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/dports/misc/vxl/vxl-3.3.2/core/vgui/tests/
H A Dtest_drawpix_speed.cxx57backbuffer->bits_per_pixel, backbuffer->red_mask, backbuffer->green_mask, backbuffer->blue_mask, 0… in fps_hermes()
74 backbuffer->data, in fps_hermes()
97backbuffer->bits_per_pixel, backbuffer->red_mask, backbuffer->green_mask, backbuffer->blue_mask, 0… in fps_hermes_grey()
115 backbuffer->data, in fps_hermes_grey()
303 XImage * backbuffer; in main() local
304 XMesaGetBackBuffer(mesabuf, &p, &backbuffer); in main()
416 XImage * backbuffer; in main() local
417 XMesaGetBackBuffer(mesabuf, &p, &backbuffer); in main()
421backbuffer->bits_per_pixel, backbuffer->red_mask, backbuffer->green_mask, backbuffer->blue_mask, 0… in main()
431 …Hermes_ClearerClear(clearer, backbuffer->data, 0, 0, 512, 512, backbuffer->bytes_per_line, 0, 0, 0… in main()
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/dports/misc/vxl/vxl-3.3.2/core/vgui/internals/
H A Dvgui_accelerate_x11.cxx119 XImage * backbuffer; in vgui_glClear() local
139 x_max = backbuffer->width; in vgui_glClear()
140 y_max = backbuffer->height; in vgui_glClear()
147backbuffer->bits_per_pixel, backbuffer->red_mask, backbuffer->green_mask, backbuffer->blue_mask, 0… in vgui_glClear()
219 XImage * backbuffer; in vgui_glDrawPixels() local
224backbuffer->bits_per_pixel, backbuffer->red_mask, backbuffer->green_mask, backbuffer->blue_mask, 0… in vgui_glDrawPixels()
422 XImage * backbuffer; in vgui_choose_cache_format() local
463 XImage * backbuffer; in vgui_copy_back_to_aux() local
465 int blit_size = backbuffer->bytes_per_line * backbuffer->height; in vgui_copy_back_to_aux()
499 XImage * backbuffer; in vgui_copy_aux_to_back() local
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/dports/devel/allegro5/allegro5-5.2.7.0/src/opengl/
H A Dogl_display.c41 if (ogl->backbuffer) { in _al_ogl_setup_gl()
197 ALLEGRO_BITMAP *backbuffer; in _al_ogl_create_backbuffer() local
235 if (!backbuffer) { in _al_ogl_create_backbuffer()
240 backbuffer->w = disp->w; in _al_ogl_create_backbuffer()
241 backbuffer->h = disp->h; in _al_ogl_create_backbuffer()
242 backbuffer->cl = 0; in _al_ogl_create_backbuffer()
243 backbuffer->ct = 0; in _al_ogl_create_backbuffer()
244 backbuffer->cr_excl = disp->w; in _al_ogl_create_backbuffer()
245 backbuffer->cb_excl = disp->h; in _al_ogl_create_backbuffer()
258 backbuffer->_display = disp; in _al_ogl_create_backbuffer()
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/dports/games/kevedit/kevedit-0.5.1/docs/
H A Dkbackbuf.hlp4 In KevEdit, the backbuffer is a valuable
22 select a slot in the backbuffer.
26 The backbuffer may be resized using
29 backbuffer, so this will prove useful.
31 but the backbuffer will scroll
44 into the backbuffer. Backbuffer locking
45 prevents the backbuffer from being
58 backbuffer as the cursor is moved. By
63 next to the backbuffer will indicate
68 force the backbuffer to stay the same
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H A Dkkeys.hlp18 copies it to the backbuffer.
21 backbuffer.
74 the backbuffer.
79 while cycling through the backbuffer.
91 p - Cycles through backbuffer
92 P - Cycles backward through backbuffer
93 a - Acquires tiles to the backbuffer
94 < - Reduces size of backbuffer
95 > - Increases size of backbuffer
96 / - Locks backbuffer
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/dports/emulators/vice/vice-3.5/src/arch/gtk3/
H A Ddirectx_renderer_impl.cc104 …ext->render_bitmap && (context->bitmap_width != backbuffer->width || context->bitmap_height != bac… in build_render_bitmap()
124 D2D1::SizeU(backbuffer->width, backbuffer->height), in build_render_bitmap()
133 context->bitmap_width = backbuffer->width; in build_render_bitmap()
223 backbuffer_t *backbuffer; in vice_directx_impl_async_render() local
251 if (backbuffer) { in vice_directx_impl_async_render()
252 build_render_bitmap(context, backbuffer); in vice_directx_impl_async_render()
259 if (backbuffer && context->render_bitmap) in vice_directx_impl_async_render()
262 D2D1_RECT_U bitmap_rect = D2D1::RectU(0, 0, backbuffer->width, backbuffer->height); in vice_directx_impl_async_render()
266 backbuffer->pixel_data, in vice_directx_impl_async_render()
267 backbuffer->width * 4); in vice_directx_impl_async_render()
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H A Drender_queue.c63 static void free_backbuffer(backbuffer_t *backbuffer) { in free_backbuffer() argument
64 lib_free(backbuffer->pixel_data); in free_backbuffer()
65 lib_free(backbuffer); in free_backbuffer()
152 void render_queue_enqueue_for_display(void *render_queue, backbuffer_t *backbuffer) in render_queue_enqueue_for_display() argument
160 …eue[(rq->render_queue_next + rq->render_queue_length) % RENDER_QUEUE_MAX_BACKBUFFERS] = backbuffer; in render_queue_enqueue_for_display()
194 void *backbuffer = rq->render_queue[rq->render_queue_next]; in render_queue_dequeue_for_display() local
200 return backbuffer; in render_queue_dequeue_for_display()
203 void render_queue_return_to_pool(void *render_queue, backbuffer_t *backbuffer) in render_queue_return_to_pool() argument
211 rq->backbuffer_stack[rq->backbuffer_stack_size] = backbuffer; in render_queue_return_to_pool()
H A Dopengl_renderer.c320 backbuffer_t *backbuffer; in vice_opengl_refresh_rect() local
335 if (!backbuffer) { in vice_opengl_refresh_rect()
340 backbuffer->width = context->emulated_width_next; in vice_opengl_refresh_rect()
341 backbuffer->height = context->emulated_height_next; in vice_opengl_refresh_rect()
346 …video_canvas_render(canvas, backbuffer->pixel_data, w, h, xs, ys, xi, yi, backbuffer->width * 4, 3… in vice_opengl_refresh_rect()
476 backbuffer_t *backbuffer; in render() local
517 if (backbuffer) { in render()
518 backbuffer_width = backbuffer->width; in render()
538 if (backbuffer) { in render()
600 if (backbuffer) { in render()
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/dports/games/vvvvvv/VVVVVV-cb3640e5/mobile_version/src/
H A DPreloader.as174 screenbuffer.copyPixels(backbuffer, backbuffer.rect, tl, null, null, false);
177 backbuffer.lock();
178 backbuffer.fillRect(backbuffer.rect, 0x000000);
179 backbuffer.unlock();
190 backbuffer.fillRect(backbuffer.rect, 0x000000);
196 backbuffer.lock();
197 backbuffer.fillRect(backbuffer.rect, 0x000000);
198 backbuffer.unlock();
212 backbuffer.lock();
213 backbuffer.fillRect(backbuffer.rect, 0x000000);
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H A Ddwgraphicsclass.as910 backbuffer.fillRect(backbuffer.rect, 0x000000);
1401 backbuffer.fillRect(backbuffer.rect, 0x000000);
1450 backbuffer.fillRect(backbuffer.rect, bcol2);
1583 backbuffer.fillRect(backbuffer.rect, 0x000000);
1611 backbuffer.fillRect(backbuffer.rect, 0x000000);
2700 backbuffer.fillRect(backbuffer.rect, 0xBBBBBB);
2717 backbuffer.lock();
2718 backbuffer.fillRect(backbuffer.rect, 0x000000);
2731 backbuffer.lock();
2732 backbuffer.fillRect(backbuffer.rect, 0x000000);
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/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/win-capture/graphics-hook/
H A Dd3d8-capture.cpp55 IDirect3DSurface8 *backbuffer; in d3d8_get_backbuffer() local
61 backbuffer = nullptr; in d3d8_get_backbuffer()
64 return backbuffer; in d3d8_get_backbuffer()
86 IDirect3DSurface8 *backbuffer; in d3d8_init_format_backbuffer() local
94 if (!backbuffer) in d3d8_init_format_backbuffer()
97 hr = backbuffer->GetDesc(&desc); in d3d8_init_format_backbuffer()
98 backbuffer->Release(); in d3d8_init_format_backbuffer()
238 IDirect3DSurface8 *backbuffer) in d3d8_capture() argument
287 IDirect3DSurface8 *backbuffer; in hook_present() local
293 if (backbuffer) { in hook_present()
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H A Ddxgi-capture.cpp220 if (backbuffer) { in hook_present()
221 data.capture(swap, backbuffer); in hook_present()
222 backbuffer->Release(); in hook_present()
244 if (backbuffer) { in hook_present()
245 data.capture(swap, backbuffer); in hook_present()
246 backbuffer->Release(); in hook_present()
277 if (backbuffer) { in hook_present1()
280 data.capture(swap, backbuffer); in hook_present1()
281 backbuffer->Release(); in hook_present1()
296 if (backbuffer) { in hook_present1()
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H A Dd3d9-capture.cpp574 IDirect3DSurface9 *backbuffer) in d3d9_capture() argument
589 d3d9_shtex_capture(backbuffer); in d3d9_capture()
591 d3d9_shmem_capture(backbuffer); in d3d9_capture()
599 IDirect3DSurface9 *&backbuffer) in present_begin() argument
630 if (backbuffer) in present_end()
631 backbuffer->Release(); in present_end()
649 present_begin(device, backbuffer); in hook_present()
654 present_end(device, backbuffer); in hook_present()
668 present_begin(device, backbuffer); in hook_present_ex()
673 present_end(device, backbuffer); in hook_present_ex()
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/dports/games/libretro-virtualjaguar/virtualjaguar-libretro-afe223e/src/
H A Dtom.c562 *backbuffer++ = pixel; in tom_render_16bpp_cry_rgb_mix_scanline()
567 backbuffer += 2 * startPos, width -= startPos; in tom_render_16bpp_cry_rgb_mix_scanline()
574 *backbuffer++ = MIX16ToRGB32[color]; in tom_render_16bpp_cry_rgb_mix_scanline()
601 *backbuffer++ = pixel; in tom_render_16bpp_cry_scanline()
607 backbuffer += 2 * startPos, width -= startPos; in tom_render_16bpp_cry_scanline()
614 *backbuffer++ = CRY16ToRGB32[color]; in tom_render_16bpp_cry_scanline()
646 *backbuffer++ = pixel; in tom_render_24bpp_scanline()
652 backbuffer += 2 * startPos, width -= startPos; in tom_render_24bpp_scanline()
680 *backbuffer++ = color >> 1; in tom_render_16bpp_direct_scanline()
711 *backbuffer++ = pixel; in tom_render_16bpp_rgb_scanline()
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/dports/devel/allegro5/allegro5-5.2.7.0/examples/
H A Dex_blend_target.c28 ALLEGRO_BITMAP* backbuffer; in main() local
64 backbuffer = al_get_backbuffer(display); in main()
65 targets[0] = al_create_sub_bitmap(backbuffer, 0, 0, w, h ); in main()
68 targets[1] = al_create_sub_bitmap(backbuffer, w, 0, w, h ); in main()
72 targets[2] = al_create_sub_bitmap(backbuffer, 0, h, w, h ); in main()
75 targets[3] = al_create_sub_bitmap(backbuffer, w, h, w, h ); in main()
95 al_set_target_bitmap(backbuffer); in main()
H A Dex_shader_target.c56 ALLEGRO_BITMAP *backbuffer; in main() local
107 backbuffer = al_get_backbuffer(display); in main()
108 region[0] = make_region(backbuffer, 0, 0, 320, 200, shader); in main()
109 region[1] = make_region(backbuffer, 320, 0, 320, 200, shader); in main()
110 region[2] = make_region(backbuffer, 0, 240, 320, 200, shader); in main()
111 region[3] = make_region(backbuffer, 320, 240, 320, 200, shader); in main()
/dports/games/kevedit/kevedit-0.5.1/src/kevedit/
H A Dkevedit.c145 deletepatternbuffer(myeditor->buffers.backbuffer); in deletekeveditor()
147 myeditor->buffers.backbuffer = NULL; in deletekeveditor()
418 if (key - '1' < myeditor->buffers.backbuffer->size) { in keveditHandleNumberKeys()
700 if (myeditor->buffers.backbuffer->size > 1) { in keveditHandleKeypress()
701 patbuffer_resize(myeditor->buffers.backbuffer, -1); in keveditHandleKeypress()
708 patbuffer_resize(myeditor->buffers.backbuffer, 1); in keveditHandleKeypress()
715 myeditor->buffers.backbuffer->lock = PATBUF_NOPUSH; in keveditHandleKeypress()
717 myeditor->buffers.backbuffer->lock = PATBUF_UNLOCK; in keveditHandleKeypress()
739 … myeditor->buffers.backbuffer->patterns[myeditor->buffers.backbuffer->size - 1].type != ZZT_EMPTY) in keveditHandleKeypress()
741 patbuffer_resize(myeditor->buffers.backbuffer, 1); in keveditHandleKeypress()
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/dports/emulators/mess/mame-mame0226/src/osd/modules/render/bgfx/
H A Dview.h14 …bgfx_view(renderer_bgfx *renderer, uint32_t index, bgfx_target *backbuffer, std::vector<uint32_t> … in bgfx_view() argument
17 , m_backbuffer(backbuffer) in bgfx_view()
35 void set_backbuffer(bgfx_target *backbuffer) { m_backbuffer = backbuffer; } in set_backbuffer() argument
65 …er, uint32_t index, bgfx_target *backbuffer, std::vector<uint32_t> &seen_views) : bgfx_view(render… in bgfx_ortho_view() argument
/dports/emulators/mame/mame-mame0226/src/osd/modules/render/bgfx/
H A Dview.h14 …bgfx_view(renderer_bgfx *renderer, uint32_t index, bgfx_target *backbuffer, std::vector<uint32_t> … in bgfx_view() argument
17 , m_backbuffer(backbuffer) in bgfx_view()
35 void set_backbuffer(bgfx_target *backbuffer) { m_backbuffer = backbuffer; } in set_backbuffer() argument
65 …er, uint32_t index, bgfx_target *backbuffer, std::vector<uint32_t> &seen_views) : bgfx_view(render… in bgfx_ortho_view() argument
/dports/graphics/libplacebo/libplacebo-4.157.0/src/d3d11/
H A Dswapchain.c27 pl_tex backbuffer; member
34 pl_tex_destroy(sw->gpu, &p->backbuffer); in d3d11_sw_destroy()
53 ID3D11Texture2D *backbuffer = NULL; in get_backbuffer() local
60 .tex = (ID3D11Resource *) backbuffer, in get_backbuffer()
64 SAFE_RELEASE(backbuffer); in get_backbuffer()
79 pl_tex_destroy(sw->gpu, &p->backbuffer); in d3d11_sw_resize()
84 p->backbuffer = get_backbuffer(sw); in d3d11_sw_resize()
99 if (ctx->is_failed || !p->backbuffer) in d3d11_sw_start_frame()
103 .fbo = p->backbuffer, in d3d11_sw_start_frame()
356 p->backbuffer = get_backbuffer(sw); in pl_d3d11_create_swapchain()
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/dports/multimedia/mpv/mpv-0.34.1/video/out/d3d11/
H A Dcontext.c100 struct ra_tex *backbuffer; member
146 ID3D11Texture2D *backbuffer = NULL; in get_backbuffer() local
159 SAFE_RELEASE(backbuffer); in get_backbuffer()
168 ra_tex_free(ctx->ra, &p->backbuffer); in resize()
177 p->backbuffer = get_backbuffer(ctx); in resize()
192 if (!p->backbuffer) in d3d11_color_depth()
202 if (!p->backbuffer) in d3d11_start_frame()
206 .tex = p->backbuffer, in d3d11_start_frame()
435 ra_tex_free(ctx->ra, &p->backbuffer); in d3d11_uninit()
508 p->backbuffer = get_backbuffer(ctx); in d3d11_init()
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/dports/devel/allegro5/allegro5-5.2.7.0/src/gp2xwiz/
H A Dwiz_display_fb.c62 d->backbuffer = al_create_bitmap(320, 240); in gp2xwiz_create_display_fb()
63 d->screen_mem = d->backbuffer->memory; in gp2xwiz_create_display_fb()
64 d->backbuffer->memory = (unsigned char *)lc_fb1; in gp2xwiz_create_display_fb()
86 wiz_disp->backbuffer->memory = wiz_disp->screen_mem; in gp2xwiz_destroy_display_fb()
87 al_destroy_bitmap(wiz_disp->backbuffer); in gp2xwiz_destroy_display_fb()
161 return d->backbuffer; in gp2xwiz_get_backbuffer_fb()
/dports/games/d2x/d2x-0.2.5/arch/win32/
H A Dgr.c32 char *backbuffer = NULL; variable
187 j=backbuffer; k=ddsd.lpSurface; in gr_update()
249 if (backbuffer) free(backbuffer); in gr_set_mode()
311 backbuffer = malloc(w*h); in gr_set_mode()
312 memset(backbuffer, 0, w*h); in gr_set_mode()
313 grd_curscreen->sc_canvas.cv_bitmap.bm_data = (unsigned char *)backbuffer; in gr_set_mode()
393 free(backbuffer); in gr_close()
/dports/lang/gcc6-aux/gcc-6-20180516/libjava/classpath/gnu/java/awt/peer/swing/
H A DSwingContainerPeer.java74 private Image backbuffer; field in SwingContainerPeer
237 if (backbuffer == null in peerPaint()
238 || backbuffer.getWidth(awtComponent) < width in peerPaint()
239 || backbuffer.getHeight(awtComponent) < height) in peerPaint()
240 backbuffer = awtComponent.createImage(width, height); in peerPaint()
241 Graphics g2 = backbuffer.getGraphics(); in peerPaint()
253 g.drawImage(backbuffer, 0, 0, awtComponent); in peerPaint()
/dports/lang/gcc48/gcc-4.8.5/libjava/classpath/gnu/java/awt/peer/swing/
H A DSwingContainerPeer.java74 private Image backbuffer; field in SwingContainerPeer
237 if (backbuffer == null in peerPaint()
238 || backbuffer.getWidth(awtComponent) < width in peerPaint()
239 || backbuffer.getHeight(awtComponent) < height) in peerPaint()
240 backbuffer = awtComponent.createImage(width, height); in peerPaint()
241 Graphics g2 = backbuffer.getGraphics(); in peerPaint()
253 g.drawImage(backbuffer, 0, 0, awtComponent); in peerPaint()

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