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Searched refs:vibrate_handheld (Results 1 – 21 of 21) sorted by relevance

/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/misc/os_test/
H A Dactions.gd45 Input.vibrate_handheld(200)
49 Input.vibrate_handheld(1000)
/dports/devel/godot/godot-3.2.3-stable/core/os/
H A Dinput.h103 virtual void vibrate_handheld(int p_duration_ms = 500) = 0;
H A Dinput.cpp83 …ClassDB::bind_method(D_METHOD("vibrate_handheld", "duration_ms"), &Input::vibrate_handheld, DEFVAL… in _bind_methods()
H A Dos.cpp190 void OS::vibrate_handheld(int p_duration_ms) { in vibrate_handheld() function in OS
H A Dos.h278 virtual void vibrate_handheld(int p_duration_ms = 500);
/dports/devel/godot-tools/godot-3.2.3-stable/core/os/
H A Dinput.h103 virtual void vibrate_handheld(int p_duration_ms = 500) = 0;
H A Dinput.cpp83 …ClassDB::bind_method(D_METHOD("vibrate_handheld", "duration_ms"), &Input::vibrate_handheld, DEFVAL… in _bind_methods()
H A Dos.cpp190 void OS::vibrate_handheld(int p_duration_ms) { in vibrate_handheld() function in OS
H A Dos.h278 virtual void vibrate_handheld(int p_duration_ms = 500);
/dports/devel/godot-tools/godot-3.2.3-stable/platform/iphone/
H A Dos_iphone.h198 virtual void vibrate_handheld(int p_duration_ms = 500);
H A Dos_iphone.cpp608 void OSIPhone::vibrate_handheld(int p_duration_ms) { in vibrate_handheld() function in OSIPhone
/dports/devel/godot/godot-3.2.3-stable/platform/iphone/
H A Dos_iphone.h198 virtual void vibrate_handheld(int p_duration_ms = 500);
H A Dos_iphone.cpp608 void OSIPhone::vibrate_handheld(int p_duration_ms) { in vibrate_handheld() function in OSIPhone
/dports/devel/godot-tools/godot-3.2.3-stable/platform/android/
H A Dos_android.h205 void vibrate_handheld(int p_duration_ms);
H A Dos_android.cpp747 void OS_Android::vibrate_handheld(int p_duration_ms) { in vibrate_handheld() function in OS_Android
/dports/devel/godot/godot-3.2.3-stable/platform/android/
H A Dos_android.h205 void vibrate_handheld(int p_duration_ms);
H A Dos_android.cpp747 void OS_Android::vibrate_handheld(int p_duration_ms) { in vibrate_handheld() function in OS_Android
/dports/devel/godot/godot-3.2.3-stable/main/
H A Dinput_default.h265 virtual void vibrate_handheld(int p_duration_ms = 500);
H A Dinput_default.cpp475 void InputDefault::vibrate_handheld(int p_duration_ms) { in vibrate_handheld() function in InputDefault
476 OS::get_singleton()->vibrate_handheld(p_duration_ms); in vibrate_handheld()
/dports/devel/godot-tools/godot-3.2.3-stable/main/
H A Dinput_default.h265 virtual void vibrate_handheld(int p_duration_ms = 500);
H A Dinput_default.cpp475 void InputDefault::vibrate_handheld(int p_duration_ms) { in vibrate_handheld() function in InputDefault
476 OS::get_singleton()->vibrate_handheld(p_duration_ms); in vibrate_handheld()