Searched refs:vramDirty (Results 1 – 4 of 4) sorted by relevance
928 glRenderer->vramDirty = 0xFFFFFF; in GBAVideoGLRendererReset()950 glRenderer->vramDirty |= 1 << (address >> 12); in GBAVideoGLRendererWriteVRAM()1217 if (renderer->vramDirty & screenMask) { in _dirtyMode0()1222 if (renderer->vramDirty & charMask) { in _dirtyMode0()1235 if (renderer->vramDirty & screenMask) { in _dirtyMode2()1240 if (renderer->vramDirty & charMask) { in _dirtyMode2()1251 if (renderer->vramDirty & 0xFFFFF) { in _dirtyMode3()1264 if (renderer->vramDirty & mask) { in _dirtyMode45()1271 if (!renderer->vramDirty) { in _needsVramUpload()1390 if (!(glRenderer->vramDirty & (1 << i))) { in GBAVideoGLRendererDrawScanline()[all …]
939 glRenderer->vramDirty = 0xFFFFFF; in GBAVideoGLRendererReset()950 glRenderer->vramDirty |= 1 << (address >> 12); in GBAVideoGLRendererWriteVRAM()1211 if (renderer->vramDirty & screenMask) { in _dirtyMode0()1216 if (renderer->vramDirty & charMask) { in _dirtyMode0()1229 if (renderer->vramDirty & screenMask) { in _dirtyMode2()1234 if (renderer->vramDirty & charMask) { in _dirtyMode2()1245 if (renderer->vramDirty & 0xFFFFF) { in _dirtyMode3()1258 if (renderer->vramDirty & mask) { in _dirtyMode45()1265 if (!renderer->vramDirty) { in _needsVramUpload()1373 if (!(glRenderer->vramDirty & (1 << i))) { in GBAVideoGLRendererDrawScanline()[all …]
159 unsigned vramDirty; member
158 unsigned vramDirty; member