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/dports/games/toppler/toppler-1.1.6/
H A Dtxtsys.cc98 if (yoffs >= FONTHEI) yoffs -= FONTHEI; in run()
99 else yoffs = 0; in run()
102 if (yoffs + (shownlines*FONTHEI) < (numlines*FONTHEI)) yoffs += FONTHEI; in run()
119 if (yoffs >= shownlines*FONTHEI) yoffs -= shownlines*FONTHEI; in run()
120 else yoffs = 0; in run()
125 yoffs += shownlines*FONTHEI; in run()
129 yoffs = 0; in run()
165 if (disp_yoffs < yoffs) { in draw()
167 if (disp_yoffs > yoffs) disp_yoffs = yoffs; in draw()
168 } else if (disp_yoffs > yoffs) { in draw()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/
H A Dgamma.c109 gamma_ramp(GLfloat yoffs, GLfloat r, GLfloat g, GLfloat b) in gamma_ramp() argument
114 glRectf(-1.0, yoffs, -0.6, yoffs + 0.5); in gamma_ramp()
121 glRectf(xcoord, yoffs, xcoord+0.4, yoffs + 0.5); in gamma_ramp()
124 glRectf(xcoord + 0.1, yoffs + 0.125, xcoord + 0.3, yoffs + 0.375); in gamma_ramp()
129 glRectf(xcoord + 0.1, yoffs + 0.125, xcoord + 0.3, yoffs + 0.375); in gamma_ramp()
133 glRectf(0.6, yoffs, 1.0, yoffs + 0.5); in gamma_ramp()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/
H A Dgamma.c109 gamma_ramp(GLfloat yoffs, GLfloat r, GLfloat g, GLfloat b) in gamma_ramp() argument
114 glRectf(-1.0, yoffs, -0.6, yoffs + 0.5); in gamma_ramp()
121 glRectf(xcoord, yoffs, xcoord+0.4, yoffs + 0.5); in gamma_ramp()
124 glRectf(xcoord + 0.1, yoffs + 0.125, xcoord + 0.3, yoffs + 0.375); in gamma_ramp()
129 glRectf(xcoord + 0.1, yoffs + 0.125, xcoord + 0.3, yoffs + 0.375); in gamma_ramp()
133 glRectf(0.6, yoffs, 1.0, yoffs + 0.5); in gamma_ramp()
/dports/audio/muse-sequencer/muse-4.0.0/src/share/scoreglyphs/feta-original/
H A Dparmesan-clefs.mf73 save xoffs, yoffs;
227 save xoffs, yoffs;
299 save xoffs, yoffs;
388 save xoffs, yoffs;
456 save xoffs, yoffs;
536 save xoffs, yoffs;
612 save xoffs, yoffs;
705 save xoffs, yoffs;
859 save xoffs, yoffs;
960 y21 := yoffs;
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/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dfantland.cpp79 int attr,code,color, x,y,xoffs,yoffs,flipx,flipy, idx; in draw_sprites() local
106 yoffs = m_spriteram2[idx + 0] + (m_spriteram2[idx + 1] << 8); in draw_sprites()
109 code += (yoffs & 0x3e00) >> 9; in draw_sprites()
110 flipy ^= (yoffs & 0x4000) ? 1 : 0; in draw_sprites()
111 flipx ^= (yoffs & 0x8000) ? 1 : 0; in draw_sprites()
117 yoffs = ((offs_ram[idx + 3] & 0x01) << 8) + offs_ram[idx + 1]; in draw_sprites()
121 yoffs = (yoffs & 0xff) - (yoffs & 0x100); in draw_sprites()
126 y += yoffs; in draw_sprites()
H A Dexidy440.cpp308 int yoffs = (~sprite[0] & 0xff) + 1; in draw_sprites() local
312 if (yoffs < cliprect.top() || yoffs >= cliprect.bottom() + 16) in draw_sprites()
323 int sy = yoffs + scroll_offset; in draw_sprites()
324 for (int y = 0; y < 16; y++, yoffs--, sy--) in draw_sprites()
333 if (yoffs < cliprect.top()) in draw_sprites()
337 if (yoffs <= cliprect.bottom()) in draw_sprites()
355 bitmap.pix(yoffs, currx) = pen; in draw_sprites()
359 m_collide_firq_timer->adjust(screen.time_until_pos(yoffs, currx), currx); in draw_sprites()
368 bitmap.pix(yoffs, currx) = pen; in draw_sprites()
372 m_collide_firq_timer->adjust(screen.time_until_pos(yoffs, currx), currx); in draw_sprites()
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dfantland.cpp79 int attr,code,color, x,y,xoffs,yoffs,flipx,flipy, idx; in draw_sprites() local
106 yoffs = m_spriteram2[idx + 0] + (m_spriteram2[idx + 1] << 8); in draw_sprites()
109 code += (yoffs & 0x3e00) >> 9; in draw_sprites()
110 flipy ^= (yoffs & 0x4000) ? 1 : 0; in draw_sprites()
111 flipx ^= (yoffs & 0x8000) ? 1 : 0; in draw_sprites()
117 yoffs = ((offs_ram[idx + 3] & 0x01) << 8) + offs_ram[idx + 1]; in draw_sprites()
121 yoffs = (yoffs & 0xff) - (yoffs & 0x100); in draw_sprites()
126 y += yoffs; in draw_sprites()
H A Dexidy440.cpp308 int yoffs = (~sprite[0] & 0xff) + 1; in draw_sprites() local
312 if (yoffs < cliprect.top() || yoffs >= cliprect.bottom() + 16) in draw_sprites()
323 int sy = yoffs + scroll_offset; in draw_sprites()
324 for (int y = 0; y < 16; y++, yoffs--, sy--) in draw_sprites()
333 if (yoffs < cliprect.top()) in draw_sprites()
337 if (yoffs <= cliprect.bottom()) in draw_sprites()
355 bitmap.pix(yoffs, currx) = pen; in draw_sprites()
359 m_collide_firq_timer->adjust(screen.time_until_pos(yoffs, currx), currx); in draw_sprites()
368 bitmap.pix(yoffs, currx) = pen; in draw_sprites()
372 m_collide_firq_timer->adjust(screen.time_until_pos(yoffs, currx), currx); in draw_sprites()
/dports/print/lilypond-devel/lilypond-2.23.5/mf/
H A Dparmesan-clefs.mf83 save xoffs, yoffs;
233 save xoffs, yoffs;
303 save xoffs, yoffs;
390 save xoffs, yoffs;
459 save xoffs, yoffs;
534 save xoffs, yoffs;
625 save xoffs, yoffs;
859 save xoffs, yoffs;
877 y21 := yoffs;
881 y23 := yoffs;
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/dports/print/lilypond/lilypond-2.22.1/mf/
H A Dparmesan-clefs.mf83 save xoffs, yoffs;
233 save xoffs, yoffs;
303 save xoffs, yoffs;
390 save xoffs, yoffs;
459 save xoffs, yoffs;
534 save xoffs, yoffs;
625 save xoffs, yoffs;
859 save xoffs, yoffs;
877 y21 := yoffs;
881 y23 := yoffs;
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/crt/shaders/
H A Dcrt-mattias.slang58 color += sample_(tex,tc + vec2(xoffs.x, yoffs.x)) * 0.00366;
59 color += sample_(tex,tc + vec2(xoffs.y, yoffs.x)) * 0.01465;
60 color += sample_(tex,tc + vec2( 0.0, yoffs.x)) * 0.02564;
61 color += sample_(tex,tc + vec2(xoffs.z, yoffs.x)) * 0.01465;
62 color += sample_(tex,tc + vec2(xoffs.w, yoffs.x)) * 0.00366;
64 color += sample_(tex,tc + vec2(xoffs.x, yoffs.y)) * 0.01465;
65 color += sample_(tex,tc + vec2(xoffs.y, yoffs.y)) * 0.05861;
66 color += sample_(tex,tc + vec2( 0.0, yoffs.y)) * 0.09524;
67 color += sample_(tex,tc + vec2(xoffs.z, yoffs.y)) * 0.05861;
68 color += sample_(tex,tc + vec2(xoffs.w, yoffs.y)) * 0.01465;
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/
H A Dexidy440.c424 int xoffs, yoffs; in exidy440_update_callback() local
454 yoffs = beamy - 3; in exidy440_update_callback()
457 if (yoffs >= 0 && yoffs < 240 && beamx >= 0 && beamx < 320) in exidy440_update_callback()
460 scanline_dirty[yoffs] = 1; in exidy440_update_callback()
557 int xoffs, yoffs, count, scanline; in DRAW_FUNC() local
606 yoffs = (~sprite[0] & 0xff) + 1; in DRAW_FUNC()
609 if (yoffs < scanline || yoffs >= scanline + 16 + CHUNK_SIZE - 1) in DRAW_FUNC()
620 sy = yoffs + scroll_offset; in DRAW_FUNC()
621 for (y = 0; y < 16; y++, yoffs--, sy--) in DRAW_FUNC()
630 if (yoffs < scanline) in DRAW_FUNC()
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/crt/shaders/
H A Dcrt-mattias.glsl115 color += sample_(tex,tc + vec2(xoffs.x, yoffs.x)) * 0.00366;
116 color += sample_(tex,tc + vec2(xoffs.y, yoffs.x)) * 0.01465;
117 color += sample_(tex,tc + vec2( 0.0, yoffs.x)) * 0.02564;
118 color += sample_(tex,tc + vec2(xoffs.z, yoffs.x)) * 0.01465;
119 color += sample_(tex,tc + vec2(xoffs.w, yoffs.x)) * 0.00366;
121 color += sample_(tex,tc + vec2(xoffs.x, yoffs.y)) * 0.01465;
122 color += sample_(tex,tc + vec2(xoffs.y, yoffs.y)) * 0.05861;
123 color += sample_(tex,tc + vec2( 0.0, yoffs.y)) * 0.09524;
124 color += sample_(tex,tc + vec2(xoffs.z, yoffs.y)) * 0.05861;
125 color += sample_(tex,tc + vec2(xoffs.w, yoffs.y)) * 0.01465;
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/
H A Dsrmp2_vidhrdw.c96 int xoffs, yoffs; in srmp2_draw_sprites() local
109 yoffs = flip ? 0x05 : 0x07; in srmp2_draw_sprites()
139 max_y - ((y + yoffs) & 0x0ff), in srmp2_draw_sprites()
148 int xoffs, yoffs; in srmp3_draw_sprites_map() local
162 yoffs = flip ? -0x01 : -0x01; in srmp3_draw_sprites_map()
254 int xoffs, yoffs; in srmp3_draw_sprites() local
266 yoffs = flip ? 0x06 : 0x06; in srmp3_draw_sprites()
305 int xoffs, yoffs; in mjyuugi_draw_sprites_map() local
324 yoffs = flip ? 0x09 : 0x07; in mjyuugi_draw_sprites_map()
407 int xoffs, yoffs; in mjyuugi_draw_sprites() local
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H A Dexidy440_vidhrdw.c355 int yoffs = (~sprite[0] & 0xff) + 1; in draw_sprites() local
360 if (yoffs < cliprect->min_y || yoffs >= cliprect->max_y + 16) in draw_sprites()
371 sy = yoffs + scroll_offset; in draw_sprites()
372 for (y = 0; y < 16; y++, yoffs--, sy--) in draw_sprites()
381 if (yoffs < cliprect->min_y) in draw_sprites()
385 if (yoffs <= cliprect->max_y) in draw_sprites()
403 plot_pixel(bitmap, currx, yoffs, Machine->pens[pen]); in draw_sprites()
407 timer_set(compute_pixel_time(currx, yoffs), currx, collide_firq_callback); in draw_sprites()
416 plot_pixel(bitmap, currx, yoffs, Machine->pens[pen]); in draw_sprites()
420 timer_set(compute_pixel_time(currx, yoffs), currx, collide_firq_callback); in draw_sprites()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/
H A Dsrmp2_vidhrdw.c96 int xoffs, yoffs; in srmp2_draw_sprites() local
109 yoffs = flip ? 0x05 : 0x07; in srmp2_draw_sprites()
139 max_y - ((y + yoffs) & 0x0ff), in srmp2_draw_sprites()
148 int xoffs, yoffs; in srmp3_draw_sprites_map() local
162 yoffs = flip ? -0x01 : -0x01; in srmp3_draw_sprites_map()
254 int xoffs, yoffs; in srmp3_draw_sprites() local
266 yoffs = flip ? 0x06 : 0x06; in srmp3_draw_sprites()
305 int xoffs, yoffs; in mjyuugi_draw_sprites_map() local
324 yoffs = flip ? 0x09 : 0x07; in mjyuugi_draw_sprites_map()
407 int xoffs, yoffs; in mjyuugi_draw_sprites() local
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H A Dexidy440_vidhrdw.c355 int yoffs = (~sprite[0] & 0xff) + 1; in draw_sprites() local
360 if (yoffs < cliprect->min_y || yoffs >= cliprect->max_y + 16) in draw_sprites()
371 sy = yoffs + scroll_offset; in draw_sprites()
372 for (y = 0; y < 16; y++, yoffs--, sy--) in draw_sprites()
381 if (yoffs < cliprect->min_y) in draw_sprites()
385 if (yoffs <= cliprect->max_y) in draw_sprites()
403 plot_pixel(bitmap, currx, yoffs, Machine->pens[pen]); in draw_sprites()
407 timer_set(compute_pixel_time(currx, yoffs), currx, collide_firq_callback); in draw_sprites()
416 plot_pixel(bitmap, currx, yoffs, Machine->pens[pen]); in draw_sprites()
420 timer_set(compute_pixel_time(currx, yoffs), currx, collide_firq_callback); in draw_sprites()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agos/
H A Dvga_e2.cpp209 int16 xoffs, yoffs; in vc53_dissolveIn() local
229 yoffs = _rnd.getRandomNumber(dissolveY); in vc53_dissolveIn()
230 dst = dstPtr + yoffs * screen->pitch; in vc53_dissolveIn()
253 yoffs = (dissolveY - 1) * 2 - (yoffs * 2); in vc53_dissolveIn()
255 dst = dstOffs + yoffs * screen->pitch; in vc53_dissolveIn()
261 dst = dstOffs2 + yoffs * screen->pitch; in vc53_dissolveIn()
286 int16 xoffs, yoffs; in vc54_dissolveOut() local
303 yoffs = _rnd.getRandomNumber(dissolveY); in vc54_dissolveOut()
305 dst = dstPtr + xoffs + yoffs * screen->pitch; in vc54_dissolveOut()
314 yoffs = (dissolveY - 1) * 2 - (yoffs * 2); in vc54_dissolveOut()
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/dports/games/scummvm/scummvm-2.5.1/engines/agos/
H A Dvga_e2.cpp209 int16 xoffs, yoffs; in vc53_dissolveIn() local
229 yoffs = _rnd.getRandomNumber(dissolveY); in vc53_dissolveIn()
230 dst = dstPtr + yoffs * screen->pitch; in vc53_dissolveIn()
253 yoffs = (dissolveY - 1) * 2 - (yoffs * 2); in vc53_dissolveIn()
255 dst = dstOffs + yoffs * screen->pitch; in vc53_dissolveIn()
261 dst = dstOffs2 + yoffs * screen->pitch; in vc53_dissolveIn()
286 int16 xoffs, yoffs; in vc54_dissolveOut() local
303 yoffs = _rnd.getRandomNumber(dissolveY); in vc54_dissolveOut()
305 dst = dstPtr + xoffs + yoffs * screen->pitch; in vc54_dissolveOut()
314 yoffs = (dissolveY - 1) * 2 - (yoffs * 2); in vc54_dissolveOut()
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H A Dgfx.cpp648 uint16 xoffs, yoffs; in drawImage() local
686 yoffs = vlut[1] + state->y; in drawImage()
720 yoffs = vlut[1] + state->y; in drawImage()
881 yoffs = vlut[1] + state->y; in drawImage()
903 yoffs = vlut[1] + state->y; in drawImage()
913 yoffs = state->y; in drawImage()
915 ymax = yoffs + vlut[3]; in drawImage()
921 yoffs = vlut[1] + state->y; in drawImage()
923 ymax = yoffs + state->draw_height; in drawImage()
942 yoffs = vlut[1] + state->y; in drawImage()
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/dports/games/kobodeluxe/KoboDeluxe-0.5.1/
H A Dradar.cpp96 yoffs = 0; in radar_window_t()
109 r.y = (my - yoffs) & (MAP_SIZEY-1); in update()
154 blit(-xoffs, MAP_SIZEY - yoffs, wmap); in refresh()
155 blit(-xoffs, -yoffs, wmap); in refresh()
156 blit(MAP_SIZEX - xoffs, MAP_SIZEY - yoffs, wmap); in refresh()
157 blit(MAP_SIZEX - xoffs, -yoffs, wmap); in refresh()
195 yoffs = (ys + MAP_SIZEY / 2) & (MAP_SIZEY - 1); in set_scroll()
219 pyoffs = yoffs; in sweep()
248 pxoffs = pyoffs = xoffs = yoffs = 0; in radar()
265 pyoffs = yoffs; in radar()
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/dports/graphics/netpbm/netpbm-10.91.01/converter/pbm/
H A Dpktopbm.c271 integer xoffs=0, yoffs=0; in main() local
306 yoffs= get32() ; /* vert offset */ in main()
308 dprintf ("yoffs %d\n", yoffs); in main()
332 if (yoffs >= 32768) in main()
333 yoffs-= 65536; in main()
335 dprintf ("yoffs %d\n", yoffs); in main()
360 if (yoffs >= 128) in main()
361 yoffs-=256; in main()
363 dprintf ("yoffs %d\n", yoffs); in main()
381 dprintf ("y: %d\n ", bmy-yoffs-1); in main()
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/dports/audio/baresip/baresip-0.5.8/modules/vidinfo/
H A Dpanel.c70 unsigned yoffs, int width, int height) in panel_alloc() argument
88 panel->yoffs = yoffs; in panel_alloc()
132 static void overlay(struct vidframe *dst, unsigned yoffs, struct vidframe *src) in overlay() argument
137 pdst = dst->data[0] + yoffs * dst->linesize[0]; in overlay()
195 overlay(frame, panel->yoffs, f2); in draw_text()
203 static void dim_frame(struct vidframe *frame, unsigned yoffs, unsigned height) in dim_frame() argument
207 bool lower = (yoffs > 0); in dim_frame()
210 p = frame->data[0] + yoffs * frame->linesize[0]; in dim_frame()
232 unsigned y0 = panel->yoffs; in draw_graph()
267 dim_frame(frame, panel->yoffs, panel->size.h); in panel_draw()
/dports/graphics/mypaint/mypaint-2.0.1/lib/fill/
H A Dgap_detection.cpp61 for (int yoffs = 2; yoffs < dist + 2; ++yoffs) { in dist_search() local
62 int y_dst_sqr = (yoffs - 1) * (yoffs - 1); in dist_search()
64 for (int xoffs = 0; xoffs <= yoffs; ++xoffs) { in dist_search()
67 coord c = op(x, y, xoffs, -yoffs); in dist_search()
74 float dx = (float)xoffs / (yoffs - 1); in dist_search()
77 for (int cy = 1; cy < yoffs; ++cy) { in dist_search()
/dports/graphics/gegl/gegl-0.4.34/operations/common-gpl3+/
H A Dtile-glass.c105 gint yhalf, yoffs, ymiddle, yplus;
126 yoffs = y1 % tileHeight;
127 ymiddle = y1 - yoffs;
128 if (yoffs >= yhalf)
131 yoffs -= tileHeight;
145 ypixel2 = ymiddle + yoffs * 2;
150 yoffs++;
153 if (yoffs == yhalf)
156 yoffs = - (yhalf + yplus);

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