Searched refs:worldCount (Results 1 – 6 of 6) sorted by relevance
36 extern int16 worldCount; // Number of worlds228 debugC(1, kDebugLoading, "Loading Patrol Routes for %d worlds", worldCount); in initPatrolRoutes()231 patrolRouteList = (PatrolRouteList **)malloc(sizeof(PatrolRouteList *) * worldCount); in initPatrolRoutes()237 for (int16 i = 0; i < worldCount; i++) { in initPatrolRoutes()261 for (int16 i = 0; i < worldCount; i++) in cleanupPatrolRoutes()
748 stateArray = new byte *[worldCount](); in initActiveItemStates()753 for (i = 0; i < worldCount; i++) { in initActiveItemStates()767 for (int i = 0; i < worldCount; i++) { in saveActiveItemStates()817 stateArray = new byte *[worldCount](); in loadActiveItemStates()822 for (int i = 0; i < worldCount; i++) { in loadActiveItemStates()868 for (i = 0; i < worldCount; i++) { in cleanupActiveItemStates()1339 for (worldCount = 0; in initMaps()1341 worldCount++) { in initMaps()1351 for (i = 0; i < worldCount; i++) { in initMaps()1472 for (i = 0; i < worldCount; i++) { in cleanupMaps()[all …]
77 int16 worldCount; // number of worlds variable356 if (obj->_index >= (uint)worldCount + WorldBaseID || obj->_index < WorldBaseID) in isWorld()374 if (id - WorldBaseID >= worldCount) in objectAddress()409 for (int i = 0; i < worldCount; ++i) { in nameIndexToID()438 for (int i = 0; i < worldCount; ++i) { in nameToID()2826 worldListSize = worldCount * sizeof(GameWorld); in initWorlds()2832 for (i = 0; i < worldCount; i++) { in initWorlds()2853 for (int i = 0; i < worldCount; ++i) { in saveWorlds()2886 for (int i = 0; i < worldCount; ++i) { in loadWorlds()2903 for (int i = 0; i < worldCount; i++) { in cleanupWorlds()
46 extern int16 worldCount; // Number of elements in the world list65 return (id >= WorldBaseID && id < WorldBaseID + worldCount); in isWorld()
144 const int worldCount = (msg.getLength() - 47) / 32; in processLoginData() local157 for (int i = 0; i < worldCount; i++) in processLoginData()
262 const int worldCount = (msg.getLength() - offset) / serverLen; in processLoginData() local281 for (int i = 0; i < worldCount; i++) in processLoginData()