/dports/games/freeminer/freeminer-0.4.10.4/builtin/mainmenu/ |
H A D | dlg_create_world.lua | 85 local worldname = fields["te_world_name"] 89 worldname ~= "" then 93 if not menudata.worldlist:uid_exists_raw(worldname) then 95 message = core.create_world(worldname,gameindex) 97 message = fgettext("A world named \"$1\" already exists", worldname) 112 menudata.worldlist:raw_index_by_uid(worldname))
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H A D | init.lua | 324 local worldname = fields["te_world_name"] 328 worldname ~= "" then 332 if not filterlist.uid_exists_raw(worldlist,worldname) then 334 message = core.create_world(worldname,gameindex) 336 message = fgettext("A world named \"$1\" already exists", worldname) 349 filterlist.raw_index_by_uid(worldlist,worldname))
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/dports/games/minetest/minetest-5.4.1/builtin/mainmenu/ |
H A D | dlg_create_world.lua | 18 local worldname = "" 326 ";" .. core.formspec_escape(worldname) .. "]" .. 362 local worldname = fields["te_world_name"] 369 if worldname == "" then 377 worldname = "world" .. worldnum_max + 1 383 if not menudata.worldlist:uid_exists_raw(worldname) then 385 message = core.create_world(worldname,gameindex) 387 message = fgettext("A world named \"$1\" already exists", worldname) 400 menudata.worldlist:raw_index_by_uid(worldname)) 409 worldname = fields.te_world_name [all …]
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | worldfactory.cpp | 70 return worldname; in get_next_valid_worldname() 196 std::string worldname; in make_new_world() local 199 worldname = "TUTORIAL"; in make_new_world() 202 worldname = "DEFENSE"; in make_new_world() 210 if( has_world( worldname ) ) { in make_new_world() 215 special_world->world_name = worldname; in make_new_world() 300 std::string worldname; in init() local 307 all_worlds[worldname]->world_name = worldname; in init() 1378 if( worldname.empty() ) { in show_worldgen_tab_confirm() 1429 worldname = wrap.str(); in show_worldgen_tab_confirm() [all …]
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H A D | worldfactory.h | 121 void remove_world( const std::string &worldname ); 129 void delete_world( const std::string &worldname, bool delete_folder );
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | worldfactory.cpp | 70 return worldname; in get_next_valid_worldname() 196 std::string worldname; in make_new_world() local 199 worldname = "TUTORIAL"; in make_new_world() 202 worldname = "DEFENSE"; in make_new_world() 210 if( has_world( worldname ) ) { in make_new_world() 215 special_world->world_name = worldname; in make_new_world() 300 std::string worldname; in init() local 307 all_worlds[worldname]->world_name = worldname; in init() 1378 if( worldname.empty() ) { in show_worldgen_tab_confirm() 1429 worldname = wrap.str(); in show_worldgen_tab_confirm() [all …]
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H A D | worldfactory.h | 121 void remove_world( const std::string &worldname ); 129 void delete_world( const std::string &worldname, bool delete_folder );
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/dports/net/tinyfugue/tf-50b8/src/ |
H A D | socket.h | 49 extern int is_connected(const char *worldname); 50 extern int is_open(const char *worldname); 51 extern int nactive(const char *worldname); 59 extern const char *world_info(const char *worldname, const char *fieldname);
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H A D | socket.c | 3479 world = worldname ? find_world(worldname) : xworld(); in world_info() 3491 result = worldname ? world->host : world->sock->host; in world_info() 3513 int is_open(const char *worldname) in is_open() argument 3517 if (!worldname || !*worldname) { in is_open() 3520 } else if (!(w = find_world(worldname))) { in is_open() 3527 int is_connected(const char *worldname) in is_connected() argument 3531 if (!worldname || !*worldname) { in is_connected() 3534 } else if (!(w = find_world(worldname))) { in is_connected() 3540 int nactive(const char *worldname) in nactive() argument 3544 if (!worldname || !*worldname) in nactive() [all …]
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/dports/net/tinyfugue-devel/tinyfugue-5.1.3/src/ |
H A D | socket.h | 56 extern int is_connected(const char *worldname); 57 extern int is_open(const char *worldname); 58 extern int nactive(const char *worldname); 66 extern const char *world_info(const char *worldname, const char *fieldname);
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H A D | tfpython.c | 75 const char *string, *worldname=NULL; in tf_send() local 77 if( !PyArg_ParseTuple( pArgs, "s|s", &string, &worldname ) ) { in tf_send() 81 handle_send_function( CS(buf), worldname ? worldname : "" , "" ); in tf_send()
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H A D | socket.c | 4023 world = worldname ? find_world(worldname) : xworld(); in world_info() 4035 result = worldname ? world->host : world->sock->host; in world_info() 4057 int is_open(const char *worldname) in is_open() argument 4061 if (!worldname || !*worldname) { in is_open() 4064 } else if (!(w = find_world(worldname))) { in is_open() 4071 int is_connected(const char *worldname) in is_connected() argument 4075 if (!worldname || !*worldname) { in is_connected() 4078 } else if (!(w = find_world(worldname))) { in is_connected() 4084 int nactive(const char *worldname) in nactive() argument 4088 if (!worldname || !*worldname) in nactive() [all …]
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/dports/games/golddig/golddigC3.1/ |
H A D | makelev.c | 58 worldname = DEFWORLD; 109 worldname = argv[i];
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H A D | shared.c | 511 worldname, levelnum); in load_level() 517 snprintf(buf, sizeof(buf), "%s/%s%03d", LIB, worldname, levelnum); in load_level() 608 snprintf(buf, sizeof(buf), "%s/%s%03d", dir, worldname, levelnum); in save_level() 614 snprintf(buf, sizeof(buf), "%s/%s%03d", LIB, worldname, levelnum); in save_level()
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H A D | golddig.c | 237 worldname = DEFWORLD; 307 worldname = argv[i];
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H A D | golddig.h | 27 GOLDDIG_EXTERN char *worldname; /* Name of world (set of levels) */ variable
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | world.h | 78 void World_PrintAreaStats(world_t *world, const char *worldname);
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H A D | world.c | 69 void World_PrintAreaStats(world_t *world, const char *worldname) in World_PrintAreaStats() argument 71 …ck stats: %d calls %d nodes (%f per call) %d entities (%f per call)\n", worldname, world->areagrid… in World_PrintAreaStats()
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | world.h | 107 void World_PrintAreaStats(world_t *world, const char *worldname);
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H A D | cl_parse.c | 486 strlcpy(cl.worldname, cl.worldmodel->name, sizeof(cl.worldname)); in CL_SetupWorldModel() 487 FS_StripExtension(cl.worldname, cl.worldnamenoextension, sizeof(cl.worldnamenoextension)); in CL_SetupWorldModel() 490 Cvar_SetQuick(&cl_worldname, cl.worldname); in CL_SetupWorldModel() 493 …World_SetSize(&cl.world, cl.worldname, cl.worldmodel->normalmins, cl.worldmodel->normalmaxs, prog); in CL_SetupWorldModel() 1797 strlcpy(cl.worldname, "", sizeof(cl.worldname)); in CL_ParseServerInfo() 1800 Cvar_SetQuick(&cl_worldname, cl.worldname); in CL_ParseServerInfo() 1862 strlcpy(cl.worldname, cl.model_name[1], sizeof(cl.worldname)); in CL_ParseServerInfo() 1863 FS_StripExtension(cl.worldname, cl.worldnamenoextension, sizeof(cl.worldnamenoextension)); in CL_ParseServerInfo() 1866 Cvar_SetQuick(&cl_worldname, cl.worldname); in CL_ParseServerInfo()
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H A D | sv_main.c | 2892 … sv.models[i] = Mod_ForName (sv.model_precache[i], true, false, s[0] == '*' ? sv.worldname : NULL); in SV_ModelIndex() 2899 sv.models[i] = Mod_FindName (sv.model_precache[i], s[0] == '*' ? sv.worldname : NULL); in SV_ModelIndex() 2904 … sv.models[i] = Mod_ForName (sv.model_precache[i], true, false, s[0] == '*' ? sv.worldname : NULL); in SV_ModelIndex() 3251 char modelname[sizeof(sv.worldname)]; in SV_SpawnServer() 3375 strlcpy(sv.worldname, modelname, sizeof(sv.worldname)); in SV_SpawnServer() 3376 FS_StripExtension(sv.worldname, sv.worldnamenoextension, sizeof(sv.worldnamenoextension)); in SV_SpawnServer() 3379 Cvar_SetQuick(&sv_worldname, sv.worldname); in SV_SpawnServer() 3425 World_SetSize(&sv.world, sv.worldname, sv.worldmodel->normalmins, sv.worldmodel->normalmaxs, prog); in SV_SpawnServer() 3431 strlcpy(sv.model_precache[1], sv.worldname, sizeof(sv.model_precache[1])); in SV_SpawnServer() 3435 sv.models[i+1] = Mod_ForName (sv.model_precache[i+1], false, false, sv.worldname); in SV_SpawnServer() [all …]
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/dports/games/darkplaces/darkplaces/ |
H A D | world.h | 107 void World_PrintAreaStats(world_t *world, const char *worldname);
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H A D | cl_parse.c | 486 strlcpy(cl.worldname, cl.worldmodel->name, sizeof(cl.worldname)); in CL_SetupWorldModel() 487 FS_StripExtension(cl.worldname, cl.worldnamenoextension, sizeof(cl.worldnamenoextension)); in CL_SetupWorldModel() 490 Cvar_SetQuick(&cl_worldname, cl.worldname); in CL_SetupWorldModel() 493 …World_SetSize(&cl.world, cl.worldname, cl.worldmodel->normalmins, cl.worldmodel->normalmaxs, prog); in CL_SetupWorldModel() 1797 strlcpy(cl.worldname, "", sizeof(cl.worldname)); in CL_ParseServerInfo() 1800 Cvar_SetQuick(&cl_worldname, cl.worldname); in CL_ParseServerInfo() 1862 strlcpy(cl.worldname, cl.model_name[1], sizeof(cl.worldname)); in CL_ParseServerInfo() 1863 FS_StripExtension(cl.worldname, cl.worldnamenoextension, sizeof(cl.worldnamenoextension)); in CL_ParseServerInfo() 1866 Cvar_SetQuick(&cl_worldname, cl.worldname); in CL_ParseServerInfo()
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/dports/games/cake/cake_src/cake/ |
H A D | q3bsp.h | 408 char* worldname; variable
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H A D | q3bsp.cpp | 92 worldname = NULL; in Q3BSP() 189 if (worldname) delete [] worldname; worldname = NULL; in ~Q3BSP() 450 if (worldname) delete [] worldname; in SetWorldName() 452 worldname = new char[l]; in SetWorldName() 453 memset(worldname, '\0', l); in SetWorldName() 454 strcpy(worldname, name); in SetWorldName() 2396 if (worldname) in DisplayLoadingMessage() 2398 gOver->String(worldname, in DisplayLoadingMessage() 2400 (float) (gRender->GetWidth()-SMALL_CHAR_WIDTH*strlen(worldname))/2.f, in DisplayLoadingMessage()
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