/dports/games/gunfudeadlands/ |
H A D | enemies.lua | 121 enemy.shoot_dir = {enemy.target_dir[1],enemy.target_dir[2]} 124 enemy.shoot_dir = {enemy.target_dir[1],enemy.target_dir[2]} 157 enemy.dir = {-enemy.dir[1], -enemy.dir[2]} 166 local dirmodsq = (enemy.dir[1]*enemy.dir[1] + enemy.dir[2]*enemy.dir[2]) 172 enemy.dir = {enemy.dir[1]/dirmod, enemy.dir[2]/dirmod} 203 enemy.target_dir = {enemy.dir[1], enemy.dir[2]} 239 enemy.target_dir = { enemy.dir[1], enemy.dir[2] } 259 enemy.destination = { enemy.pos[1], enemy.pos[2] } 278 …enemy.dir = mymath.get_dir_vector( enemy.pos[1], enemy.pos[2], enemy.destination[1], enemy.destina… 283 …enemy.dir = mymath.get_dir_vector( enemy.pos[1], enemy.pos[2], enemy.destination[1], enemy.destina… [all …]
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/dports/games/blobwars/blobwars-2.00/src/ |
H A D | enemies.cpp | 45 enemy = (Entity*)enemy->next; in getEnemy() 317 enemy->y = enemy->ty; in doAI() 328 if ((int)enemy->y < enemy->ty) enemy->dy = 1; in doAI() 329 if ((int)enemy->y > enemy->ty) enemy->dy = -1; in doAI() 332 if ((int)enemy->x == enemy->tx) {enemy->dx = 0;} in doAI() 333 if ((int)enemy->x < enemy->tx) {enemy->dx = 1; enemy->face = 0;} in doAI() 334 if ((int)enemy->x > enemy->tx) {enemy->dx = -1; enemy->face = 1;} in doAI() 340 if ((int)enemy->y < enemy->ty) enemy->dy = 1; in doAI() 341 if ((int)enemy->y > enemy->ty) enemy->dy = -1; in doAI() 396 if (enemy->x < enemy->tx) {enemy->owner->dx = 1; enemy->owner->face = 0;} in enemyBulletCollisions() [all …]
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/dports/games/easyrpg-player/Player-0.7.0/tests/ |
H A D | game_enemy.cpp | 15 return enemy; in MakeEnemy() 63 enemy.SetAtkModifier(999999); in testLimits() 64 enemy.SetDefModifier(999999); in testLimits() 65 enemy.SetSpiModifier(999999); in testLimits() 66 enemy.SetAgiModifier(999999); in testLimits() 74 enemy.SetAtkModifier(-999999); in testLimits() 75 enemy.SetDefModifier(-999999); in testLimits() 76 enemy.SetSpiModifier(-999999); in testLimits() 351 REQUIRE(enemy.IsDead()); 357 enemy.Kill(); [all …]
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/dports/games/allacrost/allacrost-1.0.2/dat/maps/ |
H A D | demo_cave.lua | 475 enemy:AddEnemy(5); 476 enemy:AddEnemy(2); 478 enemy:AddEnemy(5); 479 enemy:AddEnemy(5); 500 enemy:AddEnemy(5); 501 enemy:AddEnemy(2); 514 enemy:AddEnemy(1); 515 enemy:AddEnemy(1); 516 enemy:AddEnemy(1); 536 enemy:AddEnemy(3); [all …]
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/dports/games/garden-of-coloured-lights/garden-1.0.9/src/ |
H A D | enemy.c | 2540 if (enemy[e].x / 15000 == enemy[e].x_target[enemy[e].target] / 15000 in move_dswooper() 2551 if (enemy[e].x_target[enemy[e].target] != -1 && enemy[e].y < 470000) in move_dswooper() 2554 enemy[e].y_target[enemy[e].target], enemy[e].angle1, in move_dswooper() 2701 if (enemy[e].x / 15000 == enemy[e].x_target[enemy[e].target] / 15000 in move_dancer() 2715 enemy[e].y_target[enemy[e].target], enemy[e].angle1, in move_dancer() 4582 enemy[enemy[e].part[0]].x = enemy[e].x - 55000; in move_stopper() 4583 enemy[enemy[e].part[0]].y = enemy[e].y - 3000; in move_stopper() 4592 enemy[enemy[e].part[1]].x = enemy[e].x + 55000; in move_stopper() 4593 enemy[enemy[e].part[1]].y = enemy[e].y - 3000; in move_stopper() 4617 enemy[e].x += enemy[e].x_speed; in move_enemy() [all …]
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H A D | level.c | 1572 enemy[e2].x_target[0] = enemy[e].x; in give_escort() 1573 enemy[e2].y_target[0] = enemy[e].y; in give_escort() 1988 enemy[e].petal_angle[1] = enemy[e].angle + ANGLE_2; in set_dart_stopper() 1992 enemy[e].petal_angle[4] = enemy[e].angle + ANGLE_2; in set_dart_stopper() 2024 enemy[e].x_speed = xpart (enemy[e].angle, 3000); in set_drifter() 2025 enemy[e].y_speed = ypart (enemy[e].angle, 3000); in set_drifter() 2061 enemy[e].y_speed = eclass[enemy[e].type].speed1; in set_stopper() 2175 enemy[e].y_speed = eclass[enemy[e].type].speed1; in set_walker() 2199 enemy[e].y_speed = eclass[enemy[e].type].speed1; in set_cruiser() 2312 enemy[e].x_speed = xpart (enemy[e].angle1, speed); in set_glider() [all …]
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/dports/games/legend-of-edgar/edgar-1.34/data/gfx/enemy/ |
H A D | armour_changer.dat | 1 gfx/enemy/armour_changer/armour_changer_purple00.png 2 gfx/enemy/armour_changer/armour_changer_purple01.png 3 gfx/enemy/armour_changer/armour_changer_purple02.png 4 gfx/enemy/armour_changer/armour_changer_purple03.png 5 gfx/enemy/armour_changer/armour_changer_purple04.png 6 gfx/enemy/armour_changer/armour_changer_purple05.png 7 gfx/enemy/armour_changer/armour_changer_purple06.png 11 gfx/enemy/armour_changer/armour_changer_blue00.png 12 gfx/enemy/armour_changer/armour_changer_blue01.png 13 gfx/enemy/armour_changer/armour_changer_blue02.png [all …]
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H A D | giant_snowball.dat | 1 gfx/enemy/giant_snowball/giant_snowball0001.png 8 8 48 48 2 gfx/enemy/giant_snowball/giant_snowball0002.png 8 8 48 48 3 gfx/enemy/giant_snowball/giant_snowball0003.png 8 8 48 48 4 gfx/enemy/giant_snowball/giant_snowball0004.png 8 8 48 48 5 gfx/enemy/giant_snowball/giant_snowball0005.png 8 8 48 48 6 gfx/enemy/giant_snowball/giant_snowball0006.png 8 8 48 48 7 gfx/enemy/giant_snowball/giant_snowball0007.png 8 8 48 48 8 gfx/enemy/giant_snowball/giant_snowball0008.png 8 8 48 48 9 gfx/enemy/giant_snowball/giant_snowball0009.png 8 8 48 48 10 gfx/enemy/giant_snowball/giant_snowball0010.png 8 8 48 48 [all …]
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H A D | small_boulder.dat | 1 gfx/enemy/small_boulder/small_boulder0001.png 2 gfx/enemy/small_boulder/small_boulder0002.png 3 gfx/enemy/small_boulder/small_boulder0003.png 4 gfx/enemy/small_boulder/small_boulder0004.png 5 gfx/enemy/small_boulder/small_boulder0005.png 6 gfx/enemy/small_boulder/small_boulder0006.png 7 gfx/enemy/small_boulder/small_boulder0007.png 8 gfx/enemy/small_boulder/small_boulder0008.png 9 gfx/enemy/small_boulder/small_boulder0009.png 10 gfx/enemy/small_boulder/small_boulder0010.png [all …]
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H A D | dragon_fly.dat | 1 gfx/enemy/dragon_fly/dragon_fly00.png 2 gfx/enemy/dragon_fly/dragon_fly01.png 3 gfx/enemy/dragon_fly/dragon_fly02.png 15 gfx/enemy/dragon_fly/walk00.png 16 gfx/enemy/dragon_fly/walk01.png 17 gfx/enemy/dragon_fly/walk02.png 18 gfx/enemy/dragon_fly/walk03.png 19 gfx/enemy/dragon_fly/walk04.png 20 gfx/enemy/dragon_fly/walk05.png 21 gfx/enemy/dragon_fly/walk06.png [all …]
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H A D | green_centipede_segment.dat | 1 gfx/enemy/centipede/green_segment00.png 2 gfx/enemy/centipede/green_segment01.png 3 gfx/enemy/centipede/green_segment02.png 4 gfx/enemy/centipede/green_segment03.png 5 gfx/enemy/centipede/green_segment04.png 6 gfx/enemy/centipede/green_segment05.png 7 gfx/enemy/centipede/green_segment06.png 8 gfx/enemy/centipede/green_segment07.png 17 gfx/enemy/centipede/red_segment00.png 18 gfx/enemy/centipede/red_segment01.png [all …]
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H A D | red_sludge.dat | 1 gfx/enemy/sludge/red_sludge_walk00.png 2 gfx/enemy/sludge/red_sludge_walk01.png 3 gfx/enemy/sludge/red_sludge_walk02.png 4 gfx/enemy/sludge/red_sludge_walk03.png 5 gfx/enemy/sludge/red_sludge_walk04.png 6 gfx/enemy/sludge/red_sludge_walk05.png 7 gfx/enemy/sludge/red_sludge_attack00.png 8 gfx/enemy/sludge/red_sludge_attack01.png 9 gfx/enemy/sludge/red_sludge_attack02.png 10 gfx/enemy/sludge/red_sludge_attack03.png [all …]
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H A D | green_centipede.dat | 1 gfx/enemy/centipede/green_centipede00.png 0 8 62 27 2 gfx/enemy/centipede/green_centipede01.png 0 8 62 27 3 gfx/enemy/centipede/green_centipede02.png 0 8 62 27 4 gfx/enemy/centipede/green_centipede03.png 0 8 62 27 5 gfx/enemy/centipede/green_centipede04.png 0 8 62 27 6 gfx/enemy/centipede/green_centipede05.png 0 8 62 27 7 gfx/enemy/centipede/green_centipede06.png 0 8 62 27 8 gfx/enemy/centipede/green_centipede07.png 0 8 62 27 17 gfx/enemy/centipede/red_centipede00.png 0 8 62 27 18 gfx/enemy/centipede/red_centipede01.png 0 8 62 27 [all …]
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/mt_elbrus/ |
H A D | mt_elbrus_shrine3_script.lua | 269 local enemy = nil; 275 enemy:AddEnemy(1); 276 enemy:AddEnemy(1); 277 enemy:AddEnemy(1); 278 enemy:AddEnemy(1); 279 enemy:AddEnemy(1); 290 enemy:AddEnemy(6); 291 enemy:AddEnemy(2); 292 enemy:AddEnemy(2); 293 enemy:AddEnemy(2); [all …]
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H A D | mt_elbrus_path1_script.lua | 418 local enemy = nil 448 enemy:AddEnemy(9); 466 enemy:AddEnemy(9); 484 enemy:AddEnemy(9); 500 enemy:AddEnemy(9); 514 enemy:AddEnemy(6); 515 enemy:AddEnemy(6); 516 enemy:AddEnemy(6); 518 enemy:AddEnemy(6); 519 enemy:AddEnemy(4); [all …]
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/dports/games/xbat/Xev111/ |
H A D | zosy.c | 60 enemy[enemy_no].tmp1 = 0; 109 enemy[enemy_no].x.dummy += enemy[enemy_no].vx; 110 enemy[enemy_no].y.dummy += enemy[enemy_no].vy; 140 enemy[enemy_no].vy = ABS(enemy[enemy_no].vy)*SGN(dy); 144 enemy[enemy_no].y.dummy); 145 enemy[enemy_no].tmp2--; 147 enemy[enemy_no].tmp2 += (enemy[enemy_no].tmp2==0); 151 enemy[enemy_no].vx = ABS(enemy[enemy_no].vx)*SGN(dx); 157 enemy[enemy_no].tmp2--; 159 enemy[enemy_no].tmp2 += (enemy[enemy_no].tmp2==0); [all …]
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H A D | sio.c | 92 if(!enemy[i].enemy_no){ 94 enemy[i].enemy_no = SIO; 102 enemy[enemy_no].vx = 0; 103 enemy[enemy_no].vy = 0; 104 enemy[enemy_no].tmp2 = 250; 105 enemy[enemy_no].tmp3 = 0; 147 pixmap[anim[enemy[enemy_no].tmp1][enemy[enemy_no].tmp3]], 148 gc[anim[enemy[enemy_no].tmp1][enemy[enemy_no].tmp3]], 150 enemy[enemy_no].tmp3++; 154 if(enemy[enemy_no].tmp1) { [all …]
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/dports/games/spring/spring_98.0/AI/Skirmish/HughAI/src-ai/hughai/ |
H A D | EnemyTracker.java | 185 AddEnemy( enemy ); in EnemyEnterRadar() 191 AddEnemy( enemy ); in EnemyEnterLOS() 203 RemoveEnemy( enemy ); in EnemyDestroyed() 240 AddEnemy( enemy ); in Tick() 250 RemoveEnemy( enemy ); in Tick() 407 for( Unit enemy : enemyunits ) in LoadExistingUnits() 410 AddEnemy( enemy ); in LoadExistingUnits() 413 void AddEnemy( Unit enemy ) in AddEnemy() argument 424 EnemyUnits.add( enemy ); in AddEnemy() 483 void RemoveEnemy( Unit enemy ) in RemoveEnemy() argument [all …]
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/dports/games/opentyrian/opentyrian-opentyrian-77a8715634e3/src/ |
H A D | tyrian2.c | 194 if (enemy[i].exc >= 0 || -enemy[i].exc < enemy[i].xaccel - 89) in JE_drawEnemy() 208 if (enemy[i].eyc >= 0 || -enemy[i].eyc < enemy[i].yaccel - 89) in JE_drawEnemy() 256 enemy[i].excc = -enemy[i].excc; in JE_drawEnemy() 280 enemy[i].eycc = -enemy[i].eycc; in JE_drawEnemy() 300 enemy[i].ex += enemy[i].exc; in JE_drawEnemy() 304 enemy[i].ey += enemy[i].eyc; in JE_drawEnemy() 318 if (enemy[i].ex <= enemy[i].xminbounce || enemy[i].ex >= enemy[i].xmaxbounce) in JE_drawEnemy() 319 enemy[i].exc = -enemy[i].exc; in JE_drawEnemy() 322 if (enemy[i].ey <= enemy[i].yminbounce || enemy[i].ey >= enemy[i].ymaxbounce) in JE_drawEnemy() 323 enemy[i].eyc = -enemy[i].eyc; in JE_drawEnemy() [all …]
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/assets/initial_quest/data/enemies/ |
H A D | pterobat.lua | 3 local enemy = ... 4 local game = enemy:get_game() 5 local map = enemy:get_map() 16 function enemy:on_created() 38 function enemy:on_restarted() 44 function enemy:on_hurt() 71 function enemy:wait_for_hero() 75 enemy:start_flying() 123 function enemy:start_flying() 144 enemy:restart() [all …]
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H A D | skullbat.lua | 3 local enemy = ... 4 local game = enemy:get_game() 5 local map = enemy:get_map() 20 function enemy:on_created() 88 function enemy:on_restarted() 96 function enemy:on_hurt() 126 enemy:start_flying() 128 enemy:start_jumping() 197 enemy:restart() 231 enemy:hurt(1) [all …]
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H A D | chameleon.lua | 11 local enemy = ... 12 local game = enemy:get_game() 13 local map = enemy:get_map() 33 sprite = enemy:create_sprite("enemies/" .. enemy:get_breed()) 34 shadow = enemy:create_sprite("enemies/" .. enemy:get_breed()) 35 eye_left = enemy:create_sprite("enemies/" .. enemy:get_breed()) 36 eye_right = enemy:create_sprite("enemies/" .. enemy:get_breed()) 53 enemy:set_life(life) 152 m:start(enemy) 212 tongue.enemy = enemy [all …]
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/layna_forest/ |
H A D | layna_forest_south_east_script.lua | 661 local enemy = nil 672 enemy:AddEnemy(1); 673 enemy:AddEnemy(1); 674 enemy:AddEnemy(1); 676 enemy:AddEnemy(1); 677 enemy:AddEnemy(2); 685 enemy:AddEnemy(1); 686 enemy:AddEnemy(1); 687 enemy:AddEnemy(1); 689 enemy:AddEnemy(1); [all …]
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/ |
H A D | queen.lua | 246 …e.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[3], enemy}… 247 …e.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[2], enemy}… 248 …e.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}… 501 HogTurnLeft(enemy, true) 506 AnimWait(enemy, 1) 515 HideHedge(enemy) 641 dense = enemy 648 dense = enemy 651 SetHogHat(enemy, "cyborg2") 655 SetHogHat(enemy, "tiara") [all …]
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/dports/games/hedgewars/hedgewars-src-1.0.0/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/ |
H A D | queen.lua | 246 …e.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[3], enemy}… 247 …e.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[2], enemy}… 248 …e.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}… 501 HogTurnLeft(enemy, true) 506 AnimWait(enemy, 1) 515 HideHedge(enemy) 641 dense = enemy 648 dense = enemy 651 SetHogHat(enemy, "cyborg2") 655 SetHogHat(enemy, "tiara") [all …]
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