/dports/games/py-pychess/pychess-1.0.2/learn/lessons/ |
H A D | lichess_study_beautiful-chess-studies-1_by_thijscom_2018.03.05.pgn | 87 …king; all alternatives lead to a collapse even sooner. How should white continue? } (1... fxe6 2. … 101 …es surrounding the black king. On the other hand, black has an unstoppable c-pawn, and after black… 116 …ull rook more than black, but somehow white's king and rook are very awkwardly placed, while the b… 206 { White has cornered the black king, and the white king is in time to stop two of black's pawns. Th… 461 …erial is equal, but white has two hanging bishops and an awkwardly placed king. How does white qui… 477 …king, and challenges black to find a safe spot where white cannot capture the pawn/queen with his … 627 …king to retreat. } 1... Kg7 { The black king retreats, and asks white the question what the point … 656 { White has cornered the black king, but appears to be too late to either stop the black a-pawn or … 746 { In this position, both sides have equal material, but black's king is not feeling very safe. How … 761 { White has forced his king deep into black's camp, putting pressure on the black fortress formed b… [all …]
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/dports/games/pear-Games_Chess/Games_Chess-1.0.1/tests/Games_Chess_Crazyhouse/getSquareFromParsedMove/ |
H A D | test_getking.phpt | 2 Games_Chess_Crazyhouse->_getSquareFromParsedMove() get king 10 $phpunit->assertEquals('e1', $err, 'wrong king square'); 14 $phpunit->assertEquals('e8', $err, 'wrong king square');
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/dports/games/pear-Games_Chess/Games_Chess-1.0.1/tests/Games_Chess/getSquareFromParsedMove/ |
H A D | test_getking.phpt | 2 Games_Chess->_getSquareFromParsedMove() get king square 10 $phpunit->assertEquals('e1', $err, 'wrong king square'); 14 $phpunit->assertEquals('e8', $err, 'wrong king square');
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/dports/devel/spark/spark-2.1.1/sql/hive/src/test/resources/data/files/ |
H A D | over10k | 15 92|490|65745|4294967420|10.22|49.45|true|fred king|2013-03-01 09:11:58.703277|80.12|education 64 58|448|65591|4294967451|62.74|17.69|true|mike king|2013-03-01 09:11:58.703312|82.08|nap time 121 71|363|65787|4294967465|59.50|20.17|true|oscar king|2013-03-01 09:11:58.703285|64.88|history 160 46|480|65649|4294967458|86.23|6.76|false|quinn king|2013-03-01 09:11:58.703099|91.03|debate 172 9|308|65715|4294967297|12.54|27.61|false|bob king|2013-03-01 09:11:58.703309|89.40|geology 223 44|437|65721|4294967376|22.27|3.27|true|yuri king|2013-03-01 09:11:58.703269|86.59|topology 329 81|305|65783|4294967443|39.01|33.02|true|bob king|2013-03-01 09:11:58.703114|77.40|chemistry 393 44|364|65614|4294967413|4.35|9.19|false|ethan king|2013-03-01 09:11:58.703219|1.42|nap time 412 22|447|65757|4294967539|8.79|6.52|true|bob king|2013-03-01 09:11:58.703325|9.24|joggying 1965 5|361|65772|4294967300|68.42|48.91|true|nick king|2013-03-01 09:11:58.703324|93.58|debate [all …]
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H A D | over1k | 15 92|490|65745|4294967420|10.22|49.45|true|fred king|2013-03-01 09:11:58.703277|80.12|education 64 58|448|65591|4294967451|62.74|17.69|true|mike king|2013-03-01 09:11:58.703312|82.08|nap time 121 71|363|65787|4294967465|59.50|20.17|true|oscar king|2013-03-01 09:11:58.703285|64.88|history 160 46|480|65649|4294967458|86.23|6.76|false|quinn king|2013-03-01 09:11:58.703099|91.03|debate 172 9|308|65715|4294967297|12.54|27.61|false|bob king|2013-03-01 09:11:58.703309|89.40|geology 173 26|457|65590|4294967302|87.22|26.79|true|xavier king|2013-03-01 09:11:58.703176|67.80|forestry 223 44|437|65721|4294967376|22.27|3.27|true|yuri king|2013-03-01 09:11:58.703269|86.59|topology 329 81|305|65783|4294967443|39.01|33.02|true|bob king|2013-03-01 09:11:58.703114|77.40|chemistry 393 44|364|65614|4294967413|4.35|9.19|false|ethan king|2013-03-01 09:11:58.703219|1.42|nap time 412 22|447|65757|4294967539|8.79|6.52|true|bob king|2013-03-01 09:11:58.703325|9.24|joggying [all …]
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/dports/games/freedoko/FreeDoko_0.7.19/doc/en/ |
H A D | shortrules.tex | 19 heart queen & 3 & club king & 4\\ 24 heart jack & 2 & spade king & 4\\ 29 diamond king & 4 & heart king& 4\\ 79 \item \textit{king-queen-jack-solo:} only kings, queens and jacks are trump 85 Ace, ten, king, queen, jack, nine.
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/dports/print/qpdf/qpdf-10.5.0/examples/qtest/name-number-tree/ |
H A D | nn.out | 6 K -> (king) 17 (king) 37 Find K: (king)
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Arena.ocf/ThunderousSkies.ocs/ |
H A D | Script.c | 82 var king = goal->GetKing(); in FxLifestealDamage() local 83 if (!king) return damage; in FxLifestealDamage() 87 if (king->GetOwner() == from) in FxLifestealDamage() 88 AddEffect("Lifedrain",king,100,1,nil,nil,damage/3); in FxLifestealDamage() 111 var king=FindObject(Find_ID(KingOfTheHill_Location))->GetKing(); in FxBlessTheKingTimer() local 114 if (GetEffect("Lifedrain", king)) in FxBlessTheKingTimer() 119 …king->CreateParticle("Air", 0, 8, PV_Random(-10, 10),PV_Random(0, 10), PV_Random(duration, 2 * dur… in FxBlessTheKingTimer()
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/dports/net-p2p/litecoin-daemon/litecoin-0.18.1/src/qt/locale/ |
H A D | bitcoin_pam.ts | 74 <translation>Mag-sychronize ne king network...</translation> 106 <translation>Magpakit impormasion tungkul king Qt</translation> 126 <translation>Magpadalang barya king Litecoin address</translation> 130 <translation>I-backup ing wallet king aliwang lugal</translation> 174 <translation>Gamit para king Tabs</translation> 202 <translation>Makatuki ya king aldo</translation> 555 <translation>Bayad king Transaksion:</translation> 575 <translation>Kumpirman ing aksion king pamagpadala</translation> 583 <translation>Bayad king Transaksion</translation> 751 <translation>Kamalian king pamag-initialize king block na ning database</translation> [all …]
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/dports/net-p2p/litecoin-utils/litecoin-0.18.1/src/qt/locale/ |
H A D | bitcoin_pam.ts | 74 <translation>Mag-sychronize ne king network...</translation> 106 <translation>Magpakit impormasion tungkul king Qt</translation> 126 <translation>Magpadalang barya king Litecoin address</translation> 130 <translation>I-backup ing wallet king aliwang lugal</translation> 174 <translation>Gamit para king Tabs</translation> 202 <translation>Makatuki ya king aldo</translation> 555 <translation>Bayad king Transaksion:</translation> 575 <translation>Kumpirman ing aksion king pamagpadala</translation> 583 <translation>Bayad king Transaksion</translation> 751 <translation>Kamalian king pamag-initialize king block na ning database</translation> [all …]
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/dports/net-p2p/litecoin/litecoin-0.18.1/src/qt/locale/ |
H A D | bitcoin_pam.ts | 74 <translation>Mag-sychronize ne king network...</translation> 106 <translation>Magpakit impormasion tungkul king Qt</translation> 126 <translation>Magpadalang barya king Litecoin address</translation> 130 <translation>I-backup ing wallet king aliwang lugal</translation> 174 <translation>Gamit para king Tabs</translation> 202 <translation>Makatuki ya king aldo</translation> 555 <translation>Bayad king Transaksion:</translation> 575 <translation>Kumpirman ing aksion king pamagpadala</translation> 583 <translation>Bayad king Transaksion</translation> 751 <translation>Kamalian king pamag-initialize king block na ning database</translation> [all …]
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/dports/games/freedoko/FreeDoko_0.7.19/src/player/ai/solo_decision/ |
H A D | koehler.cpp | 39 Picture(ai, Card::king, Card::queen, Card::jack) in Koehler() 87 auto const club = hand.count(Card(Card::club, Card::king)); in enough_good_trumps() 88 auto const spade = hand.count(Card(Card::spade, Card::king)); in enough_good_trumps()
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/dports/games/xsc/xsc-1.6/ |
H A D | minefield.C | 85 Minefield::launch(King *king, Castle *castle) const in launch() argument 87 if (!king->alive()) { in launch() 94 buzzers[i].launch(king, castle); in launch()
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/dports/games/crafty/crafty-25.2_1/ |
H A D | edit.c | 122 PcOnSq(C1) == bishop && PcOnSq(D1) == queen && PcOnSq(E1) == king && in Edit() 125 PcOnSq(C8) == -bishop && PcOnSq(D8) == -queen && PcOnSq(E8) == -king in Edit() 128 if (PcOnSq(E1) == king) { in Edit() 134 if (PcOnSq(E8) == -king) { in Edit()
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/dports/games/py-pychess/pychess-1.0.2/learn/puzzles/ |
H A D | lichess_study_lichess-practice-piece-checkmates-ii_by_arex_2017.01.25.pgn | 13 …res from the enemy bishop to stay safe. Use your queen to encroach on the king and look for double… 28 { Force the enemy king to the edge of the board while avoiding tricky knight forks. Mate in 12 if p… 43 … the queen first winning the rook by a fork and then checkmating with the king and queen, but forc… 61 …of the board and on adjacent diagonals. This cuts off the opposing king. Two, the king must be use… 79 …, because the knight and bishop cannot form a linear barrier to the enemy king from a distance. Th… 96 …, because the knight and bishop cannot form a linear barrier to the enemy king from a distance. Th…
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/dports/games/py-pychess/pychess-1.0.2/lib/pychess/Variants/ |
H A D | wildcastleshuffle.py | 38 king = random.choice((4, 5)) 39 back_rank[king - 1] = 'k' 40 positions.remove(king)
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/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/lib/ |
H A D | ng-nickname.g | 34 ;;; (namer funny-king-names (grammar full-name 38 ;;; (unit-type king ... (namer "funny-king-names") ...)
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/dports/sysutils/py-salt/salt-3004.1/tests/integration/files/file/base/ |
H A D | file.big | 5 Well, Mercia's a temperate zone! I am your king. Burn her! And the hat. She's a witch! 25 I am your king. Well, I didn't vote for you. Now, look here, my good man. We found them. We want a … 29 I am your king. How do you know she is a witch? Camelot! 69 Well, how'd you become king, then? 88 Look, my liege! I dunno. Must be a king. Shut up! 98 Well, how'd you become king, then? Camelot! I'm not a witch. Well, how'd you become king, then? Wha… 100 Burn her! I am your king. Well, I got better. Shut up! Will you shut up?! Where'd you get the cocon… 105 …king, then? He hasn't got shit all over him. Knights of Ni, we are but simple travelers who seek t… 119 I dunno. Must be a king. 124 Where'd you get the coconuts? …Are you suggesting that coconuts migrate? I am your king. Oh, ow! [all …]
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/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Heir_To_The_Throne/utils/ |
H A D | intro.cfg | 7 …story= _ "In the twenty-eighth year of the reign of Garard II, king of Wesnoth, the kingdom was pl… 12 …story= _ "The Northern host encamped at Galcadar, by the Ford of Abez, and the king led his forces… 16 …ous... and treacherous. In the heat of battle, Eldred’s men turned on the king. And so, Garard was… 24 …rlord of the North happily made peace with Eldred, who proclaimed himself king and led his army so… 28 …yn first. He mustered a force of loyalists to fight Eldred and avenge the king’s death. The loyali… 44 …then took command of the army and led it back to Weldyn. Knowing that the king’s young nephews wer…
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/dports/cad/ktechlab/ktechlab-0.50.0/icons-kde3/nuvola/ |
H A D | author | 1 David Vignoni (david@icon-king.com) 2 ICON KING - www.icon-king.com
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/dports/deskutils/treesheets/treesheets-1.0.2/TS/images/nuvola/ |
H A D | author | 1 David Vignoni (david@icon-king.com) 2 ICON KING - www.icon-king.com
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/dports/math/reduce/Reduce-svn5758-src/generic/qreduce/icons/Nuvola/ |
H A D | author | 1 David Vignoni (david@icon-king.com) 2 ICON KING - www.icon-king.com
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/dports/x11-themes/kde-icons-nuvola/nuvola/ |
H A D | author | 1 David Vignoni (david@icon-king.com) 2 ICON KING - www.icon-king.com
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/worldofxeen/ |
H A D | clouds_cutscenes.cpp | 710 king.draw(0, 0, Common::Point(0, 0)); in showCloudsEnding2() 715 king.draw(0, frame); in showCloudsEnding2() 721 king.draw(0, 0, Common::Point(0, 0)); in showCloudsEnding2() 722 king.draw(0, 1, Common::Point(160, 0)); in showCloudsEnding2() 984 SpriteResource king("king.end"); in showCloudsEnding5() local 986 king.draw(0, 0, Common::Point(0, 0)); in showCloudsEnding5() 987 king.draw(0, 1, Common::Point(160, 0)); in showCloudsEnding5() 993 king.draw(0, 0, Common::Point(0, 0)); in showCloudsEnding5() 997 king.draw(0, frame); in showCloudsEnding5() 1002 king.draw(0, 0, Common::Point(0, 0)); in showCloudsEnding5() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/worldofxeen/ |
H A D | clouds_cutscenes.cpp | 713 king.draw(0, 0, Common::Point(0, 0)); in showCloudsEnding2() 718 king.draw(0, frame); in showCloudsEnding2() 724 king.draw(0, 0, Common::Point(0, 0)); in showCloudsEnding2() 725 king.draw(0, 1, Common::Point(160, 0)); in showCloudsEnding2() 987 SpriteResource king("king.end"); in showCloudsEnding5() local 989 king.draw(0, 0, Common::Point(0, 0)); in showCloudsEnding5() 990 king.draw(0, 1, Common::Point(160, 0)); in showCloudsEnding5() 996 king.draw(0, 0, Common::Point(0, 0)); in showCloudsEnding5() 1000 king.draw(0, frame); in showCloudsEnding5() 1005 king.draw(0, 0, Common::Point(0, 0)); in showCloudsEnding5() [all …]
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