/dports/games/violetland/violetland-0.5/src/game/ |
H A D | MusicManager.cpp | 17 play(); in process() 22 play("03.ogg", afterPause); in process() 24 play("05.ogg", afterPause); in process() 26 play("02.ogg", afterPause); in process() 28 play("01.ogg", afterPause); in process() 32 void violetland::MusicManager::play() { in play() function in violetland::MusicManager 33 play(DEFAULT, false); in play() 36 void violetland::MusicManager::play(std::string name, bool now) { in play() function in violetland::MusicManager
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/dports/math/cppad/CppAD-20210000.8/include/cppad/local/subgraph/ |
H A D | info.hpp | 128 bool check_map_user_op(const player<Base>* play) const in check_map_user_op() 134 { OpCode op = play->GetOp(i_op); in check_map_user_op() 138 op = play->GetOp(++i_op); in check_map_user_op() 144 op = play->GetOp(++i_op); in check_map_user_op() 267 void set_map_user_op(const player<Base>* play) in set_map_user_op() argument 270 CPPAD_ASSERT_UNKNOWN( n_op_ == play->num_op_rec() ); in set_map_user_op() 279 OpCode op = play->GetOp(i_op); in set_map_user_op() 290 op = play->GetOp(++i_op); in set_map_user_op() 297 op = play->GetOp(++i_op); in set_map_user_op() 309 const play::const_random_iterator<Addr>& random_itr , [all …]
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H A D | sparsity.hpp | 91 player<Base>* play , in subgraph_sparsity() argument 100 play->template setup_random<Addr>(); in subgraph_sparsity() 101 local::play::const_random_iterator<Addr> random_itr = in subgraph_sparsity() 102 play->template get_random<Addr>(); in subgraph_sparsity() 125 sub_info.set_map_user_op(play); in subgraph_sparsity() 127 { CPPAD_ASSERT_UNKNOWN( sub_info.check_map_user_op(play) ); in subgraph_sparsity() 130 sub_info.map_user_op().size() == play->num_op_rec() in subgraph_sparsity() 140 sub_info.in_subgraph().size() == play->num_op_rec() in subgraph_sparsity() 166 OpCode op = play->GetOp(i_op); in subgraph_sparsity()
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/dports/audio/supercollider/SuperCollider-3.11.0-Source/examples/demonstrations/ |
H A D | SC2-examples_1.scd | 8 }.play) 14 play({ 27 }.play) 40 play({ 45 play({ 53 play({ 80 play({ 121 }.play; 142 }.play; 176 play({ [all …]
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/dports/audio/madplay/madplay-0.15.2b/ |
H A D | audio_esd.c | 129 int play(struct audio_play *play) in play() argument 134 len = audio_pcm(data, play->nsamples, play->samples[0], play->samples[1], in play() 135 play->mode, play->stats); in play() 169 return play(&control->play); in audio_esd()
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H A D | audio_qnx.c | 157 int play(struct audio_play *play) in play() function 163 audio_pcm_s16le(data, play->nsamples, in play() 164 play->samples[0], play->samples[1], play->mode, play->stats); in play() 166 total_bytes = (play->samples[1] ? 4 : 2) * play->nsamples; in play() 225 return play(&control->play); in audio_qnx()
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H A D | audio_empeg.c | 145 int play(struct audio_play *play) in play() argument 150 len = audio_pcm_s16le(data, play->nsamples, in play() 151 play->samples[0], play->samples[1], in play() 152 play->mode, play->stats); in play() 191 return play(&control->play); in audio_empeg()
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/dports/editors/libreoffice6/libreoffice-6.4.7.2/sw/sdi/ |
H A D | _listsh.sdi | 21 FN_NUM_BULLET_DOWN // status(final|play) 28 FN_NUM_BULLET_NEXT // status(final|play) 35 FN_NUM_BULLET_NONUM // status(final|play) 42 FN_NUM_BULLET_OFF // status(final|play) 49 FN_NUM_BULLET_OUTLINE_DOWN // status(final|play) 56 FN_NUM_BULLET_OUTLINE_MOVEDOWN // status(final|play) 63 FN_NUM_BULLET_OUTLINE_MOVEUP // status(final|play) 70 FN_NUM_BULLET_OUTLINE_UP // status(final|play) 77 FN_NUM_BULLET_PREV // status(final|play) 84 FN_NUM_BULLET_UP // status(final|play) [all …]
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/dports/multimedia/qt5-multimedia/kde-qtmultimedia-5.15.2p3/src/imports/audioengine/ |
H A D | qdeclarative_sound_p.h | 151 void play(); 152 void play(qreal gain); 153 void play(qreal gain, qreal pitch); 154 void play(const QVector3D& position); 155 void play(const QVector3D& position, const QVector3D& velocity); 156 void play(const QVector3D& position, const QVector3D& velocity, const QVector3D& direction); 157 void play(const QVector3D& position, qreal gain); 158 void play(const QVector3D& position, const QVector3D& velocity, qreal gain); 159 …void play(const QVector3D& position, const QVector3D& velocity, const QVector3D& direction, qreal … 160 void play(const QVector3D& position, qreal gain, qreal pitch); [all …]
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/script/ |
H A D | script.cpp | 49 extern GameState play; 113 play.stop_dialog_at_end = DIALOG_NONE; in run_dialog_request() 172 if (play.check_interaction_only) { in run_interaction_event() 173 play.check_interaction_only = 2; in run_interaction_event() 207 if (play.check_interaction_only) { in run_interaction_script() 208 play.check_interaction_only = 2; in run_interaction_script() 212 int room_was = play.room_changes; in run_interaction_script() 229 if (room_was != play.room_changes) in run_interaction_script() 404 play.roomscript_finished = 1; in post_script_cleanup() 572 if (play.usedinv == IPARAM1) { in run_interaction_commandlist() [all …]
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/dports/multimedia/totem/totem-3.38.2/src/ |
H A D | totem-video-thumbnailer.c | 76 GstElement *play; member 158 g_object_set (app->play, "uri", uri, NULL); in thumb_app_set_filename() 165 GstElement *play) in error_handler() argument 220 g_clear_object (&app->play); in thumb_app_cleanup() 228 bus = gst_element_get_bus (app->play); in thumb_app_set_error_handler() 306 bus = gst_element_get_bus (app->play); in thumb_app_start() 321 if (src == app->play) { in thumb_app_start() 383 GstElement *play; in thumb_app_setup_play() local 391 g_object_set (play, in thumb_app_setup_play() 397 app->play = play; in thumb_app_setup_play() [all …]
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/snd/ |
H A D | iremga20.cpp | 48 UINT32 play; member 93 play[i] = chip->channel[i].play; in iremga20_update() 103 if (play[0]) in iremga20_update() 109 play[0] = (pos[0] < end[0]); in iremga20_update() 111 if (play[1]) in iremga20_update() 117 play[1] = (pos[1] < end[1]); in iremga20_update() 119 if (play[2]) in iremga20_update() 125 play[2] = (pos[2] < end[2]); in iremga20_update() 127 if (play[3]) in iremga20_update() 159 chip->channel[i].play = play[i]; in iremga20_update() [all …]
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/snd/ |
H A D | iremga20.cpp | 48 UINT32 play; member 93 play[i] = chip->channel[i].play; in iremga20_update() 103 if (play[0]) in iremga20_update() 109 play[0] = (pos[0] < end[0]); in iremga20_update() 111 if (play[1]) in iremga20_update() 117 play[1] = (pos[1] < end[1]); in iremga20_update() 119 if (play[2]) in iremga20_update() 125 play[2] = (pos[2] < end[2]); in iremga20_update() 127 if (play[3]) in iremga20_update() 159 chip->channel[i].play = play[i]; in iremga20_update() [all …]
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/dports/math/SCIP/scip-7.0.3/src/cppad/local/subgraph/ |
H A D | sparsity.hpp | 84 const player<Base>* play , in subgraph_sparsity() argument 113 sub_info.set_map_user_op(play); in subgraph_sparsity() 115 { CPPAD_ASSERT_UNKNOWN( sub_info.check_map_user_op(play) ); in subgraph_sparsity() 118 sub_info.map_user_op().size() == play->num_op_rec() in subgraph_sparsity() 126 sub_info.init_rev(play, select_domain); in subgraph_sparsity() 128 sub_info.in_subgraph().size() == play->num_op_rec() in subgraph_sparsity() 147 play, dep_taddr, addr_t(i_dep), subgraph in subgraph_sparsity() 154 OpCode op = play->GetOp(i_op); in subgraph_sparsity() 166 CPPAD_ASSERT_UNKNOWN( play->var2op(i_var) == i_op ); in subgraph_sparsity()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | snd_sun.c | 97 info.play.encoding = AUDIO_ENCODING_LINEAR; in SNDDMA_Init() 98 info.play.sample_rate = 11025; in SNDDMA_Init() 99 info.play.channels = 2; in SNDDMA_Init() 100 info.play.precision = 16; in SNDDMA_Init() 103 info.play.encoding = AUDIO_ENCODING_LINEAR; in SNDDMA_Init() 104 info.play.sample_rate = 11025; in SNDDMA_Init() 105 info.play.channels = 1; in SNDDMA_Init() 106 info.play.precision = 16; in SNDDMA_Init() 145 return ((info.play.samples*shm->channels) % shm->samples); in SNDDMA_GetDMAPos() 161 return info.play.samples; in SNDDMA_GetSamples()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/ |
H A D | gui_inv.cpp | 57 _GP(play).inv_numinline = ColCount; in Draw() 58 _GP(play).inv_numdisp = RowCount * ColCount; in Draw() 59 _GP(play).obsolete_inv_numorder = _G(charextra)[_GP(game).playercharacter].invorder_count; in Draw() 62 if (_GP(play).inv_top) in Draw() 63 _GP(play).inv_backwards_compatibility = 1; in Draw() 64 if (_GP(play).inv_backwards_compatibility) in Draw() 65 TopItem = _GP(play).inv_top; in Draw() 89 _GP(play).inventory_greys_out == 1) { in Draw()
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/dports/textproc/fop/fop-2.6/fop-core/src/main/java/org/apache/fop/fo/flow/table/ |
H A D | VariableColRowGroupBuilder.java | 50 void play(RowGroupBuilder rowGroupBuilder) throws ValidationException; in play() method 59 public void play(RowGroupBuilder rowGroupBuilder) { in addTableCell() 68 public void play(RowGroupBuilder rowGroupBuilder) { in startTableRow() 77 public void play(RowGroupBuilder rowGroupBuilder) { in endTableRow() 86 public void play(RowGroupBuilder rowGroupBuilder) { in endRow() 95 public void play(RowGroupBuilder rowGroupBuilder) { in startTablePart() 105 public void play(RowGroupBuilder rowGroupBuilder) throws ValidationException { in endTablePart() 115 ((Event) event).play(delegate); in endTable()
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/ |
H A D | room.cpp | 81 extern GameState play; 294 play.bg_frame=0; in unload_old_room() 295 play.bg_frame_locked=0; in unload_old_room() 296 play.offsets_locked=0; in unload_old_room() 301 play.raw_modified[ff] = 0; in unload_old_room() 415 play.room_changes ++; in load_new_room() 464 play.bg_anim_delay = play.anim_background_speed; in load_new_room() 548 gfxDriver->SetRenderOffset(play.viewport.Left, play.viewport.Top); in load_new_room() 808 play.entered_edge = -1; in load_new_room() 823 play.entered_edge = 3; in load_new_room() [all …]
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/dports/audio/sc3-plugins/sc3-plugins-Version-3.9.0/source/AntiAliasingOscillators/sc/HelpSource/Classes/ |
H A D | DPW3Tri.schelp | 22 { DPW3Tri.ar(XLine.kr(2000, 20, 10)) }.play; 25 { DPW3Tri.ar(MouseX.kr(200,12000,'exponential')) }.play; 28 {LFTri.ar(MouseX.kr(200,12000,'exponential'))}.play 32 { Mix(DPW3Tri.ar(Array.rand(10,50,5000))*0.1) }.play; 34 { Mix(LFTri.ar(Array.rand(10,50,5000))*0.1) }.play; 38 {Integrator.ar(Pulse.ar(MouseX.kr(440,8800),0.5),0.99)}.play 41 {HPZ1.ar(2.0*DPW3Tri.ar(MouseX.kr(440,8800)))}.play 44 {Pulse.ar(MouseX.kr(440,8800),0.5)}.play
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/dports/games/freedoko/FreeDoko_0.7.19/src/sound/ |
H A D | sound.cpp | 554 Sound::play(Type const type) in play() function in Sound 602 this->play(Type::cards_distributed); in game_cards_distributed() 674 this->play(Type::no_winner); in game_finish() 697 this->play(bridegroom, Type::marriage); in marriage() 708 this->play(genscher, Type::genscher); in genscher() 723 this->play(player, "poverty: " in poverty_shift() 726 this->play(player, Type::poverty); in poverty_shift() 737 this->play(player, Type::poverty_denied); in poverty_take_denied() 752 this->play(player, "poverty accepted: " in poverty_take_accepted() 782 this->play(player, Type::swines); in swines_announced() [all …]
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/dports/emulators/vice/vice-3.5/src/sounddrv/ |
H A D | soundsun.c | 129 info.play.sample_rate = *speed; in sun_init() 130 info.play.channels = *channels; in sun_init() 131 info.play.precision = 16; in sun_init() 132 info.play.encoding = AUDIO_ENCODING_LINEAR; in sun_init() 136 info.play.sample_rate = 8000; in sun_init() 137 info.play.channels = 1; in sun_init() 138 info.play.precision = 8; in sun_init() 139 info.play.encoding = AUDIO_ENCODING_ULAW; in sun_init() 206 return sun_bufsize - info.play.seek / size; in sun_bufferspace() 208 return sun_bufsize - (sun_written - info.play.samples); in sun_bufferspace()
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/dports/games/tomenet/tomenet-4.6.0/src/world/ |
H A D | play.c | 53 spk.d.play.silent = 1; in send_rplay() 56 spk.d.play.id = c_pl->id; in send_rplay() 57 spk.d.play.server = c_pl->server; in send_rplay() 58 strncpy(spk.d.play.name, c_pl->name, 30); in send_rplay() 88 if (wpk->type == WP_NPLAYER && !wpk->d.play.server) return; in add_rplayer() 93 if (c_pl->server == wpk->d.play.server && !(strcmp(c_pl->name, wpk->d.play.name))) { in add_rplayer() 104 n_pl->id = wpk->d.play.id; in add_rplayer() 105 n_pl->server = wpk->d.play.server; in add_rplayer() 106 strncpy(n_pl->name, wpk->d.play.name, 30); in add_rplayer()
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/sounddrv/ |
H A D | soundsun.c | 129 info.play.sample_rate = *speed; in sun_init() 130 info.play.channels = *channels; in sun_init() 131 info.play.precision = 16; in sun_init() 132 info.play.encoding = AUDIO_ENCODING_LINEAR; in sun_init() 136 info.play.sample_rate = 8000; in sun_init() 137 info.play.channels = 1; in sun_init() 138 info.play.precision = 8; in sun_init() 139 info.play.encoding = AUDIO_ENCODING_ULAW; in sun_init() 206 return sun_bufsize - info.play.seek / size; in sun_bufferspace() 208 return sun_bufsize - (sun_written - info.play.samples); in sun_bufferspace()
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/dports/emulators/yuzu/yuzu-0b47f7a46/externals/cubeb/src/ |
H A D | cubeb_oss.c | 124 struct oss_stream play; member 694 close(s->play.fd); in oss_stream_destroy() 699 free(s->play.buf); in oss_stream_destroy() 770 if ((n = write(s->play.fd, (uint8_t *)s->play.buf + write_ofs, rem)) < 0) { in oss_put_play_frames() 794 pfd.fd = s->play.fd; in oss_wait_playfd_for_space() 864 oss_float_to_linear32(s->play.buf, s->play.info.channels * got, vol); in oss_audio_loop() 1034 strlcpy(s->play.name, output_device, sizeof(s->play.name)); in oss_stream_init() 1036 strlcpy(s->play.name, defdsp, sizeof(s->play.name)); in oss_stream_init() 1084 if ((s->play.fd = open(s->play.name, O_WRONLY)) == -1) { in oss_stream_init() 1097 s->play.frame_size = s->play.info.channels * (s->play.info.precision / 8); in oss_stream_init() [all …]
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/dports/www/firefox/firefox-99.0/third_party/rust/cubeb-sys/libcubeb/src/ |
H A D | cubeb_oss.c | 124 struct oss_stream play; member 694 close(s->play.fd); in oss_stream_destroy() 699 free(s->play.buf); in oss_stream_destroy() 770 if ((n = write(s->play.fd, (uint8_t *)s->play.buf + write_ofs, rem)) < 0) { in oss_put_play_frames() 794 pfd.fd = s->play.fd; in oss_wait_playfd_for_space() 864 oss_float_to_linear32(s->play.buf, s->play.info.channels * got, vol); in oss_audio_loop() 1034 strlcpy(s->play.name, output_device, sizeof(s->play.name)); in oss_stream_init() 1036 strlcpy(s->play.name, defdsp, sizeof(s->play.name)); in oss_stream_init() 1084 if ((s->play.fd = open(s->play.name, O_WRONLY)) == -1) { in oss_stream_init() 1097 s->play.frame_size = s->play.info.channels * (s->play.info.precision / 8); in oss_stream_init() [all …]
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