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Searched refs:yCtr (Results 1 – 25 of 27) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mortevielle/
H A Dgraphics.cpp246 for (int yCtr = 0; yCtr < _ySize; ++yCtr, pDest += DEFAULT_WIDTH) { in decode() local
259 for (int yCtr = 0; yCtr < _ySize; ++yCtr) { in decode() local
277 for (int yCtr = 0; yCtr < _ySize; ++yCtr, pDest += DEFAULT_WIDTH) { in decode() local
281 for (int yCtr = 0; yCtr < _ySize; ++yCtr) { in decode() local
315 for (int yCtr = 0; yCtr < _ySize; ++yCtr, pDest += DEFAULT_WIDTH) { in decode() local
326 for (int yCtr = 0; yCtr < _ySize; ++yCtr, pDestLine += DEFAULT_WIDTH) in decode() local
424 for (int yCtr = 0; yCtr < h; ++yCtr) { in decode() local
600 for (int yCtr = 0; yCtr < _ySize; ++yCtr) { in vertical() local
602 if (yCtr > 0) in vertical()
626 for (int yCtr = 0; yCtr < _ySize; ++yCtr) { in vertical() local
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/mortevielle/
H A Dgraphics.cpp246 for (int yCtr = 0; yCtr < _ySize; ++yCtr, pDest += DEFAULT_WIDTH) { in decode() local
259 for (int yCtr = 0; yCtr < _ySize; ++yCtr) { in decode() local
277 for (int yCtr = 0; yCtr < _ySize; ++yCtr, pDest += DEFAULT_WIDTH) { in decode() local
281 for (int yCtr = 0; yCtr < _ySize; ++yCtr) { in decode() local
315 for (int yCtr = 0; yCtr < _ySize; ++yCtr, pDest += DEFAULT_WIDTH) { in decode() local
326 for (int yCtr = 0; yCtr < _ySize; ++yCtr, pDestLine += DEFAULT_WIDTH) in decode() local
424 for (int yCtr = 0; yCtr < h; ++yCtr) { in decode() local
600 for (int yCtr = 0; yCtr < _ySize; ++yCtr) { in vertical() local
602 if (yCtr > 0) in vertical()
626 for (int yCtr = 0; yCtr < _ySize; ++yCtr) { in vertical() local
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/glk/zcode/
H A Dbitmap_font.cpp54 for (int yCtr = 0; yCtr < c.h; ++yCtr) { in drawChar() local
55 const byte *srcP = (const byte *)c.getBasePtr(0, yCtr); in drawChar()
59 dst->hLine(x + xCtr, y + yCtr, x + xCtr, color); in drawChar()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/frotz/
H A Dbitmap_font.cpp54 for (int yCtr = 0; yCtr < c.h; ++yCtr) { in drawChar() local
55 const byte *srcP = (const byte *)c.getBasePtr(0, yCtr); in drawChar()
59 dst->hLine(x + xCtr, y + yCtr, x + xCtr, color); in drawChar()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/worldofxeen/
H A Dworldofxeen.cpp68 for (int yCtr = 0, frame = 0; yCtr < (idx / 2); ++yCtr, frame += 2) { in death() local
69 deathSprites.draw(0, frame, Common::Point(0, Y_LIST[yCtr])); in death()
70 deathSprites.draw(0, frame + 1, Common::Point(160, Y_LIST[yCtr])); in death()
H A Dclouds_cutscenes.cpp144 for (int yCtr = SCREEN_HEIGHT, yScroll = 0, xeenCtr = -1; yCtr > 0; --yCtr, ++yScroll) { in showCloudsIntroInner() local
146 if (yCtr < 160) { in showCloudsIntroInner()
148 } else if (yCtr < 100) { in showCloudsIntroInner()
171 for (int yCtr = SCREEN_HEIGHT - 1, yScroll = 1, lakeCtr = 0; yCtr > 0; --yCtr, ++yScroll) { in showCloudsIntroInner() local
174 if (yCtr < 95) { in showCloudsIntroInner()
179 lake3.draw(0, lakeCtr, Common::Point(0, yCtr)); in showCloudsIntroInner()
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/worldofxeen/
H A Dworldofxeen.cpp68 for (int yCtr = 0, frame = 0; yCtr < (idx / 2); ++yCtr, frame += 2) { in death() local
69 deathSprites.draw(0, frame, Common::Point(0, Y_LIST[yCtr])); in death()
70 deathSprites.draw(0, frame + 1, Common::Point(160, Y_LIST[yCtr])); in death()
H A Dclouds_cutscenes.cpp149 for (int yCtr = SCREEN_HEIGHT, yScroll = 0, xeenCtr = -1; yCtr > 0; --yCtr, ++yScroll) { in showCloudsIntroInner() local
151 if (yCtr < 160) { in showCloudsIntroInner()
154 if (yCtr < 100) { in showCloudsIntroInner()
177 for (int yCtr = SCREEN_HEIGHT - 1, yScroll = 1, lakeCtr = 0; yCtr > 0; --yCtr, ++yScroll) { in showCloudsIntroInner() local
180 if (yCtr < 95) { in showCloudsIntroInner()
185 lake3.draw(0, lakeCtr, Common::Point(0, yCtr)); in showCloudsIntroInner()
/dports/games/scummvm/scummvm-2.5.1/engines/ags/lib/allegro/
H A Dsurface.cpp170 for (int destY = yStart, yCtr = 0; yCtr < dstRect.height(); ++destY, ++yCtr) { in draw() local
176 vertFlip ? srcArea.bottom - 1 - yCtr : in draw()
177 srcArea.top + yCtr); in draw()
297 for (int destY = yStart, yCtr = 0, scaleYCtr = 0; yCtr < dstRect.height(); in stretchDraw() local
298 ++destY, ++yCtr, scaleYCtr += scaleY) { in stretchDraw()
/dports/astro/tkgeomap/tkgeomap-2.11.6/library/
H A Dtkgeomap_procs.tcl523 variable yCtr 0
845 variable yCtr
848 set yCtr [expr {[winfo height $canvas] / 2}]
850 $canvas coords $item $xCtr $yCtr
852 return [list $xCtr $yCtr]
1092 variable yCtr
1113 $xCtr $yCtr [array get config]]
1129 $xCtr $yCtr [array get config]]
1517 set yCtr [expr {[winfo height $canvas] / 2}]
1518 configure -refpoint [xytolatlon $xCtr $yCtr]
[all …]
H A Dwdgeomap.tcl378 set yCtr [expr {[winfo height $map_canvas] / 2}]
380 $map_canvas coords $item $xCtr $yCtr
382 return [list $xCtr $yCtr]
700 $xCtr $yCtr [array get config]]
716 $xCtr $yCtr [array get config]]
1361 set yCtr [expr {[winfo height $map_canvas] / 2}]
1362 configure $map -refpoint [xytolatlon $map $xCtr $yCtr]
1364 $map_canvas coords $item $xCtr $yCtr
/dports/games/scummvm/scummvm-2.5.1/engines/hopkins/
H A Dgraphics.cpp445 int yCtr; in displayScaled8BitRect() local
454 yCtr = yCount; in displayScaled8BitRect()
472 yCount = yCtr - 1; in displayScaled8BitRect()
473 } while (yCtr != 1); in displayScaled8BitRect()
1301 int yCtr; in restoreSurfaceRect() local
1307 yCtr = yNext; in restoreSurfaceRect()
1325 yNext = yCtr - 1; in restoreSurfaceRect()
1326 } while (yCtr != 1); in restoreSurfaceRect()
1736 int yCtr; in displayFont() local
1867 for (int yCtr = 0; yCtr < height; ++yCtr, srcP += _lineNbr2) { in reduceScreenPart() local
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hopkins/
H A Dgraphics.cpp445 int yCtr; in displayScaled8BitRect() local
454 yCtr = yCount; in displayScaled8BitRect()
472 yCount = yCtr - 1; in displayScaled8BitRect()
473 } while (yCtr != 1); in displayScaled8BitRect()
1301 int yCtr; in restoreSurfaceRect() local
1307 yCtr = yNext; in restoreSurfaceRect()
1325 yNext = yCtr - 1; in restoreSurfaceRect()
1326 } while (yCtr != 1); in restoreSurfaceRect()
1736 int yCtr; in displayFont() local
1867 for (int yCtr = 0; yCtr < height; ++yCtr, srcP += _lineNbr2) { in reduceScreenPart() local
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/
H A Dmsurface.cpp283 for (int yCtr = 0; yCtr < srcRect.height(); ++yCtr) { in copyRectTranslate() local
284 const byte *srcP = (const byte *)srcSurface.getBasePtr(srcRect.left, srcRect.top + yCtr); in copyRectTranslate()
285 byte *destP = (byte *)getBasePtr(destPos.x, destPos.y + yCtr); in copyRectTranslate()
/dports/games/scummvm/scummvm-2.5.1/engines/mads/
H A Dmsurface.cpp283 for (int yCtr = 0; yCtr < srcRect.height(); ++yCtr) { in copyRectTranslate() local
284 const byte *srcP = (const byte *)srcSurface.getBasePtr(srcRect.left, srcRect.top + yCtr); in copyRectTranslate()
285 byte *destP = (byte *)getBasePtr(destPos.x, destPos.y + yCtr); in copyRectTranslate()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/dialogs/
H A Ddialogs_map.cpp334 for (int yp = MAP_YSTART, mazeY = _pt.y + MAP_DIFF - 1, yCtr = 0; yCtr < MAP_SIZE; in drawIndoors() local
335 yp += TILE_HEIGHT, --mazeY, ++yCtr) { in drawIndoors()
339 if ((_arrowPt.x / 10) == xCtr && (14 - (_arrowPt.y / 10)) == yCtr && _frameEndFlag) { in drawIndoors()
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/dialogs/
H A Ddialogs_map.cpp334 for (int yp = MAP_YSTART, mazeY = _pt.y + MAP_DIFF - 1, yCtr = 0; yCtr < MAP_SIZE; in drawIndoors() local
335 yp += TILE_HEIGHT, --mazeY, ++yCtr) { in drawIndoors()
339 if ((_arrowPt.x / 10) == xCtr && (14 - (_arrowPt.y / 10)) == yCtr && _frameEndFlag) { in drawIndoors()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lure/
H A Droom.cpp328 for (int16 yCtr = 0; yCtr < numY; ++yCtr, --ye) { in addLayers() local
349 for (int yCtr = 0; yCtr < RECT_SIZE; ++yCtr) { in addCell() local
/dports/games/scummvm/scummvm-2.5.1/engines/lure/
H A Droom.cpp328 for (int16 yCtr = 0; yCtr < numY; ++yCtr, --ye) { in addLayers() local
349 for (int yCtr = 0; yCtr < RECT_SIZE; ++yCtr) { in addCell() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/support/
H A Dvideo_surface.cpp218 for (int yCtr = 0; yCtr < srcRect.height(); ++yCtr) { in transBlitRect() local
222 transSurface.setRow(flipFlag ? srcRect.top + yCtr : srcRect.bottom - yCtr - 1); in transBlitRect()
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/support/
H A Dvideo_surface.cpp218 for (int yCtr = 0; yCtr < srcRect.height(); ++yCtr) { in transBlitRect() local
222 transSurface.setRow(flipFlag ? srcRect.top + yCtr : srcRect.bottom - yCtr - 1); in transBlitRect()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/
H A Dsprites.cpp242 for (int yCtr = height; yCtr > 0; --yCtr) { in draw() local
250 yCtr -= numLines; in draw()
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/
H A Dsprites.cpp252 for (int yCtr = height; yCtr > 0; --yCtr) { in draw() local
260 yCtr -= numLines; in draw()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ringworld2/
H A Dringworld2_scenes2.cpp4788 for (int yCtr = 0; yCtr < yHalfCount; ++yCtr, ++rlbNum) { in redraw() local
4789 blockRect.moveTo(160 * xCtr, 100 * yCtr); in redraw()
4861 for (int yCtr = 0; yCtr < height; ++yCtr, src += 160) { in drawBlock() local
4862 byte *destP = (byte *)s.getBasePtr(blockRect.left, blockRect.top + yCtr); in drawBlock()
4894 for (int yCtr = 0; yCtr < height; ++yCtr, --ypSrc, --ypDest) { in moveArea() local
4902 for (int yCtr = 0; yCtr < height; ++yCtr, ++ypSrc, ++ypDest) { in moveArea() local
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ringworld2/
H A Dringworld2_scenes2.cpp4788 for (int yCtr = 0; yCtr < yHalfCount; ++yCtr, ++rlbNum) { in redraw() local
4789 blockRect.moveTo(160 * xCtr, 100 * yCtr); in redraw()
4861 for (int yCtr = 0; yCtr < height; ++yCtr, src += 160) { in drawBlock() local
4862 byte *destP = (byte *)s.getBasePtr(blockRect.left, blockRect.top + yCtr); in drawBlock()
4894 for (int yCtr = 0; yCtr < height; ++yCtr, --ypSrc, --ypDest) { in moveArea() local
4902 for (int yCtr = 0; yCtr < height; ++yCtr, ++ypSrc, ++ypDest) { in moveArea() local

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