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Searched refs:M4D_TWIRL (Results 1 – 4 of 4) sorted by relevance

/dports/games/magiccube4d/magiccube4d-src-2_2/
H A DMagicCube.h66 #define M4D_TWIRL "M4D_TWIRL" macro
H A Denvironment46 M4D_TWIRL -- twirl (forward-backward position) of initial position
H A DMachineX.cpp372 putenvFromString(M4D_TWIRL, app_res.twirl); in resourcesToEnvironment()
H A DPolymgr.cpp103 twirl = DTOR(prefs.getRealProperty(M4D_TWIRL, TWIRL)); in PolygonManager4D()