Home
last modified time | relevance | path

Searched refs:flEnvironmentDiffusion (Results 1 – 10 of 10) sorted by relevance

/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/audio/dsound/
H A DDSoundBackend.cpp286 props.flEnvironmentDiffusion = DEFAULT_ENVIRONMENT_DIFFUSION; in setReverbEnabled()
352 props.flEnvironmentDiffusion = env.diffusion; in setListenerEnvironment()
H A Deax.h134 float flEnvironmentDiffusion; // environment diffusion member
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/AL/
H A DEFX-Util.h24 float flEnvironmentDiffusion; member
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/AL/
H A DEFX-Util.h33 float flEnvironmentDiffusion; member
/dports/games/r1q2/r1q2-8012_5/client/
H A Deax.h146 float flEnvironmentDiffusion; // environment diffusion member
/dports/games/vavoom/vavoom-1.33/source/
H A Deax.h148 float flEnvironmentDiffusion; // environment diffusion member
H A Dsnd_al.cpp492 Prop.flEnvironmentDiffusion = Env->Props.EnvironmentDiffusion; in UpdateListener()
H A Dsnd_win32.cpp789 Prop.flEnvironmentDiffusion = Env->Props.EnvironmentDiffusion; in UpdateListener()
/dports/games/openjk/OpenJK-07675e2/code/client/eax/
H A Deax.h700 float flEnvironmentDiffusion; // environment diffusion member
/dports/games/openjk/OpenJK-07675e2/codemp/client/eax/
H A Deax.h704 float flEnvironmentDiffusion; // environment diffusion member