump2vtk_tris.cpp | 108 double x, y, z, v1x, v1y, v1z, v2x, v2y, v2z, v3x, v3y, v3z; in main() local 159 v1z = out[8]; in main() 167 …id_v1 = points->InsertNextPoint(v1x, v1y, v1z); // store tri vertices in points array and retain i… in main()
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/dports/graphics/Coin/coin-Coin-4.0.0/src/foreignfiles/ |
H A D | steel.l | 80 stl_real v1x, v1y, v1z; member 188 reader->facet->v1z = z; 397 reader->facet->v1z = data.real; 451 data.real = writer->facet->v1z; 628 facet->v1x = facet->v1y = facet->v1z = 0.0f; 670 target->v1z = source->v1z; 713 facet->v1z = z; 725 if ( z ) *z = facet->v1z; 1015 facet->v1z = reader->facet->v1z;
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H A D | steel.cpp | 744 stl_real v1x, v1y, v1z; member 1136 reader->facet->v1z = z; 2270 reader->facet->v1z = data.real; in stl_reader_binary_facet() 2324 data.real = writer->facet->v1z; in stl_writer_put_binary_facet() 2501 facet->v1x = facet->v1y = facet->v1z = 0.0f; in stl_facet_create() 2543 target->v1z = source->v1z; in stl_facet_copy() 2586 facet->v1z = z; in stl_facet_set_vertex1() 2598 if ( z ) *z = facet->v1z; in stl_facet_get_vertex1() 2888 facet->v1z = reader->facet->v1z; in stl_reader_fill_facet()
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/dports/science/openbabel/openbabel-3.1.1/src/formats/ |
H A D | groformat.cpp | 327 double v1y=0.0, v1z=0.0, v2x=0.0; in ReadMolecule() local 340 ss >> v1y >> v1z >> v2x; in ReadMolecule() 345 v1y == 0.0 && v1z == 0.0 && v2x == 0.0 && in ReadMolecule() 348 const vector3 v1(v1x*10,v1y*10,v1z*10); in ReadMolecule()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/ik/src/ |
H A D | vec3.c | 95 ik_real v1z = v1[0] * v2[1] - v2[0] * v1[1]; in vec3_cross() local 98 v1[2] = v1z; in vec3_cross()
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/dports/cad/repsnapper/repsnapper-2.5a4/libraries/amf/amftools-code/include/ |
H A D | STL_File.h | 52 … float v1y, float v1z, float v2x, float v2y, float v2z, float v3x, float v3y, float v3z){ AddFacet… in AddFacet() argument
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/dports/editors/impress/impress-1.1b9/font3d/ |
H A D | font3d.cc | 277 double v1x,v1y,v1z,v2x,v2y,v2z,v3x,v3y,v3z; in OutputTriangles() local 291 v1x=t->v1.x; v1y=t->v1.y; if (csystem==RIGHT_HANDED) v1z=t->v1.z; else v1z=-t->v1.z; in OutputTriangles() 313 outputFile<<'<'<<v1x<<','<<v1y<<','<<v1z<<'>'<<','; in OutputTriangles() 335 outputFile<<v1x<<' '<<v1y<<' '<<v1z<<' '; in OutputTriangles() 347 outputFile<<v1x<<' '<<v1y<<' '<<v1z<<' '; in OutputTriangles() 366 outputFile<<v1z<<endl; in OutputTriangles() 400 outputFile<<v1x<<' '<<v1y<<' '<<v1z<<endl; in OutputTriangles() 426 outputFile<<v1x<<' '<<v1y<<' '<<v1z<<' '; in OutputTriangles() 438 outputFile<<v1x<<' '<<v1y<<' '<<v1z<<' '; in OutputTriangles() 453 outputFile<<v1z<<endl; in OutputTriangles() [all …]
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/dports/cad/repsnapper/repsnapper-2.5a4/libraries/amf/amftools-code/src/ |
H A D | MeshSlice.cpp | 510 double v1z = vB.z-vA.z; in IntersectXRay() local 515 double dot01=v0y*v1y+v0z*v1z; in IntersectXRay() 517 double dot11=v1y*v1y+v1z*v1z; in IntersectXRay() 518 double dot12=v1y*v2y+v1z*v2z; in IntersectXRay()
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/dports/devel/ispc/ispc-1.16.1/examples/cpu/rt/ |
H A D | rt_serial.cpp | 94 float v1x = v1.x, v1y = v1.y, v1z = v1.z; in Cross() local 97 ret.x = (v1y * v2z) - (v1z * v2y); in Cross() 98 ret.y = (v1z * v2x) - (v1x * v2z); in Cross()
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/dports/games/csmash/csmash-0.6.6/ |
H A D | PlayerView.cpp | 248 double v, v1x, v1y, v1z; in DrawTargetCircle() local 266 v1z = vz+n1z*cos(rad)+n2z*sin(rad); in DrawTargetCircle() 270 v1x, v1y, v1z, m_player->GetSpin(), 0 ); in DrawTargetCircle() 278 v1x, v1y, v1z, m_player->GetSpin(), 2 ); in DrawTargetCircle()
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/dports/cad/gmsh/gmsh-4.9.2-source/contrib/Netgen/libsrc/meshing/ |
H A D | netrule3.cpp | 251 double hpx, hpy, hpz, v1x, v1y, v1z, v2x, v2y, v2z; in IsTriangleInFreeSet() local 674 v1z = p2.Z() - p1.Z(); in IsTriangleInFreeSet() 680 n.X() = v1y * v2z - v1z * v2y; in IsTriangleInFreeSet() 681 n.Y() = v1z * v2x - v1x * v2z; in IsTriangleInFreeSet() 730 hpz = p1.Z() + lam1 * v1z + lam2 * v2z; in IsTriangleInFreeSet() 757 freesetinequ.Get(ii, 3) * v1z; in IsTriangleInFreeSet()
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/dports/cad/netgen/netgen-6.2.2105/libsrc/meshing/ |
H A D | netrule3.cpp | 251 double hpx, hpy, hpz, v1x, v1y, v1z, v2x, v2y, v2z; in IsTriangleInFreeSet() local 674 v1z = p2.Z() - p1.Z(); in IsTriangleInFreeSet() 680 n.X() = v1y * v2z - v1z * v2y; in IsTriangleInFreeSet() 681 n.Y() = v1z * v2x - v1x * v2z; in IsTriangleInFreeSet() 730 hpz = p1.Z() + lam1 * v1z + lam2 * v2z; in IsTriangleInFreeSet() 757 freesetinequ.Get(ii, 3) * v1z; in IsTriangleInFreeSet()
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/dports/science/elmerfem/elmerfem-release-9.0/ElmerGUI/netgen/libsrc/meshing/ |
H A D | netrule3.cpp | 253 double hpx, hpy, hpz, v1x, v1y, v1z, v2x, v2y, v2z; in IsTriangleInFreeSet() local 676 v1z = p2.Z() - p1.Z(); in IsTriangleInFreeSet() 682 n.X() = v1y * v2z - v1z * v2y; in IsTriangleInFreeSet() 683 n.Y() = v1z * v2x - v1x * v2z; in IsTriangleInFreeSet() 732 hpz = p1.Z() + lam1 * v1z + lam2 * v2z; in IsTriangleInFreeSet() 759 freesetinequ.Get(ii, 3) * v1z; in IsTriangleInFreeSet()
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