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Searched refs:vint_pending (Results 1 – 20 of 20) sorted by relevance

/dports/emulators/mednafen/mednafen/src/md/
H A Dvdp.h84 vint_pending = 0; in IntAckCallback()
89 vint_pending = 0; in IntAckCallback()
164 bool vint_pending; /* 1= Frame interrupt is pending */ variable
H A Dvdp_run.inc190 vint_pending = 1;
246 vint_pending = 1;
267 if(vint_pending && (reg[1] & 0x20))
H A Dvdp.cpp150 hint_pending = vint_pending = 0; in Reset()
716 SFVAR(vint_pending), in StateAction()
/dports/emulators/mednafen/mednafen/src/sms/
H A Dvdp.cpp71 vdp.vint_pending = 0; in vdp_reset()
170 if(vdp.vint_pending) in vdp_reg_w()
292 vdp.vint_pending = 0; in vdp_read()
580 vdp.vint_pending = 1; in SMS_VDPRunFrame()
618 SFVARN(vdp.vint_pending, "vint_pending"), in SMS_VDPStateAction()
H A Dvdp.h51 uint8 vint_pending; member
/dports/games/libretro-genesis_plus_gx/Genesis-Plus-GX-7f83bc5/core/
H A Dvdp_ctrl.c68 uint8 vint_pending; /* 1= Frame interrupt is pending */ variable
265 vint_pending = 0; in vdp_reset()
468 save_param(&vint_pending, sizeof(vint_pending)); in vdp_context_save()
536 load_param(&vint_pending, sizeof(vint_pending)); in vdp_context_load()
1344 hint_pending = vint_pending = 0; in vdp_z80_ctrl_r()
1444 if (reg[1] & vint_pending) in vdp_68k_irq_ack()
1451 vint_pending = 0; in vdp_68k_irq_ack()
1509 if (reg[1] & vint_pending) in vdp_reg_w()
1672 if (r & vint_pending) in vdp_reg_w()
H A Dvdp_ctrl.h52 extern uint8 vint_pending;
H A Dsystem.c493 vint_pending = 0x20; in system_frame_gen()
832 vint_pending = 0x20; in system_frame_scd()
1200 vint_pending = 0x20; in system_frame_sms()
/dports/games/kodi-addon-game.libretro.genplus/game.libretro.genplus-1.7.4.15-Matrix/depends/common/genplus/core/
H A Dvdp_ctrl.c68 uint8 vint_pending; /* 1= Frame interrupt is pending */ variable
265 vint_pending = 0; in vdp_reset()
468 save_param(&vint_pending, sizeof(vint_pending)); in vdp_context_save()
536 load_param(&vint_pending, sizeof(vint_pending)); in vdp_context_load()
1344 hint_pending = vint_pending = 0; in vdp_z80_ctrl_r()
1444 if (reg[1] & vint_pending) in vdp_68k_irq_ack()
1451 vint_pending = 0; in vdp_68k_irq_ack()
1509 if (reg[1] & vint_pending) in vdp_reg_w()
1672 if (r & vint_pending) in vdp_reg_w()
H A Dvdp_ctrl.h52 extern uint8 vint_pending;
H A Dsystem.c493 vint_pending = 0x20; in system_frame_gen()
832 vint_pending = 0x20; in system_frame_scd()
1200 vint_pending = 0x20; in system_frame_sms()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/sms/
H A Dsmsvdp.h44 UINT8 vint_pending; member
H A Dsmssystem.cpp98 vdp.vint_pending = 1; in system_frame()
H A Dsmsvdp.cpp219 if(vdp.vint_pending) in vdp_reg_w()
343 vdp.vint_pending = 0; in vdp_read()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/sms/
H A Dsmsvdp.h44 UINT8 vint_pending; member
H A Dsmssystem.cpp117 vdp.vint_pending = 1; in system_frame()
H A Dsmsvdp.cpp195 if(vdp.vint_pending) in vdp_reg_w()
340 vdp.vint_pending = 0; in vdp_read()
/dports/emulators/dgen-sdl/dgen-sdl-1.33/
H A Dmdfr.cpp603 if ((vdp.vint_pending) && (vdp.reg[1] & 0x20)) in m68k_vdp_irq_trigger()
614 if ((vdp.vint_pending) && (vdp.reg[1] & 0x20)) { in m68k_vdp_irq_handler()
615 vdp.vint_pending = false; in m68k_vdp_irq_handler()
1003 vdp.vint_pending = true; in one_frame()
H A Dvdp.cpp21 vint_pending = false; in reset()
H A Dmd.h138 bool vint_pending; variable