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Searched refs:M4D_EYEZ (Results 1 – 4 of 4) sorted by relevance

/dports/games/magiccube4d/magiccube4d-src-2_2/
H A DMagicCube.h44 #define M4D_EYEZ "M4D_EYEZ" macro
H A Denvironment17 M4D_EYEZ -- Position of the eye in 3-space, on the +Z axis.
H A DMachineX.cpp369 putenvFromString(M4D_EYEZ, app_res.eyez); in resourcesToEnvironment()
H A DPolymgr.cpp775 preferences.getRealProperty(M4D_EYEZ, EYEZ), in getFrame()