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Searched refs:zpos2 (Results 1 – 11 of 11) sorted by relevance

/dports/graphics/rayshade/rayshade.4.0/libray/libobj/
H A Dcylinder.c87 Float t1, t2, a, b, c, zpos1, zpos2, disc; local
120 zpos2 = npos.z + t2 * nray.z;
123 if (t2 < nmin || zpos2 < 0. || zpos2 > 1.)
129 if (t2 < nmin || zpos2 < 0. || zpos2 > 1.)
/dports/cad/impact/Impact/src/run/elements/
H A DRod_2.java229 double zpos2; in calculateStrain() local
240 zpos2 = node[1].getZ_pos(); in calculateStrain()
246 ((zpos2 - zpos1) * (zpos2 - zpos1)) in calculateStrain()
293 double zpos2; in checkTimestep() local
303 zpos2 = node[1].getZ_pos(); in checkTimestep()
309 ((zpos2 - zpos1) * (zpos2 - zpos1)) in checkTimestep()
/dports/games/scourge/scourge/src/render/
H A Dglshape.h165 …ameraPos( GLfloat xpos, GLfloat ypos, GLfloat zpos, GLfloat xpos2, GLfloat ypos2, GLfloat zpos2 ) { in setCameraPos() argument
166 …his->ypos = ypos; this->zpos = zpos; this->xpos2 = xpos2; this->ypos2 = ypos2; this->zpos2 = zpos2; in setCameraPos()
273 GLfloat xpos, ypos, zpos, xpos2, ypos2, zpos2; variable
H A Dmap.cpp583 float xpos2, ypos2, zpos2; in setupShapes() local
740 float xpos2, ypos2, zpos2; in setupLocation() local
948 damage[damageCount].zpos = zpos2; in setupPosition()
970 roof[roofCount].zpos = zpos2; in setupPosition()
984 stencil[stencilCount].zpos = zpos2; in setupPosition()
999 other[otherCount].zpos = zpos2; in setupPosition()
1017 later[laterCount].zpos = zpos2; in setupPosition()
1496 float zpos2 = 0.0f * MUL; in willDrawGrid() local
3009 float xpos2, ypos2, zpos2; in moveCreaturePos() local
3018 later->zpos = zpos2; in moveCreaturePos()
[all …]
H A Dmap.h728 void doDrawShape( float xpos2, float ypos2, float zpos2,
996 float xpos2, float ypos2, float zpos2,
/dports/editors/impress/impress-1.1b9/font3d/
H A Dbuild.cc631 double zpos1,zpos2,zpos3,zpos4; in CreateSides() local
641 zpos2 = options.depth - options.frontSideCut; in CreateSides()
643 zpos2 = options.depth; in CreateSides()
654 zpos2 = options.depth/2 - options.frontSideCut; in CreateSides()
656 zpos2 = options.depth/2; in CreateSides()
667 zpos2 = -options.frontSideCut; in CreateSides()
669 zpos2 = 0.0; in CreateSides()
881 p3 = current1 ; p3.z=zpos2; in CreateSides()
882 p4 = current2 ; p4.z=zpos2; in CreateSides()
/dports/games/scourge/scourge/src/
H A Dscourgeview.cpp530 float xpos2, ypos2, zpos2; in drawInfos() local
536 zpos2 = ( static_cast<float>( message->z ) * MUL ); in drawInfos()
818 float xpos2, ypos2, zpos2; in showCreatureInfo() local
879 zpos2 = groundHeight * MUL; in showCreatureInfo()
881 glTranslatef( xpos2, ypos2 - w * 2 - 1 * MUL, zpos2 ); in showCreatureInfo()
918 zpos2 = groundHeight * MUL; in showCreatureInfo()
952 glTranslatef( xpos2 + w, ypos2 - ( w * 2.0f ) - ( 1.0f * MUL ) + w, zpos2 + 5 ); in showCreatureInfo()
987 glTranslatef( xpos2, ypos2, zpos2 + 5 ); in showCreatureInfo()
1077 glTranslatef( xpos2, ypos2 - w * 2 - 1 * MUL, zpos2 ); in showCreatureInfo()
1106 zpos2 = ( static_cast<float>( creature->getShape()->getHeight() * 1.25f ) + dp->pos ) * MUL; in showCreatureInfo()
[all …]
H A Dsdlhandler.h158 void drawTooltip( float xpos2, float ypos2, float zpos2,
H A Dsdlhandler.cpp1045 void SDLHandler::drawTooltip( float xpos2, float ypos2, float zpos2, in drawTooltip() argument
1096 glTranslatef( xpos2, ypos2 - ( y + h - 20 ), zpos2 ); in drawTooltip()
/dports/cad/impact/Impact/bin_cluster/genjpsource/run/elements/
H A DRod_2.java294 double zpos2; in calculateStrain() local
301 zpos2 = this.node[1].getZ_pos(); in calculateStrain()
302 … xpos1) * (xpos2 - xpos1) + (ypos2 - ypos1) * (ypos2 - ypos1) + (zpos2 - zpos1) * (zpos2 - zpos1)); in calculateStrain()
317 double zpos2; in checkTimestep() local
323 zpos2 = this.node[1].getZ_pos(); in checkTimestep()
324 … xpos1) * (xpos2 - xpos1) + (ypos2 - ypos1) * (ypos2 - ypos1) + (zpos2 - zpos1) * (zpos2 - zpos1)); in checkTimestep()
/dports/games/scourge/scourge/src/gui/
H A Dgui.h55 virtual void drawTooltip( float xpos2, float ypos2, float zpos2,