/dports/graphics/rayshade/rayshade.4.0/libray/libobj/ |
H A D | cylinder.c | 87 Float t1, t2, a, b, c, zpos1, zpos2, disc; local 120 zpos2 = npos.z + t2 * nray.z; 123 if (t2 < nmin || zpos2 < 0. || zpos2 > 1.) 129 if (t2 < nmin || zpos2 < 0. || zpos2 > 1.)
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/dports/cad/impact/Impact/src/run/elements/ |
H A D | Rod_2.java | 229 double zpos2; in calculateStrain() local 240 zpos2 = node[1].getZ_pos(); in calculateStrain() 246 ((zpos2 - zpos1) * (zpos2 - zpos1)) in calculateStrain() 293 double zpos2; in checkTimestep() local 303 zpos2 = node[1].getZ_pos(); in checkTimestep() 309 ((zpos2 - zpos1) * (zpos2 - zpos1)) in checkTimestep()
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/dports/games/scourge/scourge/src/render/ |
H A D | glshape.h | 165 …ameraPos( GLfloat xpos, GLfloat ypos, GLfloat zpos, GLfloat xpos2, GLfloat ypos2, GLfloat zpos2 ) { in setCameraPos() argument 166 …his->ypos = ypos; this->zpos = zpos; this->xpos2 = xpos2; this->ypos2 = ypos2; this->zpos2 = zpos2; in setCameraPos() 273 GLfloat xpos, ypos, zpos, xpos2, ypos2, zpos2; variable
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H A D | map.cpp | 583 float xpos2, ypos2, zpos2; in setupShapes() local 740 float xpos2, ypos2, zpos2; in setupLocation() local 948 damage[damageCount].zpos = zpos2; in setupPosition() 970 roof[roofCount].zpos = zpos2; in setupPosition() 984 stencil[stencilCount].zpos = zpos2; in setupPosition() 999 other[otherCount].zpos = zpos2; in setupPosition() 1017 later[laterCount].zpos = zpos2; in setupPosition() 1496 float zpos2 = 0.0f * MUL; in willDrawGrid() local 3009 float xpos2, ypos2, zpos2; in moveCreaturePos() local 3018 later->zpos = zpos2; in moveCreaturePos() [all …]
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H A D | map.h | 728 void doDrawShape( float xpos2, float ypos2, float zpos2, 996 float xpos2, float ypos2, float zpos2,
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/dports/editors/impress/impress-1.1b9/font3d/ |
H A D | build.cc | 631 double zpos1,zpos2,zpos3,zpos4; in CreateSides() local 641 zpos2 = options.depth - options.frontSideCut; in CreateSides() 643 zpos2 = options.depth; in CreateSides() 654 zpos2 = options.depth/2 - options.frontSideCut; in CreateSides() 656 zpos2 = options.depth/2; in CreateSides() 667 zpos2 = -options.frontSideCut; in CreateSides() 669 zpos2 = 0.0; in CreateSides() 881 p3 = current1 ; p3.z=zpos2; in CreateSides() 882 p4 = current2 ; p4.z=zpos2; in CreateSides()
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/dports/games/scourge/scourge/src/ |
H A D | scourgeview.cpp | 530 float xpos2, ypos2, zpos2; in drawInfos() local 536 zpos2 = ( static_cast<float>( message->z ) * MUL ); in drawInfos() 818 float xpos2, ypos2, zpos2; in showCreatureInfo() local 879 zpos2 = groundHeight * MUL; in showCreatureInfo() 881 glTranslatef( xpos2, ypos2 - w * 2 - 1 * MUL, zpos2 ); in showCreatureInfo() 918 zpos2 = groundHeight * MUL; in showCreatureInfo() 952 glTranslatef( xpos2 + w, ypos2 - ( w * 2.0f ) - ( 1.0f * MUL ) + w, zpos2 + 5 ); in showCreatureInfo() 987 glTranslatef( xpos2, ypos2, zpos2 + 5 ); in showCreatureInfo() 1077 glTranslatef( xpos2, ypos2 - w * 2 - 1 * MUL, zpos2 ); in showCreatureInfo() 1106 zpos2 = ( static_cast<float>( creature->getShape()->getHeight() * 1.25f ) + dp->pos ) * MUL; in showCreatureInfo() [all …]
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H A D | sdlhandler.h | 158 void drawTooltip( float xpos2, float ypos2, float zpos2,
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H A D | sdlhandler.cpp | 1045 void SDLHandler::drawTooltip( float xpos2, float ypos2, float zpos2, in drawTooltip() argument 1096 glTranslatef( xpos2, ypos2 - ( y + h - 20 ), zpos2 ); in drawTooltip()
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/dports/cad/impact/Impact/bin_cluster/genjpsource/run/elements/ |
H A D | Rod_2.java | 294 double zpos2; in calculateStrain() local 301 zpos2 = this.node[1].getZ_pos(); in calculateStrain() 302 … xpos1) * (xpos2 - xpos1) + (ypos2 - ypos1) * (ypos2 - ypos1) + (zpos2 - zpos1) * (zpos2 - zpos1)); in calculateStrain() 317 double zpos2; in checkTimestep() local 323 zpos2 = this.node[1].getZ_pos(); in checkTimestep() 324 … xpos1) * (xpos2 - xpos1) + (ypos2 - ypos1) * (ypos2 - ypos1) + (zpos2 - zpos1) * (zpos2 - zpos1)); in checkTimestep()
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/dports/games/scourge/scourge/src/gui/ |
H A D | gui.h | 55 virtual void drawTooltip( float xpos2, float ypos2, float zpos2,
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