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/dports/games/violetland/violetland-0.5/src/game/
H A DMusicManager.cpp17 play(); in process()
22 play("03.ogg", afterPause); in process()
24 play("05.ogg", afterPause); in process()
26 play("02.ogg", afterPause); in process()
28 play("01.ogg", afterPause); in process()
32 void violetland::MusicManager::play() { in play() function in violetland::MusicManager
33 play(DEFAULT, false); in play()
36 void violetland::MusicManager::play(std::string name, bool now) { in play() function in violetland::MusicManager
/dports/math/cppad/CppAD-20210000.8/include/cppad/local/subgraph/
H A Dinfo.hpp128 bool check_map_user_op(const player<Base>* play) const in check_map_user_op()
134 { OpCode op = play->GetOp(i_op); in check_map_user_op()
138 op = play->GetOp(++i_op); in check_map_user_op()
144 op = play->GetOp(++i_op); in check_map_user_op()
267 void set_map_user_op(const player<Base>* play) in set_map_user_op() argument
270 CPPAD_ASSERT_UNKNOWN( n_op_ == play->num_op_rec() ); in set_map_user_op()
279 OpCode op = play->GetOp(i_op); in set_map_user_op()
290 op = play->GetOp(++i_op); in set_map_user_op()
297 op = play->GetOp(++i_op); in set_map_user_op()
309 const play::const_random_iterator<Addr>& random_itr ,
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H A Dsparsity.hpp91 player<Base>* play , in subgraph_sparsity() argument
100 play->template setup_random<Addr>(); in subgraph_sparsity()
101 local::play::const_random_iterator<Addr> random_itr = in subgraph_sparsity()
102 play->template get_random<Addr>(); in subgraph_sparsity()
125 sub_info.set_map_user_op(play); in subgraph_sparsity()
127 { CPPAD_ASSERT_UNKNOWN( sub_info.check_map_user_op(play) ); in subgraph_sparsity()
130 sub_info.map_user_op().size() == play->num_op_rec() in subgraph_sparsity()
140 sub_info.in_subgraph().size() == play->num_op_rec() in subgraph_sparsity()
166 OpCode op = play->GetOp(i_op); in subgraph_sparsity()
/dports/audio/supercollider/SuperCollider-3.11.0-Source/examples/demonstrations/
H A DSC2-examples_1.scd8 }.play)
14 play({
27 }.play)
40 play({
45 play({
53 play({
80 play({
121 }.play;
142 }.play;
176 play({
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/dports/audio/madplay/madplay-0.15.2b/
H A Daudio_esd.c129 int play(struct audio_play *play) in play() argument
134 len = audio_pcm(data, play->nsamples, play->samples[0], play->samples[1], in play()
135 play->mode, play->stats); in play()
169 return play(&control->play); in audio_esd()
H A Daudio_qnx.c157 int play(struct audio_play *play) in play() function
163 audio_pcm_s16le(data, play->nsamples, in play()
164 play->samples[0], play->samples[1], play->mode, play->stats); in play()
166 total_bytes = (play->samples[1] ? 4 : 2) * play->nsamples; in play()
225 return play(&control->play); in audio_qnx()
H A Daudio_empeg.c145 int play(struct audio_play *play) in play() argument
150 len = audio_pcm_s16le(data, play->nsamples, in play()
151 play->samples[0], play->samples[1], in play()
152 play->mode, play->stats); in play()
191 return play(&control->play); in audio_empeg()
/dports/editors/libreoffice6/libreoffice-6.4.7.2/sw/sdi/
H A D_listsh.sdi21 FN_NUM_BULLET_DOWN // status(final|play)
28 FN_NUM_BULLET_NEXT // status(final|play)
35 FN_NUM_BULLET_NONUM // status(final|play)
42 FN_NUM_BULLET_OFF // status(final|play)
49 FN_NUM_BULLET_OUTLINE_DOWN // status(final|play)
56 FN_NUM_BULLET_OUTLINE_MOVEDOWN // status(final|play)
63 FN_NUM_BULLET_OUTLINE_MOVEUP // status(final|play)
70 FN_NUM_BULLET_OUTLINE_UP // status(final|play)
77 FN_NUM_BULLET_PREV // status(final|play)
84 FN_NUM_BULLET_UP // status(final|play)
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/dports/multimedia/qt5-multimedia/kde-qtmultimedia-5.15.2p3/src/imports/audioengine/
H A Dqdeclarative_sound_p.h151 void play();
152 void play(qreal gain);
153 void play(qreal gain, qreal pitch);
154 void play(const QVector3D& position);
155 void play(const QVector3D& position, const QVector3D& velocity);
156 void play(const QVector3D& position, const QVector3D& velocity, const QVector3D& direction);
157 void play(const QVector3D& position, qreal gain);
158 void play(const QVector3D& position, const QVector3D& velocity, qreal gain);
159 …void play(const QVector3D& position, const QVector3D& velocity, const QVector3D& direction, qreal …
160 void play(const QVector3D& position, qreal gain, qreal pitch);
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/script/
H A Dscript.cpp49 extern GameState play;
113 play.stop_dialog_at_end = DIALOG_NONE; in run_dialog_request()
172 if (play.check_interaction_only) { in run_interaction_event()
173 play.check_interaction_only = 2; in run_interaction_event()
207 if (play.check_interaction_only) { in run_interaction_script()
208 play.check_interaction_only = 2; in run_interaction_script()
212 int room_was = play.room_changes; in run_interaction_script()
229 if (room_was != play.room_changes) in run_interaction_script()
404 play.roomscript_finished = 1; in post_script_cleanup()
572 if (play.usedinv == IPARAM1) { in run_interaction_commandlist()
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/dports/multimedia/totem/totem-3.38.2/src/
H A Dtotem-video-thumbnailer.c76 GstElement *play; member
158 g_object_set (app->play, "uri", uri, NULL); in thumb_app_set_filename()
165 GstElement *play) in error_handler() argument
220 g_clear_object (&app->play); in thumb_app_cleanup()
228 bus = gst_element_get_bus (app->play); in thumb_app_set_error_handler()
306 bus = gst_element_get_bus (app->play); in thumb_app_start()
321 if (src == app->play) { in thumb_app_start()
383 GstElement *play; in thumb_app_setup_play() local
391 g_object_set (play, in thumb_app_setup_play()
397 app->play = play; in thumb_app_setup_play()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/snd/
H A Diremga20.cpp48 UINT32 play; member
93 play[i] = chip->channel[i].play; in iremga20_update()
103 if (play[0]) in iremga20_update()
109 play[0] = (pos[0] < end[0]); in iremga20_update()
111 if (play[1]) in iremga20_update()
117 play[1] = (pos[1] < end[1]); in iremga20_update()
119 if (play[2]) in iremga20_update()
125 play[2] = (pos[2] < end[2]); in iremga20_update()
127 if (play[3]) in iremga20_update()
159 chip->channel[i].play = play[i]; in iremga20_update()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/snd/
H A Diremga20.cpp48 UINT32 play; member
93 play[i] = chip->channel[i].play; in iremga20_update()
103 if (play[0]) in iremga20_update()
109 play[0] = (pos[0] < end[0]); in iremga20_update()
111 if (play[1]) in iremga20_update()
117 play[1] = (pos[1] < end[1]); in iremga20_update()
119 if (play[2]) in iremga20_update()
125 play[2] = (pos[2] < end[2]); in iremga20_update()
127 if (play[3]) in iremga20_update()
159 chip->channel[i].play = play[i]; in iremga20_update()
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/dports/math/SCIP/scip-7.0.3/src/cppad/local/subgraph/
H A Dsparsity.hpp84 const player<Base>* play , in subgraph_sparsity() argument
113 sub_info.set_map_user_op(play); in subgraph_sparsity()
115 { CPPAD_ASSERT_UNKNOWN( sub_info.check_map_user_op(play) ); in subgraph_sparsity()
118 sub_info.map_user_op().size() == play->num_op_rec() in subgraph_sparsity()
126 sub_info.init_rev(play, select_domain); in subgraph_sparsity()
128 sub_info.in_subgraph().size() == play->num_op_rec() in subgraph_sparsity()
147 play, dep_taddr, addr_t(i_dep), subgraph in subgraph_sparsity()
154 OpCode op = play->GetOp(i_op); in subgraph_sparsity()
166 CPPAD_ASSERT_UNKNOWN( play->var2op(i_var) == i_op ); in subgraph_sparsity()
/dports/games/tenebrae/tenebrae_0/
H A Dsnd_sun.c97 info.play.encoding = AUDIO_ENCODING_LINEAR; in SNDDMA_Init()
98 info.play.sample_rate = 11025; in SNDDMA_Init()
99 info.play.channels = 2; in SNDDMA_Init()
100 info.play.precision = 16; in SNDDMA_Init()
103 info.play.encoding = AUDIO_ENCODING_LINEAR; in SNDDMA_Init()
104 info.play.sample_rate = 11025; in SNDDMA_Init()
105 info.play.channels = 1; in SNDDMA_Init()
106 info.play.precision = 16; in SNDDMA_Init()
145 return ((info.play.samples*shm->channels) % shm->samples); in SNDDMA_GetDMAPos()
161 return info.play.samples; in SNDDMA_GetSamples()
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/
H A Dgui_inv.cpp57 _GP(play).inv_numinline = ColCount; in Draw()
58 _GP(play).inv_numdisp = RowCount * ColCount; in Draw()
59 _GP(play).obsolete_inv_numorder = _G(charextra)[_GP(game).playercharacter].invorder_count; in Draw()
62 if (_GP(play).inv_top) in Draw()
63 _GP(play).inv_backwards_compatibility = 1; in Draw()
64 if (_GP(play).inv_backwards_compatibility) in Draw()
65 TopItem = _GP(play).inv_top; in Draw()
89 _GP(play).inventory_greys_out == 1) { in Draw()
/dports/textproc/fop/fop-2.6/fop-core/src/main/java/org/apache/fop/fo/flow/table/
H A DVariableColRowGroupBuilder.java50 void play(RowGroupBuilder rowGroupBuilder) throws ValidationException; in play() method
59 public void play(RowGroupBuilder rowGroupBuilder) { in addTableCell()
68 public void play(RowGroupBuilder rowGroupBuilder) { in startTableRow()
77 public void play(RowGroupBuilder rowGroupBuilder) { in endTableRow()
86 public void play(RowGroupBuilder rowGroupBuilder) { in endRow()
95 public void play(RowGroupBuilder rowGroupBuilder) { in startTablePart()
105 public void play(RowGroupBuilder rowGroupBuilder) throws ValidationException { in endTablePart()
115 ((Event) event).play(delegate); in endTable()
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/
H A Droom.cpp81 extern GameState play;
294 play.bg_frame=0; in unload_old_room()
295 play.bg_frame_locked=0; in unload_old_room()
296 play.offsets_locked=0; in unload_old_room()
301 play.raw_modified[ff] = 0; in unload_old_room()
415 play.room_changes ++; in load_new_room()
464 play.bg_anim_delay = play.anim_background_speed; in load_new_room()
548 gfxDriver->SetRenderOffset(play.viewport.Left, play.viewport.Top); in load_new_room()
808 play.entered_edge = -1; in load_new_room()
823 play.entered_edge = 3; in load_new_room()
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/dports/audio/sc3-plugins/sc3-plugins-Version-3.9.0/source/AntiAliasingOscillators/sc/HelpSource/Classes/
H A DDPW3Tri.schelp22 { DPW3Tri.ar(XLine.kr(2000, 20, 10)) }.play;
25 { DPW3Tri.ar(MouseX.kr(200,12000,'exponential')) }.play;
28 {LFTri.ar(MouseX.kr(200,12000,'exponential'))}.play
32 { Mix(DPW3Tri.ar(Array.rand(10,50,5000))*0.1) }.play;
34 { Mix(LFTri.ar(Array.rand(10,50,5000))*0.1) }.play;
38 {Integrator.ar(Pulse.ar(MouseX.kr(440,8800),0.5),0.99)}.play
41 {HPZ1.ar(2.0*DPW3Tri.ar(MouseX.kr(440,8800)))}.play
44 {Pulse.ar(MouseX.kr(440,8800),0.5)}.play
/dports/games/freedoko/FreeDoko_0.7.19/src/sound/
H A Dsound.cpp554 Sound::play(Type const type) in play() function in Sound
602 this->play(Type::cards_distributed); in game_cards_distributed()
674 this->play(Type::no_winner); in game_finish()
697 this->play(bridegroom, Type::marriage); in marriage()
708 this->play(genscher, Type::genscher); in genscher()
723 this->play(player, "poverty: " in poverty_shift()
726 this->play(player, Type::poverty); in poverty_shift()
737 this->play(player, Type::poverty_denied); in poverty_take_denied()
752 this->play(player, "poverty accepted: " in poverty_take_accepted()
782 this->play(player, Type::swines); in swines_announced()
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/dports/emulators/vice/vice-3.5/src/sounddrv/
H A Dsoundsun.c129 info.play.sample_rate = *speed; in sun_init()
130 info.play.channels = *channels; in sun_init()
131 info.play.precision = 16; in sun_init()
132 info.play.encoding = AUDIO_ENCODING_LINEAR; in sun_init()
136 info.play.sample_rate = 8000; in sun_init()
137 info.play.channels = 1; in sun_init()
138 info.play.precision = 8; in sun_init()
139 info.play.encoding = AUDIO_ENCODING_ULAW; in sun_init()
206 return sun_bufsize - info.play.seek / size; in sun_bufferspace()
208 return sun_bufsize - (sun_written - info.play.samples); in sun_bufferspace()
/dports/games/tomenet/tomenet-4.6.0/src/world/
H A Dplay.c53 spk.d.play.silent = 1; in send_rplay()
56 spk.d.play.id = c_pl->id; in send_rplay()
57 spk.d.play.server = c_pl->server; in send_rplay()
58 strncpy(spk.d.play.name, c_pl->name, 30); in send_rplay()
88 if (wpk->type == WP_NPLAYER && !wpk->d.play.server) return; in add_rplayer()
93 if (c_pl->server == wpk->d.play.server && !(strcmp(c_pl->name, wpk->d.play.name))) { in add_rplayer()
104 n_pl->id = wpk->d.play.id; in add_rplayer()
105 n_pl->server = wpk->d.play.server; in add_rplayer()
106 strncpy(n_pl->name, wpk->d.play.name, 30); in add_rplayer()
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/sounddrv/
H A Dsoundsun.c129 info.play.sample_rate = *speed; in sun_init()
130 info.play.channels = *channels; in sun_init()
131 info.play.precision = 16; in sun_init()
132 info.play.encoding = AUDIO_ENCODING_LINEAR; in sun_init()
136 info.play.sample_rate = 8000; in sun_init()
137 info.play.channels = 1; in sun_init()
138 info.play.precision = 8; in sun_init()
139 info.play.encoding = AUDIO_ENCODING_ULAW; in sun_init()
206 return sun_bufsize - info.play.seek / size; in sun_bufferspace()
208 return sun_bufsize - (sun_written - info.play.samples); in sun_bufferspace()
/dports/emulators/yuzu/yuzu-0b47f7a46/externals/cubeb/src/
H A Dcubeb_oss.c124 struct oss_stream play; member
694 close(s->play.fd); in oss_stream_destroy()
699 free(s->play.buf); in oss_stream_destroy()
770 if ((n = write(s->play.fd, (uint8_t *)s->play.buf + write_ofs, rem)) < 0) { in oss_put_play_frames()
794 pfd.fd = s->play.fd; in oss_wait_playfd_for_space()
864 oss_float_to_linear32(s->play.buf, s->play.info.channels * got, vol); in oss_audio_loop()
1034 strlcpy(s->play.name, output_device, sizeof(s->play.name)); in oss_stream_init()
1036 strlcpy(s->play.name, defdsp, sizeof(s->play.name)); in oss_stream_init()
1084 if ((s->play.fd = open(s->play.name, O_WRONLY)) == -1) { in oss_stream_init()
1097 s->play.frame_size = s->play.info.channels * (s->play.info.precision / 8); in oss_stream_init()
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/dports/www/firefox/firefox-99.0/third_party/rust/cubeb-sys/libcubeb/src/
H A Dcubeb_oss.c124 struct oss_stream play; member
694 close(s->play.fd); in oss_stream_destroy()
699 free(s->play.buf); in oss_stream_destroy()
770 if ((n = write(s->play.fd, (uint8_t *)s->play.buf + write_ofs, rem)) < 0) { in oss_put_play_frames()
794 pfd.fd = s->play.fd; in oss_wait_playfd_for_space()
864 oss_float_to_linear32(s->play.buf, s->play.info.channels * got, vol); in oss_audio_loop()
1034 strlcpy(s->play.name, output_device, sizeof(s->play.name)); in oss_stream_init()
1036 strlcpy(s->play.name, defdsp, sizeof(s->play.name)); in oss_stream_init()
1084 if ((s->play.fd = open(s->play.name, O_WRONLY)) == -1) { in oss_stream_init()
1097 s->play.frame_size = s->play.info.channels * (s->play.info.precision / 8); in oss_stream_init()
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