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Searched refs:vramDirty (Results 1 – 4 of 4) sorted by relevance

/dports/emulators/mgba/mgba-0.9.2/src/gba/renderers/
H A Dgl.c928 glRenderer->vramDirty = 0xFFFFFF; in GBAVideoGLRendererReset()
950 glRenderer->vramDirty |= 1 << (address >> 12); in GBAVideoGLRendererWriteVRAM()
1217 if (renderer->vramDirty & screenMask) { in _dirtyMode0()
1222 if (renderer->vramDirty & charMask) { in _dirtyMode0()
1235 if (renderer->vramDirty & screenMask) { in _dirtyMode2()
1240 if (renderer->vramDirty & charMask) { in _dirtyMode2()
1251 if (renderer->vramDirty & 0xFFFFF) { in _dirtyMode3()
1264 if (renderer->vramDirty & mask) { in _dirtyMode45()
1271 if (!renderer->vramDirty) { in _needsVramUpload()
1390 if (!(glRenderer->vramDirty & (1 << i))) { in GBAVideoGLRendererDrawScanline()
[all …]
/dports/games/libretro-mgba/mgba-6186d45/src/gba/renderers/
H A Dgl.c939 glRenderer->vramDirty = 0xFFFFFF; in GBAVideoGLRendererReset()
950 glRenderer->vramDirty |= 1 << (address >> 12); in GBAVideoGLRendererWriteVRAM()
1211 if (renderer->vramDirty & screenMask) { in _dirtyMode0()
1216 if (renderer->vramDirty & charMask) { in _dirtyMode0()
1229 if (renderer->vramDirty & screenMask) { in _dirtyMode2()
1234 if (renderer->vramDirty & charMask) { in _dirtyMode2()
1245 if (renderer->vramDirty & 0xFFFFF) { in _dirtyMode3()
1258 if (renderer->vramDirty & mask) { in _dirtyMode45()
1265 if (!renderer->vramDirty) { in _needsVramUpload()
1373 if (!(glRenderer->vramDirty & (1 << i))) { in GBAVideoGLRendererDrawScanline()
[all …]
/dports/emulators/mgba/mgba-0.9.2/include/mgba/internal/gba/renderers/
H A Dgl.h159 unsigned vramDirty; member
/dports/games/libretro-mgba/mgba-6186d45/include/mgba/internal/gba/renderers/
H A Dgl.h158 unsigned vramDirty; member