/dports/archivers/zstd/zstd-1.5.0/build/single_file_libs/examples/ |
H A D | emscripten.c | 329 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in main()
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | render.cpp | 2483 glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP_TO_EDGE); in genSceneTexture() 2484 glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_CLAMP_TO_EDGE); in genSceneTexture() 2485 glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR); in genSceneTexture() 2486 glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); in genSceneTexture() 6762 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER_ARB); in renderRingShadowsVS()
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H A D | renderglsl.cpp | 134 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, in renderSphere_GLSL() 405 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, in renderClouds_GLSL()
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H A D | texture.cpp | 126 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 2); in testMaxLevel() 449 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, texAddress); in ImageTexture() 450 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, texAddress); in ImageTexture() 451 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in ImageTexture() 452 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, in ImageTexture() 456 glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE); in ImageTexture() 582 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, texAddress); in TiledTexture() 583 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, texAddress); in TiledTexture() 584 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in TiledTexture() 585 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, in TiledTexture() [all …]
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celestia/ |
H A D | celx_gl.cpp | 97 glTexParameteri((GLint) x, (GLenum) y, (GLenum) z); in gl_TexParameter()
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celtxf/ |
H A D | texturefont.cpp | 191 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in buildTexture() 192 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in buildTexture()
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | render.cpp | 2483 glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP_TO_EDGE); in genSceneTexture() 2484 glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_CLAMP_TO_EDGE); in genSceneTexture() 2485 glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR); in genSceneTexture() 2486 glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); in genSceneTexture() 6762 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER_ARB); in renderRingShadowsVS()
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H A D | renderglsl.cpp | 134 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, in renderSphere_GLSL() 405 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, in renderClouds_GLSL()
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H A D | texture.cpp | 126 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 2); in testMaxLevel() 449 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, texAddress); in ImageTexture() 450 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, texAddress); in ImageTexture() 451 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in ImageTexture() 452 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, in ImageTexture() 456 glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE); in ImageTexture() 582 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, texAddress); in TiledTexture() 583 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, texAddress); in TiledTexture() 584 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in TiledTexture() 585 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, in TiledTexture() [all …]
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/dports/astro/celestia/celestia-1.6.1/src/celestia/ |
H A D | celx_gl.cpp | 97 glTexParameteri((GLint) x, (GLenum) y, (GLenum) z); in gl_TexParameter()
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/dports/astro/celestia/celestia-1.6.1/src/celtxf/ |
H A D | texturefont.cpp | 191 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in buildTexture() 192 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in buildTexture()
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/dports/astro/opencpn/OpenCPN-5.2.4/include/GL/ |
H A D | gl.h | 1296 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
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H A D | gl_private.h | 1763 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GL/ |
H A D | gl.h | 1309 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
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H A D | gl_mangle.h | 1538 #define glTexParameteri MANGLE(TexParameteri) macro
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GLES/ |
H A D | gl.h | 731 GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
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H A D | gl2.h | 581 GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
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H A D | gl3.h | 915 GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/spec/yml/ |
H A D | gles-1.1.yml | 139 glTexParameteri: [void, GLenum target, GLenum pname, GLint param]
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H A D | gles-2.0.yml | 131 glTexParameteri: [void, GLenum target, GLenum pname, GLint param]
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H A D | opengl.yml | 3207 glTexParameteri: [void, GLenum target, GLenum pname, GLint param]
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/src/gl/ |
H A D | line.c | 33 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in glLineStipple() 34 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in glLineStipple()
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H A D | raster.c | 163 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in render_raster() 164 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in render_raster()
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H A D | texture.c | 286 void glTexParameteri(GLenum target, GLenum pname, GLint param) { in glTexParameteri() function 287 PUSH_IF_COMPILING(glTexParameteri); in glTexParameteri() 288 LOAD_GLES(glTexParameteri); in glTexParameteri()
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H A D | texture.h | 20 void glTexParameteri(GLenum target, GLenum pname, GLint param);
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