1@The Backbuffer
2$The Backbuffer
3
4In KevEdit, the backbuffer is a valuable
5tool for storing tiles, as well as
6customized gradients.
7
8!quick;Quick Keys
9!resize;Resizing the Backbuffer
10!lock;Backbuffer Locking
11!acquire;Acquire Mode
12!draw;Draw Mode
13!gradient;Gradient Draw Mode
14
15:quick;Quick Keys
16
17To quickly access a position in the
18pattern selector, the numbers 0-9 can be
19used. Pressing 0 will select the Empty
20pattern, which you will probably need
21frequently. Pressing one of 1-9 will
22select a slot in the backbuffer.
23
24:resize;Resizing the Backbuffer
25
26The backbuffer may  be  resized  using
27the '<' and '>' keys. Some gradients may
28not fit in the default ten-tile
29backbuffer, so this will prove useful.
30Only ten tiles will be visible at once,
31but the backbuffer will scroll
32automatically.
33
34The Gradient Tool, Gradient Draw Mode, and
35Random Fill all use the ENTIRE backbuffer,
36so feel free to resize the backbuffer as
37necessary using '<' and '>'.
38
39:lock;Backbuffer Locking
40
41By default, using ENTER to modify a tile,
42plotting an uncommon tile from the F1 - F3
43menus, or pressing INSERT will copy a tile
44into the backbuffer. Backbuffer locking
45prevents the backbuffer from being
46modified, except that when INSERT is
47pressed, the tile under the cursor will be
48inserted into the currently selected
49backbuffer slot, if the pattern selector
50is over the backbuffer. This mimics ZZTAE
51behavior.
52
53To toggle backbuffer locking, press '/'.
54
55:acquire;Acquire Mode
56
57Acquire mode lifts tiles into the
58backbuffer as the cursor is moved. By
59using acquire mode, one can load a large
60gradient or line of objects into the
61backbuffer with relatively few keystrokes.
62Press 'a' to toggle acquire mode. The 'a'
63next to the backbuffer will indicate
64whether acquire mode is on or off.
65
66By default, the backbuffer will be resized
67so that no non-empty tiles are lost. To
68force the backbuffer to stay the same
69size, use SHIFT+'A'.
70
71Holding down ALT while moving the cursor
72will acquire several tiles at once.
73
74:draw;Draw Mode
75
76This drawing tool should be familiar from
77the original ZZT editor. Simply press TAB
78and the currently selected pattern will be
79plotted everywhere the cursor goes. Press
80TAB again to exit Draw Mode.
81
82:gradient;Gradient Draw Mode
83
84Gradient Draw Mode works much in the same
85way as Draw Mode, except that KevEdit
86cycles through the backbuffer with each
87cursor movement. This can be used to
88easily plot gradients or other patterns.
89
90Use SHIFT-TAB to activate gradient mode
91and TAB to turn it off. When gradient mode
92is on, KevEdit will cycle through the
93backbuffer backward so that tiles are laid
94down in the same order they enter the
95buffer. To cycle forward, press SHIFT-TAB
96a second time.
97
98Holding down ALT while moving will
99continuously paint the gradient for ten
100spaces at a time horizontally and five
101tiles at a time vertically.
102
103If the one of the standard patterns is
104selected, a fade from foreground color to
105background color will be used instead of
106the backbuffer.
107