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Searched refs:readyR (Results 1 – 8 of 8) sorted by relevance

/openbsd/games/sail/
H A Dpl_7.c112 if (mf->readyR & R_LOADING) { in newturn()
113 if (mf->readyR & R_DOUBLE) in newturn()
114 mf->readyR = R_LOADING; in newturn()
116 mf->readyR = R_LOADED; in newturn()
341 loadname[mf->loadR], readyname(mf->readyR)); in draw_stat()
H A Dpl_3.c72 ready = mf->readyR; in acceptcombat()
202 mf->readyR = R_EMPTY; in acceptcombat()
H A Dpl_2.c92 mf->readyR = R_EMPTY; in play()
H A Ddr_main.c70 sp->file->readyR = R_LOADED|R_INITIAL; in dr_main()
H A Dpl_6.c190 mf->readyR = ready|R_LOADING; in loadplayer()
H A Ddr_1.c299 ready = sp->file->readyR; in compcombat()
366 sp->file->readyR &= ~R_INITIAL; in compcombat()
H A Dpl_main.c224 mf->readyR = R_LOADED|R_INITIAL; in initialize()
H A Dextern.h189 unsigned char readyR; /* 28 */ member