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Searched refs:M4D_NFRAMES_90 (Results 1 – 4 of 4) sorted by relevance

/dports/games/magiccube4d/magiccube4d-src-2_2/
H A Denvironment40 *M4D_NFRAMES_90 -- number of frames of animation for 90 degree turn
64 M4D_NFRAMES_90: nframes90
H A DMagicCube.h54 #define M4D_NFRAMES_90 "M4D_NFRAMES_90" macro
H A DMachineX.cpp367 putenvFromString(M4D_NFRAMES_90, app_res.nframes90); in resourcesToEnvironment()
H A DPolymgr.cpp106 nframes_90 = prefs.getIntProperty(M4D_NFRAMES_90, NFRAMES_90); in PolygonManager4D()