/dports/misc/vxl/vxl-3.3.2/core/vgui/tests/ |
H A D | test_drawpix_speed.cxx | 57 …backbuffer->bits_per_pixel, backbuffer->red_mask, backbuffer->green_mask, backbuffer->blue_mask, 0… in fps_hermes() 74 backbuffer->data, in fps_hermes() 97 …backbuffer->bits_per_pixel, backbuffer->red_mask, backbuffer->green_mask, backbuffer->blue_mask, 0… in fps_hermes_grey() 115 backbuffer->data, in fps_hermes_grey() 303 XImage * backbuffer; in main() local 304 XMesaGetBackBuffer(mesabuf, &p, &backbuffer); in main() 416 XImage * backbuffer; in main() local 417 XMesaGetBackBuffer(mesabuf, &p, &backbuffer); in main() 421 …backbuffer->bits_per_pixel, backbuffer->red_mask, backbuffer->green_mask, backbuffer->blue_mask, 0… in main() 431 …Hermes_ClearerClear(clearer, backbuffer->data, 0, 0, 512, 512, backbuffer->bytes_per_line, 0, 0, 0… in main() [all …]
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/dports/misc/vxl/vxl-3.3.2/core/vgui/internals/ |
H A D | vgui_accelerate_x11.cxx | 119 XImage * backbuffer; in vgui_glClear() local 139 x_max = backbuffer->width; in vgui_glClear() 140 y_max = backbuffer->height; in vgui_glClear() 147 …backbuffer->bits_per_pixel, backbuffer->red_mask, backbuffer->green_mask, backbuffer->blue_mask, 0… in vgui_glClear() 219 XImage * backbuffer; in vgui_glDrawPixels() local 224 …backbuffer->bits_per_pixel, backbuffer->red_mask, backbuffer->green_mask, backbuffer->blue_mask, 0… in vgui_glDrawPixels() 422 XImage * backbuffer; in vgui_choose_cache_format() local 463 XImage * backbuffer; in vgui_copy_back_to_aux() local 465 int blit_size = backbuffer->bytes_per_line * backbuffer->height; in vgui_copy_back_to_aux() 499 XImage * backbuffer; in vgui_copy_aux_to_back() local [all …]
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/dports/devel/allegro5/allegro5-5.2.7.0/src/opengl/ |
H A D | ogl_display.c | 41 if (ogl->backbuffer) { in _al_ogl_setup_gl() 197 ALLEGRO_BITMAP *backbuffer; in _al_ogl_create_backbuffer() local 235 if (!backbuffer) { in _al_ogl_create_backbuffer() 240 backbuffer->w = disp->w; in _al_ogl_create_backbuffer() 241 backbuffer->h = disp->h; in _al_ogl_create_backbuffer() 242 backbuffer->cl = 0; in _al_ogl_create_backbuffer() 243 backbuffer->ct = 0; in _al_ogl_create_backbuffer() 244 backbuffer->cr_excl = disp->w; in _al_ogl_create_backbuffer() 245 backbuffer->cb_excl = disp->h; in _al_ogl_create_backbuffer() 258 backbuffer->_display = disp; in _al_ogl_create_backbuffer() [all …]
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/dports/games/kevedit/kevedit-0.5.1/docs/ |
H A D | kbackbuf.hlp | 4 In KevEdit, the backbuffer is a valuable 22 select a slot in the backbuffer. 26 The backbuffer may be resized using 29 backbuffer, so this will prove useful. 31 but the backbuffer will scroll 44 into the backbuffer. Backbuffer locking 45 prevents the backbuffer from being 58 backbuffer as the cursor is moved. By 63 next to the backbuffer will indicate 68 force the backbuffer to stay the same [all …]
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H A D | kkeys.hlp | 18 copies it to the backbuffer. 21 backbuffer. 74 the backbuffer. 79 while cycling through the backbuffer. 91 p - Cycles through backbuffer 92 P - Cycles backward through backbuffer 93 a - Acquires tiles to the backbuffer 94 < - Reduces size of backbuffer 95 > - Increases size of backbuffer 96 / - Locks backbuffer [all …]
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/dports/emulators/vice/vice-3.5/src/arch/gtk3/ |
H A D | directx_renderer_impl.cc | 104 …ext->render_bitmap && (context->bitmap_width != backbuffer->width || context->bitmap_height != bac… in build_render_bitmap() 124 D2D1::SizeU(backbuffer->width, backbuffer->height), in build_render_bitmap() 133 context->bitmap_width = backbuffer->width; in build_render_bitmap() 223 backbuffer_t *backbuffer; in vice_directx_impl_async_render() local 251 if (backbuffer) { in vice_directx_impl_async_render() 252 build_render_bitmap(context, backbuffer); in vice_directx_impl_async_render() 259 if (backbuffer && context->render_bitmap) in vice_directx_impl_async_render() 262 D2D1_RECT_U bitmap_rect = D2D1::RectU(0, 0, backbuffer->width, backbuffer->height); in vice_directx_impl_async_render() 266 backbuffer->pixel_data, in vice_directx_impl_async_render() 267 backbuffer->width * 4); in vice_directx_impl_async_render() [all …]
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H A D | render_queue.c | 63 static void free_backbuffer(backbuffer_t *backbuffer) { in free_backbuffer() argument 64 lib_free(backbuffer->pixel_data); in free_backbuffer() 65 lib_free(backbuffer); in free_backbuffer() 152 void render_queue_enqueue_for_display(void *render_queue, backbuffer_t *backbuffer) in render_queue_enqueue_for_display() argument 160 …eue[(rq->render_queue_next + rq->render_queue_length) % RENDER_QUEUE_MAX_BACKBUFFERS] = backbuffer; in render_queue_enqueue_for_display() 194 void *backbuffer = rq->render_queue[rq->render_queue_next]; in render_queue_dequeue_for_display() local 200 return backbuffer; in render_queue_dequeue_for_display() 203 void render_queue_return_to_pool(void *render_queue, backbuffer_t *backbuffer) in render_queue_return_to_pool() argument 211 rq->backbuffer_stack[rq->backbuffer_stack_size] = backbuffer; in render_queue_return_to_pool()
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H A D | opengl_renderer.c | 320 backbuffer_t *backbuffer; in vice_opengl_refresh_rect() local 335 if (!backbuffer) { in vice_opengl_refresh_rect() 340 backbuffer->width = context->emulated_width_next; in vice_opengl_refresh_rect() 341 backbuffer->height = context->emulated_height_next; in vice_opengl_refresh_rect() 346 …video_canvas_render(canvas, backbuffer->pixel_data, w, h, xs, ys, xi, yi, backbuffer->width * 4, 3… in vice_opengl_refresh_rect() 476 backbuffer_t *backbuffer; in render() local 517 if (backbuffer) { in render() 518 backbuffer_width = backbuffer->width; in render() 538 if (backbuffer) { in render() 600 if (backbuffer) { in render() [all …]
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/dports/games/vvvvvv/VVVVVV-cb3640e5/mobile_version/src/ |
H A D | Preloader.as | 174 screenbuffer.copyPixels(backbuffer, backbuffer.rect, tl, null, null, false); 177 backbuffer.lock(); 178 backbuffer.fillRect(backbuffer.rect, 0x000000); 179 backbuffer.unlock(); 190 backbuffer.fillRect(backbuffer.rect, 0x000000); 196 backbuffer.lock(); 197 backbuffer.fillRect(backbuffer.rect, 0x000000); 198 backbuffer.unlock(); 212 backbuffer.lock(); 213 backbuffer.fillRect(backbuffer.rect, 0x000000); [all …]
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H A D | dwgraphicsclass.as | 910 backbuffer.fillRect(backbuffer.rect, 0x000000); 1401 backbuffer.fillRect(backbuffer.rect, 0x000000); 1450 backbuffer.fillRect(backbuffer.rect, bcol2); 1583 backbuffer.fillRect(backbuffer.rect, 0x000000); 1611 backbuffer.fillRect(backbuffer.rect, 0x000000); 2700 backbuffer.fillRect(backbuffer.rect, 0xBBBBBB); 2717 backbuffer.lock(); 2718 backbuffer.fillRect(backbuffer.rect, 0x000000); 2731 backbuffer.lock(); 2732 backbuffer.fillRect(backbuffer.rect, 0x000000); [all …]
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/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/win-capture/graphics-hook/ |
H A D | d3d8-capture.cpp | 55 IDirect3DSurface8 *backbuffer; in d3d8_get_backbuffer() local 61 backbuffer = nullptr; in d3d8_get_backbuffer() 64 return backbuffer; in d3d8_get_backbuffer() 86 IDirect3DSurface8 *backbuffer; in d3d8_init_format_backbuffer() local 94 if (!backbuffer) in d3d8_init_format_backbuffer() 97 hr = backbuffer->GetDesc(&desc); in d3d8_init_format_backbuffer() 98 backbuffer->Release(); in d3d8_init_format_backbuffer() 238 IDirect3DSurface8 *backbuffer) in d3d8_capture() argument 287 IDirect3DSurface8 *backbuffer; in hook_present() local 293 if (backbuffer) { in hook_present() [all …]
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H A D | dxgi-capture.cpp | 220 if (backbuffer) { in hook_present() 221 data.capture(swap, backbuffer); in hook_present() 222 backbuffer->Release(); in hook_present() 244 if (backbuffer) { in hook_present() 245 data.capture(swap, backbuffer); in hook_present() 246 backbuffer->Release(); in hook_present() 277 if (backbuffer) { in hook_present1() 280 data.capture(swap, backbuffer); in hook_present1() 281 backbuffer->Release(); in hook_present1() 296 if (backbuffer) { in hook_present1() [all …]
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H A D | d3d9-capture.cpp | 574 IDirect3DSurface9 *backbuffer) in d3d9_capture() argument 589 d3d9_shtex_capture(backbuffer); in d3d9_capture() 591 d3d9_shmem_capture(backbuffer); in d3d9_capture() 599 IDirect3DSurface9 *&backbuffer) in present_begin() argument 630 if (backbuffer) in present_end() 631 backbuffer->Release(); in present_end() 649 present_begin(device, backbuffer); in hook_present() 654 present_end(device, backbuffer); in hook_present() 668 present_begin(device, backbuffer); in hook_present_ex() 673 present_end(device, backbuffer); in hook_present_ex() [all …]
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/dports/games/libretro-virtualjaguar/virtualjaguar-libretro-afe223e/src/ |
H A D | tom.c | 562 *backbuffer++ = pixel; in tom_render_16bpp_cry_rgb_mix_scanline() 567 backbuffer += 2 * startPos, width -= startPos; in tom_render_16bpp_cry_rgb_mix_scanline() 574 *backbuffer++ = MIX16ToRGB32[color]; in tom_render_16bpp_cry_rgb_mix_scanline() 601 *backbuffer++ = pixel; in tom_render_16bpp_cry_scanline() 607 backbuffer += 2 * startPos, width -= startPos; in tom_render_16bpp_cry_scanline() 614 *backbuffer++ = CRY16ToRGB32[color]; in tom_render_16bpp_cry_scanline() 646 *backbuffer++ = pixel; in tom_render_24bpp_scanline() 652 backbuffer += 2 * startPos, width -= startPos; in tom_render_24bpp_scanline() 680 *backbuffer++ = color >> 1; in tom_render_16bpp_direct_scanline() 711 *backbuffer++ = pixel; in tom_render_16bpp_rgb_scanline() [all …]
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/dports/devel/allegro5/allegro5-5.2.7.0/examples/ |
H A D | ex_blend_target.c | 28 ALLEGRO_BITMAP* backbuffer; in main() local 64 backbuffer = al_get_backbuffer(display); in main() 65 targets[0] = al_create_sub_bitmap(backbuffer, 0, 0, w, h ); in main() 68 targets[1] = al_create_sub_bitmap(backbuffer, w, 0, w, h ); in main() 72 targets[2] = al_create_sub_bitmap(backbuffer, 0, h, w, h ); in main() 75 targets[3] = al_create_sub_bitmap(backbuffer, w, h, w, h ); in main() 95 al_set_target_bitmap(backbuffer); in main()
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H A D | ex_shader_target.c | 56 ALLEGRO_BITMAP *backbuffer; in main() local 107 backbuffer = al_get_backbuffer(display); in main() 108 region[0] = make_region(backbuffer, 0, 0, 320, 200, shader); in main() 109 region[1] = make_region(backbuffer, 320, 0, 320, 200, shader); in main() 110 region[2] = make_region(backbuffer, 0, 240, 320, 200, shader); in main() 111 region[3] = make_region(backbuffer, 320, 240, 320, 200, shader); in main()
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/dports/games/kevedit/kevedit-0.5.1/src/kevedit/ |
H A D | kevedit.c | 145 deletepatternbuffer(myeditor->buffers.backbuffer); in deletekeveditor() 147 myeditor->buffers.backbuffer = NULL; in deletekeveditor() 418 if (key - '1' < myeditor->buffers.backbuffer->size) { in keveditHandleNumberKeys() 700 if (myeditor->buffers.backbuffer->size > 1) { in keveditHandleKeypress() 701 patbuffer_resize(myeditor->buffers.backbuffer, -1); in keveditHandleKeypress() 708 patbuffer_resize(myeditor->buffers.backbuffer, 1); in keveditHandleKeypress() 715 myeditor->buffers.backbuffer->lock = PATBUF_NOPUSH; in keveditHandleKeypress() 717 myeditor->buffers.backbuffer->lock = PATBUF_UNLOCK; in keveditHandleKeypress() 739 … myeditor->buffers.backbuffer->patterns[myeditor->buffers.backbuffer->size - 1].type != ZZT_EMPTY) in keveditHandleKeypress() 741 patbuffer_resize(myeditor->buffers.backbuffer, 1); in keveditHandleKeypress() [all …]
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/dports/emulators/mess/mame-mame0226/src/osd/modules/render/bgfx/ |
H A D | view.h | 14 …bgfx_view(renderer_bgfx *renderer, uint32_t index, bgfx_target *backbuffer, std::vector<uint32_t> … in bgfx_view() argument 17 , m_backbuffer(backbuffer) in bgfx_view() 35 void set_backbuffer(bgfx_target *backbuffer) { m_backbuffer = backbuffer; } in set_backbuffer() argument 65 …er, uint32_t index, bgfx_target *backbuffer, std::vector<uint32_t> &seen_views) : bgfx_view(render… in bgfx_ortho_view() argument
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/dports/emulators/mame/mame-mame0226/src/osd/modules/render/bgfx/ |
H A D | view.h | 14 …bgfx_view(renderer_bgfx *renderer, uint32_t index, bgfx_target *backbuffer, std::vector<uint32_t> … in bgfx_view() argument 17 , m_backbuffer(backbuffer) in bgfx_view() 35 void set_backbuffer(bgfx_target *backbuffer) { m_backbuffer = backbuffer; } in set_backbuffer() argument 65 …er, uint32_t index, bgfx_target *backbuffer, std::vector<uint32_t> &seen_views) : bgfx_view(render… in bgfx_ortho_view() argument
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/dports/graphics/libplacebo/libplacebo-4.157.0/src/d3d11/ |
H A D | swapchain.c | 27 pl_tex backbuffer; member 34 pl_tex_destroy(sw->gpu, &p->backbuffer); in d3d11_sw_destroy() 53 ID3D11Texture2D *backbuffer = NULL; in get_backbuffer() local 60 .tex = (ID3D11Resource *) backbuffer, in get_backbuffer() 64 SAFE_RELEASE(backbuffer); in get_backbuffer() 79 pl_tex_destroy(sw->gpu, &p->backbuffer); in d3d11_sw_resize() 84 p->backbuffer = get_backbuffer(sw); in d3d11_sw_resize() 99 if (ctx->is_failed || !p->backbuffer) in d3d11_sw_start_frame() 103 .fbo = p->backbuffer, in d3d11_sw_start_frame() 356 p->backbuffer = get_backbuffer(sw); in pl_d3d11_create_swapchain() [all …]
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/dports/multimedia/mpv/mpv-0.34.1/video/out/d3d11/ |
H A D | context.c | 100 struct ra_tex *backbuffer; member 146 ID3D11Texture2D *backbuffer = NULL; in get_backbuffer() local 159 SAFE_RELEASE(backbuffer); in get_backbuffer() 168 ra_tex_free(ctx->ra, &p->backbuffer); in resize() 177 p->backbuffer = get_backbuffer(ctx); in resize() 192 if (!p->backbuffer) in d3d11_color_depth() 202 if (!p->backbuffer) in d3d11_start_frame() 206 .tex = p->backbuffer, in d3d11_start_frame() 435 ra_tex_free(ctx->ra, &p->backbuffer); in d3d11_uninit() 508 p->backbuffer = get_backbuffer(ctx); in d3d11_init() [all …]
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/dports/devel/allegro5/allegro5-5.2.7.0/src/gp2xwiz/ |
H A D | wiz_display_fb.c | 62 d->backbuffer = al_create_bitmap(320, 240); in gp2xwiz_create_display_fb() 63 d->screen_mem = d->backbuffer->memory; in gp2xwiz_create_display_fb() 64 d->backbuffer->memory = (unsigned char *)lc_fb1; in gp2xwiz_create_display_fb() 86 wiz_disp->backbuffer->memory = wiz_disp->screen_mem; in gp2xwiz_destroy_display_fb() 87 al_destroy_bitmap(wiz_disp->backbuffer); in gp2xwiz_destroy_display_fb() 161 return d->backbuffer; in gp2xwiz_get_backbuffer_fb()
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/dports/games/d2x/d2x-0.2.5/arch/win32/ |
H A D | gr.c | 32 char *backbuffer = NULL; variable 187 j=backbuffer; k=ddsd.lpSurface; in gr_update() 249 if (backbuffer) free(backbuffer); in gr_set_mode() 311 backbuffer = malloc(w*h); in gr_set_mode() 312 memset(backbuffer, 0, w*h); in gr_set_mode() 313 grd_curscreen->sc_canvas.cv_bitmap.bm_data = (unsigned char *)backbuffer; in gr_set_mode() 393 free(backbuffer); in gr_close()
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/dports/lang/gcc6-aux/gcc-6-20180516/libjava/classpath/gnu/java/awt/peer/swing/ |
H A D | SwingContainerPeer.java | 74 private Image backbuffer; field in SwingContainerPeer 237 if (backbuffer == null in peerPaint() 238 || backbuffer.getWidth(awtComponent) < width in peerPaint() 239 || backbuffer.getHeight(awtComponent) < height) in peerPaint() 240 backbuffer = awtComponent.createImage(width, height); in peerPaint() 241 Graphics g2 = backbuffer.getGraphics(); in peerPaint() 253 g.drawImage(backbuffer, 0, 0, awtComponent); in peerPaint()
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/dports/lang/gcc48/gcc-4.8.5/libjava/classpath/gnu/java/awt/peer/swing/ |
H A D | SwingContainerPeer.java | 74 private Image backbuffer; field in SwingContainerPeer 237 if (backbuffer == null in peerPaint() 238 || backbuffer.getWidth(awtComponent) < width in peerPaint() 239 || backbuffer.getHeight(awtComponent) < height) in peerPaint() 240 backbuffer = awtComponent.createImage(width, height); in peerPaint() 241 Graphics g2 = backbuffer.getGraphics(); in peerPaint() 253 g.drawImage(backbuffer, 0, 0, awtComponent); in peerPaint()
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