/dports/games/omega/omega/ |
H A D | defs.h | 1124 #define INCUBUS (ML4+6) macro
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/dports/net/gnu-dico/dico-2.10/modules/stratall/tests/ |
H A D | testsuite.at | 459 dev "INCUBUS"
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/dports/net/gnu-dico/dico-2.10/examples/ |
H A D | devdict.out | 4939 ** INCUBUS 4941 INCUBUS, n. One of a race of highly improper demons who, though
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/dports/games/barony/Barony-3.3.7/src/ |
H A D | stat_shared.cpp | 566 case (1000 + INCUBUS): in setDefaultMonsterStats() 567 stats->type = INCUBUS; in setDefaultMonsterStats()
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H A D | actarrow.cpp | 415 case INCUBUS: in actArrow()
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H A D | actmonster.cpp | 413 case INCUBUS: in summonMonster() 415 entity->focalx = limbs[INCUBUS][0][0]; // 0 in summonMonster() 416 entity->focaly = limbs[INCUBUS][0][1]; // 0 in summonMonster() 763 if ( race == INCUBUS || race == SUCCUBUS ) in makeFollower() 1626 case INCUBUS: in actMonster() 2644 case INCUBUS: in actMonster() 2939 case INCUBUS: in actMonster() 7228 else if ( myStats->type == INCUBUS ) in actMonster() 8252 case INCUBUS: in handleMonsterSpecialAttack() 8412 case INCUBUS: in handleMonsterSpecialAttack() [all …]
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H A D | entity.cpp | 699 case INCUBUS: in killedByMonsterObituary() 12046 case INCUBUS: in setBootSprite() 15009 case INCUBUS: in monsterWantsItem() 16943 case INCUBUS: in setHelmetLimbOffset() 16979 case INCUBUS: in setHelmetLimbOffset() 17074 case INCUBUS: in setHelmetLimbOffset() 17118 case INCUBUS: in setHelmetLimbOffset() 17170 case INCUBUS: in setHelmetLimbOffset() 17956 case INCUBUS: in setHumanoidLimbOffset() 18293 case INCUBUS: in handleHumanoidShieldLimb() [all …]
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H A D | entity.hpp | 807 case INCUBUS: in chooseWeapon()
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H A D | stat_editor.hpp | 51 INCUBUS, enumerator
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H A D | actfountain.cpp | 236 creature = INCUBUS; in actFountain() 261 if ( creature == INCUBUS ) in actFountain() 285 spawnedMonster = summonMonster(INCUBUS, my->x, my->y); in actFountain() 302 spawnedMonster = summonMonster(INCUBUS, my->x, my->y); in actFountain()
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H A D | acthudweapon.cpp | 184 case INCUBUS: in actHudArm()
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H A D | actplayer.cpp | 2577 case INCUBUS: in actPlayer() 3385 else if ( playerRace == INCUBUS ) in actPlayer() 4914 if ( playerRace == INCUBUS || playerRace == SUCCUBUS ) in actPlayer() 4929 if ( playerRace == INCUBUS || playerRace == SUCCUBUS ) in actPlayer() 5423 case INCUBUS: in actPlayer() 6072 return INCUBUS; in getMonsterFromPlayerRace() 6168 case INCUBUS: in setDefaultPlayerModel() 6252 case INCUBUS: in setDefaultPlayerModel() 6329 case INCUBUS: in setDefaultPlayerModel() 6399 case INCUBUS: in setDefaultPlayerModel() [all …]
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H A D | maps.cpp | 188 return INCUBUS; in monsterCurve() 244 return INCUBUS; in monsterCurve() 284 return INCUBUS; in monsterCurve() 312 return INCUBUS; in monsterCurve() 3296 monsterType = INCUBUS; in assignActions() 3592 case INCUBUS: in assignActions() 3594 entity->focalx = limbs[INCUBUS][0][0]; // 0 in assignActions() 3595 entity->focaly = limbs[INCUBUS][0][1]; // 0 in assignActions() 3596 entity->focalz = limbs[INCUBUS][0][2]; // -1.5 in assignActions()
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H A D | entity_shared.cpp | 1227 case INCUBUS: in canWearEquip()
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H A D | monster.hpp | 40 INCUBUS, enumerator
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H A D | monster_incubus.cpp | 328 entity->focalx = limbs[INCUBUS][1][0]; // 0 in initIncubus() 329 entity->focaly = limbs[INCUBUS][1][1]; // 0 in initIncubus() 330 entity->focalz = limbs[INCUBUS][1][2]; // 0 in initIncubus() 347 entity->focalx = limbs[INCUBUS][2][0]; // 1 in initIncubus() 348 entity->focaly = limbs[INCUBUS][2][1]; // 0 in initIncubus() 423 entity->focalx = limbs[INCUBUS][6][0]; // in initIncubus() 424 entity->focaly = limbs[INCUBUS][6][1]; // in initIncubus() 425 entity->focalz = limbs[INCUBUS][6][2]; // in initIncubus() 443 entity->focalx = limbs[INCUBUS][7][0]; // in initIncubus() 444 entity->focaly = limbs[INCUBUS][7][1]; // in initIncubus() [all …]
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H A D | monster_shared.cpp | 120 case INCUBUS: in initMonster() 275 return INCUBUS; in getMonsterTypeFromSprite()
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H A D | scores.cpp | 3669 …if ( stats[clientnum]->appearance == 0 && (stats[clientnum]->type == INCUBUS || stats[clientnum]->… in updateGameplayStatisticsInMainLoop() 5235 case INCUBUS: in getIndexForDeathType()
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H A D | collision.cpp | 288 case INCUBUS: in entityClicked()
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H A D | game.cpp | 816 …stats[c]->type == SUCCUBUS && (followerStats->type == SUCCUBUS || followerStats->type == INCUBUS) ) in gameLogic()
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H A D | items.cpp | 1392 if ( monsterStats->type == INCUBUS ) in dropItemMonster() 1426 || monsterStats->type == INCUBUS in dropItemMonster() 1439 if ( monsterStats->type == INCUBUS && itemCategory(item) == POTION ) in dropItemMonster() 1521 if (monsterStats->type == INCUBUS || monsterStats->type == SUCCUBUS ) in dropItemMonster() 3116 …if ( wielder->type == INCUBUS && wielder->playerRace == 0 && !strncmp(wielder->name, "inner demon"… in weaponGetAttack() 4454 if ( wielder->type == SUCCUBUS || wielder->type == INCUBUS ) in shouldInvertEquipmentBeatitude()
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/dports/games/barony/Barony-3.3.7/src/magic/ |
H A D | actmagic.cpp | 4249 if ( myStats->type == INCUBUS ) in actParticleSapCenter()
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H A D | magic.cpp | 884 … || (hitstats->type == INCUBUS && !strncmp(hitstats->name, "inner demon", strlen("inner demon")))) in spellEffectStealWeapon() 1280 case INCUBUS: in spellEffectCharmMonster() 1333 if ( casterStats->type == INCUBUS || casterStats->type == SUCCUBUS ) in spellEffectCharmMonster() 1335 if ( hitstats->type == DEMON || hitstats->type == INCUBUS in spellEffectCharmMonster() 1392 … || (hitstats->type == INCUBUS && !strncmp(hitstats->name, "inner demon", strlen("inner demon")))) in spellEffectCharmMonster() 1627 …|| (targetStats->type == INCUBUS && !strncmp(targetStats->name, "inner demon", strlen("inner demon… in spellEffectPolymorph() 2623 if ( hitstats->type == INCUBUS || hitstats->type == SUCCUBUS in spellEffectDemonIllusion() 2626 … || (hitstats->type == INCUBUS && !strncmp(hitstats->name, "inner demon", strlen("inner demon"))) ) in spellEffectDemonIllusion() 2698 Entity* monster = summonMonster(INCUBUS, tx * 16.0 + 8, ty * 16.0 + 8, true); in spellEffectDemonIllusion()
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H A D | act_HandMagic.cpp | 295 case INCUBUS: in actLeftHandMagic() 647 case INCUBUS: in actRightHandMagic()
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/dports/games/barony/Barony-3.3.7/src/interface/ |
H A D | interface.cpp | 2697 case INCUBUS: in optionDisabledForCreature() 3136 case INCUBUS: in allowedInteractItems()
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