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Searched refs:avg_depth (Results 1 – 7 of 7) sorted by relevance

/dports/games/crafty/crafty-25.2_1/
H A Dtest.c41 float avg_depth = 0.0; in Test() local
142 avg_depth += (float) iteration; in Test()
186 avg_depth / (right + wrong)); in Test()
232 float avg_depth = 0.0; in TestEPD() local
364 avg_depth += (float) iteration; in TestEPD()
410 Print(4095, "average search depth..............%12.1f\n", avg_depth / r); in TestEPD()
/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/cuda/io/include/pcl/cuda/io/
H A Dkinect_smoothing.h81 float clampToDisparityBounds (float avg_depth, float depth) in clampToDisparityBounds()
84 float avg_disparity = depth2disparity (avg_depth); in clampToDisparityBounds()
93 return avg_depth; in clampToDisparityBounds()
/dports/archivers/zip-ada/zip-ada/zip_lib/
H A Dzip.adb510 avg_depth: out Float
533 avg_depth:= 0.0;
535 avg_depth:= Float(sum_depth) / Float(total);
H A Dzip.ads207 avg_depth: out Float
/dports/math/chuffed/chuffed-e04bedd/chuffed/core/
H A Dconflict.cpp103 avg_depth += 0.01*(decisionLevel()-avg_depth); in analyze()
H A Dsat.h115 double avg_depth; variable
H A Dsat.cpp85 , avg_depth(100) in SAT()