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Searched refs:weapon_skills (Results 1 – 25 of 25) sorted by relevance

/dports/games/xnethack/xNetHack-xnh6.1/include/
H A Dskills.h116 #define P_SKILL(type) (u.weapon_skills[type].skill)
117 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill)
118 #define P_ADVANCE(type) (u.weapon_skills[type].advance)
119 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
H A Dyou.h485 struct skills weapon_skills[P_NUM_SKILLS]; member
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/include/
H A Dskills.h116 #define P_SKILL(type) (u.weapon_skills[type].skill)
117 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill)
118 #define P_ADVANCE(type) (u.weapon_skills[type].advance)
119 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
H A Dyou.h395 struct skills weapon_skills[P_NUM_SKILLS]; member
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/include/
H A Dskills.h116 #define P_SKILL(type) (u.weapon_skills[type].skill)
117 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill)
118 #define P_ADVANCE(type) (u.weapon_skills[type].advance)
119 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
H A Dyou.h395 struct skills weapon_skills[P_NUM_SKILLS]; member
/dports/games/nethack33-nox11/nethack-3.3.1/include/
H A Dskills.h108 #define P_SKILL(type) (u.weapon_skills[type].skill)
109 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill)
110 #define P_ADVANCE(type) (u.weapon_skills[type].advance)
111 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
H A Dyou.h349 struct skills weapon_skills[P_NUM_SKILLS]; member
/dports/games/nethack34/nethack-3.4.3/include/
H A Dskills.h108 #define P_SKILL(type) (u.weapon_skills[type].skill)
109 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill)
110 #define P_ADVANCE(type) (u.weapon_skills[type].advance)
111 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
H A Dyou.h361 struct skills weapon_skills[P_NUM_SKILLS]; member
/dports/games/nethack34-nox11/nethack-3.4.3/include/
H A Dskills.h108 #define P_SKILL(type) (u.weapon_skills[type].skill)
109 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill)
110 #define P_ADVANCE(type) (u.weapon_skills[type].advance)
111 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
H A Dyou.h361 struct skills weapon_skills[P_NUM_SKILLS]; member
/dports/games/nethack33/nethack-3.3.1/include/
H A Dskills.h108 #define P_SKILL(type) (u.weapon_skills[type].skill)
109 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill)
110 #define P_ADVANCE(type) (u.weapon_skills[type].advance)
111 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
H A Dyou.h349 struct skills weapon_skills[P_NUM_SKILLS]; member
/dports/games/unnethack/unnethack-5.1.0-20131208/include/
H A Dskills.h117 #define P_SKILL(type) (u.weapon_skills[type].skill)
118 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill)
119 #define P_ADVANCE(type) (u.weapon_skills[type].advance)
120 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
H A Dyou.h448 struct skills weapon_skills[P_NUM_SKILLS]; member
/dports/games/falconseye/falconseye-1.9.3_11/include/
H A Dskills.h108 #define P_SKILL(type) (u.weapon_skills[type].skill)
109 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill)
110 #define P_ADVANCE(type) (u.weapon_skills[type].advance)
111 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
H A Dyou.h349 struct skills weapon_skills[P_NUM_SKILLS]; member
/dports/games/vultures-eye/vulture-2.3.67/unnethack/include/
H A Dskills.h117 #define P_SKILL(type) (u.weapon_skills[type].skill)
118 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill)
119 #define P_ADVANCE(type) (u.weapon_skills[type].advance)
120 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
H A Dyou.h434 struct skills weapon_skills[P_NUM_SKILLS]; member
/dports/games/vultures-eye/vulture-2.3.67/nethack/include/
H A Dskills.h108 #define P_SKILL(type) (u.weapon_skills[type].skill)
109 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill)
110 #define P_ADVANCE(type) (u.weapon_skills[type].advance)
111 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
H A Dyou.h361 struct skills weapon_skills[P_NUM_SKILLS]; member
/dports/games/vultures-eye/vulture-2.3.67/slashem/include/
H A Dskills.h117 #define P_SKILL(type) (u.weapon_skills[type].skill)
118 #define P_MAX_SKILL(type) (u.weapon_skills[type].max_skill)
119 #define P_ADVANCE(type) (u.weapon_skills[type].advance)
120 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
H A Dyou.h386 struct skills weapon_skills[P_NUM_SKILLS]; member
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/des/portals/
H A Dtrove.des246 function trove.weapon_skills (e)
250 for _, skill in ipairs(weapon_skills) do
638 and trove.spell_skills() < trove.weapon_skills()
712 and (trove.weapon_skills() < trove.spell_skills()
713 or trove.weapon_skills() < you.base_skill("Unarmed Combat"))
740 and (trove.weapon_skills() < trove.spell_skills()
741 or trove.weapon_skills() < you.base_skill("Unarmed Combat"))
950 and (trove.weapon_skills() < trove.spell_skills()
951 or trove.weapon_skills() < you.base_skill("Unarmed Combat"))
1042 and (trove.weapon_skills() < trove.spell_skills()
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