Searched refs:flOcclusionRoomRatio (Results 1 – 9 of 9) sorted by relevance
153 float flOcclusionRoomRatio; // relative occlusion control for room effect member175 float flOcclusionRoomRatio; member199 float flOcclusionRoomRatio; member224 float flOcclusionRoomRatio; member
157 float flOcclusionRoomRatio; // relative occlusion control for room effect member179 float flOcclusionRoomRatio; member203 float flOcclusionRoomRatio; member228 float flOcclusionRoomRatio; member
94 float flOcclusionRoomRatio; member
103 float flOcclusionRoomRatio; member
315 float flOcclusionRoomRatio; // occlusion room effect level re. main control member
327 float flOcclusionRoomRatio; // occlusion room effect level re. main control member
329 float flOcclusionRoomRatio; // occlusion room effect level re. main control member
2564 eaxOCProp.flOcclusionRoomRatio = 1.37f; in S_Respatialize()6318 eaxOCProp.flOcclusionRoomRatio = EAXSOURCE_DEFAULTOCCLUSIONROOMRATIO; in UpdateEAXBuffer()6331 …&eaxOCProp.lOcclusion, &eaxOCProp.flOcclusionLFRatio, &eaxOCProp.flOcclusionRoomRatio, &EMVirtualS… in UpdateEAXBuffer()
2515 eaxOCProp.flOcclusionRoomRatio = 1.37f; in S_Respatialize()6335 eaxOCProp.flOcclusionRoomRatio = EAXSOURCE_DEFAULTOCCLUSIONROOMRATIO; in UpdateEAXBuffer()6348 …&eaxOCProp.lOcclusion, &eaxOCProp.flOcclusionLFRatio, &eaxOCProp.flOcclusionRoomRatio, &EMVirtualS… in UpdateEAXBuffer()