/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/ |
H A D | vtxarray.c | 362 case GL_T2F_C3F_V3F: in qfgl_InterleavedArrays() 391 case GL_T2F_C3F_V3F: in qfgl_InterleavedArrays() 416 case GL_T2F_C3F_V3F: in qfgl_InterleavedArrays() 457 case GL_T2F_C3F_V3F: in qfgl_InterleavedArrays()
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 480 #ifndef GL_T2F_C3F_V3F 481 #define GL_T2F_C3F_V3F 0x2A2A macro
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/ |
H A D | defines.h | 105 #define GL_T2F_C3F_V3F 0x2A2A macro
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/dports/games/gracer/gracer-0.1.5/src/ |
H A D | glhash.h | 65 {"t2f_c3f_v3f", GL_T2F_C3F_V3F},
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_1.py | 89 GL_T2F_C3F_V3F=_C('GL_T2F_C3F_V3F',0x2A2A) variable
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 116 #define GL_T2F_C3F_V3F 0x2A2A macro
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/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 116 #define GL_T2F_C3F_V3F 0x2A2A macro
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 116 #define GL_T2F_C3F_V3F 0x2A2A macro
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/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 116 #define GL_T2F_C3F_V3F 0x2A2A macro
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 116 #define GL_T2F_C3F_V3F 0x2A2A macro
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/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 116 #define GL_T2F_C3F_V3F 0x2A2A macro
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 116 #define GL_T2F_C3F_V3F 0x2A2A macro
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 116 #define GL_T2F_C3F_V3F 0x2A2A macro
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 116 #define GL_T2F_C3F_V3F 0x2A2A macro
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 116 #define GL_T2F_C3F_V3F 0x2A2A macro
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/dports/x11/xscreensaver/xscreensaver-5.44/jwxyz/ |
H A D | jwzglesI.h | 87 # define GL_T2F_C3F_V3F 0x2A2A macro
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | jwzglesI.h | 91 # define GL_T2F_C3F_V3F 0x2A2A macro
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/src/gl/ |
H A D | gl.c | 308 GL_T2F_C3F_V3F: in glInterleavedArrays()
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/dports/lang/ypsilon/ypsilon-0.9.6-update3/sitelib/ |
H A D | gl.scm | 602 GL_T2F_C3F_V3F
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_1.py | 468 GL_T2F_C3F_V3F=_C('GL_T2F_C3F_V3F',0x2A2A) variable
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/dports/graphics/milton/milton-1.9.1/src/ |
H A D | gl_enums.inl | 67 #define GL_T2F_C3F_V3F 0x2A2A macro
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Graphic/ |
H A D | Models.cpp | 890 glInterleavedArrays(GL_T2F_C3F_V3F, 8 * sizeof(GLfloat), &vArray[0]); in draw() 913 glInterleavedArrays(GL_T2F_C3F_V3F, 8 * sizeof(GLfloat), &vArray[0]); in drawdifftex()
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/dports/graphics/gauche-gl/Gauche-gl-0.6/src/ |
H A D | extract-abi.scm | 138 (GL_T2F_C3F_V3F . #x2A2A)
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/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/ |
H A D | gltypes.h | 139 #define GL_T2F_C3F_V3F 0x2A2A macro
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/dports/lang/racket/racket-8.3/share/pkgs/sgl/scribblings/ |
H A D | gl.scrbl | 701 GL_T2F_C3F_V3F
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