/dports/games/xnethack/xNetHack-xnh6.1/include/ |
H A D | skills.h | 116 #define P_SKILL(type) (u.weapon_skills[type].skill) 117 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill) 118 #define P_ADVANCE(type) (u.weapon_skills[type].advance) 119 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
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H A D | you.h | 485 struct skills weapon_skills[P_NUM_SKILLS]; member
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/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/include/ |
H A D | skills.h | 116 #define P_SKILL(type) (u.weapon_skills[type].skill) 117 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill) 118 #define P_ADVANCE(type) (u.weapon_skills[type].advance) 119 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
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H A D | you.h | 395 struct skills weapon_skills[P_NUM_SKILLS]; member
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/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/include/ |
H A D | skills.h | 116 #define P_SKILL(type) (u.weapon_skills[type].skill) 117 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill) 118 #define P_ADVANCE(type) (u.weapon_skills[type].advance) 119 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
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H A D | you.h | 395 struct skills weapon_skills[P_NUM_SKILLS]; member
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/dports/games/nethack33-nox11/nethack-3.3.1/include/ |
H A D | skills.h | 108 #define P_SKILL(type) (u.weapon_skills[type].skill) 109 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill) 110 #define P_ADVANCE(type) (u.weapon_skills[type].advance) 111 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
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H A D | you.h | 349 struct skills weapon_skills[P_NUM_SKILLS]; member
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/dports/games/nethack34/nethack-3.4.3/include/ |
H A D | skills.h | 108 #define P_SKILL(type) (u.weapon_skills[type].skill) 109 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill) 110 #define P_ADVANCE(type) (u.weapon_skills[type].advance) 111 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
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H A D | you.h | 361 struct skills weapon_skills[P_NUM_SKILLS]; member
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/dports/games/nethack34-nox11/nethack-3.4.3/include/ |
H A D | skills.h | 108 #define P_SKILL(type) (u.weapon_skills[type].skill) 109 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill) 110 #define P_ADVANCE(type) (u.weapon_skills[type].advance) 111 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
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H A D | you.h | 361 struct skills weapon_skills[P_NUM_SKILLS]; member
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/dports/games/nethack33/nethack-3.3.1/include/ |
H A D | skills.h | 108 #define P_SKILL(type) (u.weapon_skills[type].skill) 109 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill) 110 #define P_ADVANCE(type) (u.weapon_skills[type].advance) 111 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
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H A D | you.h | 349 struct skills weapon_skills[P_NUM_SKILLS]; member
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/dports/games/unnethack/unnethack-5.1.0-20131208/include/ |
H A D | skills.h | 117 #define P_SKILL(type) (u.weapon_skills[type].skill) 118 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill) 119 #define P_ADVANCE(type) (u.weapon_skills[type].advance) 120 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
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H A D | you.h | 448 struct skills weapon_skills[P_NUM_SKILLS]; member
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/dports/games/falconseye/falconseye-1.9.3_11/include/ |
H A D | skills.h | 108 #define P_SKILL(type) (u.weapon_skills[type].skill) 109 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill) 110 #define P_ADVANCE(type) (u.weapon_skills[type].advance) 111 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
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H A D | you.h | 349 struct skills weapon_skills[P_NUM_SKILLS]; member
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/dports/games/vultures-eye/vulture-2.3.67/unnethack/include/ |
H A D | skills.h | 117 #define P_SKILL(type) (u.weapon_skills[type].skill) 118 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill) 119 #define P_ADVANCE(type) (u.weapon_skills[type].advance) 120 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
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H A D | you.h | 434 struct skills weapon_skills[P_NUM_SKILLS]; member
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/dports/games/vultures-eye/vulture-2.3.67/nethack/include/ |
H A D | skills.h | 108 #define P_SKILL(type) (u.weapon_skills[type].skill) 109 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill) 110 #define P_ADVANCE(type) (u.weapon_skills[type].advance) 111 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
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H A D | you.h | 361 struct skills weapon_skills[P_NUM_SKILLS]; member
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/dports/games/vultures-eye/vulture-2.3.67/slashem/include/ |
H A D | skills.h | 117 #define P_SKILL(type) (u.weapon_skills[type].skill) 118 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill) 119 #define P_ADVANCE(type) (u.weapon_skills[type].advance) 120 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
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H A D | you.h | 386 struct skills weapon_skills[P_NUM_SKILLS]; member
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/des/portals/ |
H A D | trove.des | 246 function trove.weapon_skills (e) 250 for _, skill in ipairs(weapon_skills) do 638 and trove.spell_skills() < trove.weapon_skills() 712 and (trove.weapon_skills() < trove.spell_skills() 713 or trove.weapon_skills() < you.base_skill("Unarmed Combat")) 740 and (trove.weapon_skills() < trove.spell_skills() 741 or trove.weapon_skills() < you.base_skill("Unarmed Combat")) 950 and (trove.weapon_skills() < trove.spell_skills() 951 or trove.weapon_skills() < you.base_skill("Unarmed Combat")) 1042 and (trove.weapon_skills() < trove.spell_skills() [all …]
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