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Searched refs:wined3d_stateblock_capture (Results 1 – 7 of 7) sorted by relevance

/reactos/dll/directx/wine/d3d9/
H A Dstateblock.c102 wined3d_stateblock_capture(stateblock->wined3d_stateblock); in d3d9_stateblock_Capture()
/reactos/dll/directx/wine/wined3d/
H A Dwined3d.spec270 @ cdecl wined3d_stateblock_capture(ptr)
H A Dstateblock.c684 void CDECL wined3d_stateblock_capture(struct wined3d_stateblock *stateblock) in wined3d_stateblock_capture() function
1367 wined3d_stateblock_capture(stateblock); in stateblock_init()
/reactos/sdk/include/reactos/wine/
H A Dwined3d.h2664 void __cdecl wined3d_stateblock_capture(struct wined3d_stateblock *stateblock);
/reactos/dll/directx/wine/d3d8/
H A Ddevice.c1822 wined3d_stateblock_capture(stateblock); in d3d8_device_CaptureStateBlock()
/reactos/dll/directx/wine/ddraw/
H A Dddraw.c937 wined3d_stateblock_capture(stateblock); in ddraw_set_cooperative_level()
H A Ddevice.c5846 wined3d_stateblock_capture(wined3d_sb); in d3d_device7_CaptureStateBlock()