/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | glext.h | 1038 #define GL_COLOR_ATTACHMENT10 0x8CEA macro
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | framebuffer_object.py | 16 GL_COLOR_ATTACHMENT10=_C('GL_COLOR_ATTACHMENT10',0x8CEA) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_3_0.py | 34 GL_COLOR_ATTACHMENT10=_C('GL_COLOR_ATTACHMENT10',0x8CEA) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES3/VERSION/ |
H A D | GLES3_3_0.py | 27 GL_COLOR_ATTACHMENT10=_C('GL_COLOR_ATTACHMENT10',0x8CEA) variable
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/dports/games/criticalmass/CriticalMass-1.5/utilsgl/ |
H A D | GLee.h | 5289 #define GL_COLOR_ATTACHMENT10 0x8CEA macro
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_framebuffer_object.java | 120 int GL_COLOR_ATTACHMENT10 = 0x8CEA; field
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H A D | GL30.java | 493 int GL_COLOR_ATTACHMENT10 = 0x8CEA; field
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengles/ |
H A D | GLES30.java | 222 int GL_COLOR_ATTACHMENT10 = 0x8CEA; field
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | glext.h | 1038 #define GL_COLOR_ATTACHMENT10 0x8CEA macro
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/dports/games/darkplaces/darkplaces/ |
H A D | glquake.h | 572 #define GL_COLOR_ATTACHMENT10 0x8CEA macro
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | glext.h | 1447 #define GL_COLOR_ATTACHMENT10 0x8CEA macro
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/dports/devel/love08/love-0.8.0/src/modules/graphics/opengl/ |
H A D | GLee.h | 3733 #define GL_COLOR_ATTACHMENT10 0x8CEA macro
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/dports/devel/love07/love-HEAD/src/modules/graphics/opengl/ |
H A D | GLee.h | 3733 #define GL_COLOR_ATTACHMENT10 0x8CEA macro
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/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/External/include/GL/ |
H A D | glext.h | 1271 #define GL_COLOR_ATTACHMENT10 0x8CEA macro
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/external/glew-2.1.0/include/GL/ |
H A D | glew.h | 4828 #define GL_COLOR_ATTACHMENT10 0x8CEA macro
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/dports/cad/openctm/OpenCTM-1.0.3/tools/glew/GL/ |
H A D | glew.h | 2672 #define GL_COLOR_ATTACHMENT10 0x8CEA macro
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/dports/audio/fasttracker2/ft2-clone-1.49/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl_glext.h | 1046 #define GL_COLOR_ATTACHMENT10 0x8CEA macro
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/dports/audio/fasttracker2/ft2-clone-1.49/vs2019_project/ft2-clone/sdl/include/SDL2/ |
H A D | SDL_opengl_glext.h | 1046 #define GL_COLOR_ATTACHMENT10 0x8CEA macro
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/dports/mail/thunderbird/thunderbird-91.8.0/third_party/rust/glslopt/glsl-optimizer/include/GL/ |
H A D | glext.h | 1039 #define GL_COLOR_ATTACHMENT10 0x8CEA macro
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/gl/ |
H A D | GLDebugUtils.cpp | 42 HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT10); in GLenumToStr()
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/angle/checkout/include/GLES3/ |
H A D | gl3.h | 833 #define GL_COLOR_ATTACHMENT10 0x8CEA macro
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H A D | gl31.h | 833 #define GL_COLOR_ATTACHMENT10 0x8CEA macro
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H A D | gl32.h | 833 #define GL_COLOR_ATTACHMENT10 0x8CEA macro
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 497 #define GL_COLOR_ATTACHMENT10 0x8CEA macro
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/main/ |
H A D | fbobject.c | 5252 case GL_COLOR_ATTACHMENT10: in invalidate_framebuffer_storage() 5300 case GL_COLOR_ATTACHMENT10: in get_fb_attachment()
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