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Searched refs:FRAME_taunt01 (Results 1 – 25 of 109) sorted by path

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/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dg_cmds.c792 ent->s.frame = FRAME_taunt01-1; in Cmd_Wave_f()
H A Dm_player.h119 #define FRAME_taunt01 95 macro
H A Dp_client.c370 attacker->s.frame = FRAME_taunt01-1; in ClientObituary()
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_cmds.c792 ent->s.frame = FRAME_taunt01-1; in Cmd_Wave_f()
H A Dm_player.h119 #define FRAME_taunt01 95 macro
H A Dp_client.c370 attacker->s.frame = FRAME_taunt01-1; in ClientObituary()
/dports/games/egl/egl-0.3.1_9/game/
H A Dg_cmds.c765 ent->s.frame = FRAME_taunt01-1; in Cmd_Wave_f()
H A Dm_actor.c220 mmove_t actor_move_taunt = {FRAME_taunt01, FRAME_taunt17, actor_frames_taunt, actor_run};
H A Dm_actor.h258 #define FRAME_taunt01 234 macro
H A Dm_player.h119 #define FRAME_taunt01 95 macro
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_cmds.c833 ent->s.frame = FRAME_taunt01-1; in Cmd_Wave_f()
H A Dm_player.h119 #define FRAME_taunt01 95 macro
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_cmds.c765 ent->s.frame = FRAME_taunt01-1; in Cmd_Wave_f()
H A Dm_actor.c220 mmove_t actor_move_taunt = {FRAME_taunt01, FRAME_taunt17, actor_frames_taunt, actor_run};
H A Dm_actor.h258 #define FRAME_taunt01 234 macro
H A Dm_player.h119 #define FRAME_taunt01 95 macro
/dports/games/q2pro/q2pro/game/
H A Dg_cmds.c769 ent->s.frame = FRAME_taunt01-1; in Cmd_Wave_f()
H A Dm_actor.c220 mmove_t actor_move_taunt = {FRAME_taunt01, FRAME_taunt17, actor_frames_taunt, actor_run};
H A Dm_actor.h258 #define FRAME_taunt01 234 macro
H A Dm_player.h119 #define FRAME_taunt01 95 macro
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dbot.c350 bot->s.frame = FRAME_taunt01-1; in bTaunt()
H A Dg_cmds.c875 ent->s.frame = FRAME_taunt01-1; in Cmd_Wave_f()
H A Dm_player.h100 #define FRAME_taunt01 95 macro
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_cmds.c833 ent->s.frame = FRAME_taunt01-1; in Cmd_Wave_f()
H A Dm_player.h119 #define FRAME_taunt01 95 macro

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