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Searched refs:KeyboardUp (Results 1 – 25 of 43) sorted by relevance

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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Testbed/Framework/
H A DMain.cpp240 static void KeyboardUp(unsigned char key, int x, int y) in KeyboardUp() function
247 test->KeyboardUp(key); in KeyboardUp()
382 glutKeyboardUpFunc(KeyboardUp); in main()
H A DTest.h141 virtual void KeyboardUp(unsigned char key) { B2_NOT_USED(key); } in KeyboardUp() function
/dports/graphics/py-box2d-py/box2d-py-2.3.8/examples/backends/
H A Dsimple_framework.py152 self.KeyboardUp(event.key)
200 def KeyboardUp(self, key): member in SimpleFramework
H A Dpygame_framework.py407 self.KeyboardUp(key)
473 def KeyboardUp(self, key): member in PygameFramework
H A Dpyglet_framework.py622 self.KeyboardUp(key)
692 def KeyboardUp(self, key): member in PygletFramework
/dports/graphics/py-box2d-py/box2d-py-2.3.8/examples/
H A Dtop_down_car.py262 def KeyboardUp(self, key): member in TopDownCar
267 super(TopDownCar, self).KeyboardUp(key)
H A Dpinball.py94 def KeyboardUp(self, key): member in Pinball
/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/display/
H A Ddisplay.h141 void KeyboardUp(unsigned char key, int x, int y);
/dports/devel/juce/JUCE-f37e9a1/examples/Assets/Box2DTests/
H A DPinball.h147 void KeyboardUp(unsigned char key) in KeyboardUp() function
/dports/devel/juce/JUCE-f37e9a1/examples/DemoRunner/Builds/Android/app/src/main/assets/Box2DTests/
H A DPinball.h147 void KeyboardUp(unsigned char key) in KeyboardUp() function
/dports/misc/box2d/box2d-2.4.1/testbed/
H A Dtest.h91 virtual void KeyboardUp(int key) { B2_NOT_USED(key); } in KeyboardUp() function
/dports/misc/box2d/box2d-2.4.1/testbed/tests/
H A Dpinball.cpp149 void KeyboardUp(int key) override in KeyboardUp() function in Pinball
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Testbed/Tests/
H A DPinball.h147 void KeyboardUp(unsigned char key) in KeyboardUp() function
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Testbed/Tests/
H A DPinball.h146 void KeyboardUp(int key) in KeyboardUp() function
/dports/lang/io-devel/io-9bfac31d/extras/win32vc2005/freeglut-2.2.0/src/
H A Dfreeglut_callbacks.c163 SET_CALLBACK( KeyboardUp ); in glutKeyboardUpFunc()
H A Dfreeglut_main.c925 keyboard_cb = FETCH_WCB( *window, KeyboardUp ); in glutMainLoopEvent()
1681 INVOKE_WCB( *window, KeyboardUp, in fgWindowProc()
1696 INVOKE_WCB( *window, KeyboardUp, in fgWindowProc()
/dports/graphics/freeglut/freeglut-3.2.1/src/wayland/
H A Dfg_input_devices_wl.c93 keyboard_cb = (FGCBKeyboardUC)( FETCH_WCB( *window, KeyboardUp )); in fghKeyboardInterpretKeysym()
95 keyboard_ud = FETCH_USER_DATA_WCB( *window, KeyboardUp ); in fghKeyboardInterpretKeysym()
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Testbed/Framework/
H A DTest.h150 virtual void KeyboardUp(int key) { B2_NOT_USED(key); } in KeyboardUp() function
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/freeglut/
H A Dfreeglut_callbacks.c160 SET_CALLBACK( KeyboardUp ); in glutKeyboardUpFunc()
/dports/graphics/mupdf/mupdf-1.18.0-source/thirdparty/freeglut/src/
H A Dfg_callbacks.c129 IMPLEMENT_CALLBACK_FUNC(KeyboardUp) in IMPLEMENT_CALLBACK_FUNC()
/dports/devel/juce/JUCE-f37e9a1/examples/Utilities/
H A DBox2DDemo.h86 virtual void KeyboardUp (unsigned char /*key*/) {} in KeyboardUp() function
/dports/x11-toolkits/pangolin/Pangolin-0.6/src/display/
H A Ddisplay.cpp481 void KeyboardUp(unsigned char key, int x, int y) in KeyboardUp() function
499 KeyboardUp(key+128,x,y); in SpecialFuncUp()
/dports/graphics/freeglut/freeglut-3.2.1/src/
H A Dfg_callbacks.c130 IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_ARG3_USER(KeyboardUp,unsigned char,int,int) in IMPLEMENT_GLUT_CALLBACK_FUNC_ARG0_2NAME()
/dports/games/cake/cake_src/
H A Dmain.cpp94 void KeyboardUp(unsigned char key, int x, int y);
407 void KeyboardUp(unsigned char key, int x, int y) in KeyboardUp() function
892 glutKeyboardUpFunc(KeyboardUp); in main()
/dports/graphics/freeglut/freeglut-3.2.1/src/blackberry/
H A Dfg_main_blackberry.c560 … INVOKE_WCB(*window, KeyboardUp, (ascii, window->State.MouseX, window->State.MouseY)); in fgPlatformProcessSingleEvent()
694 … INVOKE_WCB(*window, KeyboardUp, (ESCAPE_BUTTON_KEY, window->State.MouseX, window->State.MouseY)); in fgPlatformProcessSingleEvent()

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