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Searched refs:M4D_NFRAMES_120 (Results 1 – 4 of 4) sorted by relevance

/dports/games/magiccube4d/magiccube4d-src-2_2/
H A Denvironment38 *M4D_NFRAMES_120 -- number of frames of animation for 120 degree turn
62 M4D_NFRAMES_120: nframes120
H A DMagicCube.h52 #define M4D_NFRAMES_120 "M4D_NFRAMES_120" macro
H A DMachineX.cpp365 putenvFromString(M4D_NFRAMES_120, app_res.nframes120); in resourcesToEnvironment()
H A DPolymgr.cpp107 nframes_120 = prefs.getIntProperty(M4D_NFRAMES_120, NFRAMES_120); in PolygonManager4D()