/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/audio/dsound/ |
H A D | eax.h | 123 long lRoom; // room effect level at low frequencies member 308 long lRoom; // room effect level member
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H A D | DSoundBackend.cpp | 283 props.lRoom = 0; in setReverbEnabled() 349 props.lRoom = 0; in setListenerEnvironment()
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/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | eax.h | 135 long lRoom; // room effect level at low frequencies member 320 long lRoom; // room effect level member
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | eax.h | 137 long lRoom; // room effect level at low frequencies member 322 long lRoom; // room effect level member
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H A D | snd_al.cpp | 481 Prop.lRoom = Env->Props.Room; in UpdateListener()
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H A D | snd_win32.cpp | 778 Prop.lRoom = Env->Props.Room; in UpdateListener()
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/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/IrrlichtDemo/irrKlang-1.1.3/ |
H A D | ik_ISoundEffectControl.h | 185 virtual bool enableI3DL2ReverbSoundEffect(ik_s32 lRoom = -1000,
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/AL/ |
H A D | EFX-Util.h | 25 long lRoom; member
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/AL/ |
H A D | EFX-Util.h | 34 long lRoom; member
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/dports/audio/libopenmpt/libopenmpt-0.6.0+release.autotools/sounddsp/ |
H A D | Reverb.h | 199 int32 lRoom; // [-10000, 0] default: -10000 mB member
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/dports/games/openjk/OpenJK-07675e2/code/client/eax/ |
H A D | eax.h | 147 long lRoom; // room effect level (at low and mid frequencies) member 701 long lRoom; // room effect level (at mid frequencies) member
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/dports/games/openjk/OpenJK-07675e2/codemp/client/eax/ |
H A D | eax.h | 151 long lRoom; // room effect level (at low and mid frequencies) member 705 long lRoom; // room effect level (at mid frequencies) member
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/dports/audio/libopenmpt/libopenmpt-0.6.0+release.autotools/soundlib/plugins/dmo/ |
H A D | I3DL2Reverb.cpp | 316 m_param[kI3DL2ReverbRoom] = (preset.lRoom + 10000) / 10000.0f; in SetCurrentProgram()
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/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Media/Audio/DirectSound/ |
H A D | mod.rs | 547 pub lRoom: i32, field
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | snd_dma.cpp | 984 long lRoom = -10000; in EALFileInit() local 988 &lRoom, sizeof(long)); in EALFileInit()
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/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | snd_dma.cpp | 990 long lRoom = -10000; in EALFileInit() local 994 &lRoom, sizeof(long)); in EALFileInit()
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/dports/audio/carla/Carla-2.4.1/source/modules/rtaudio/include/ |
H A D | dsound.h | 1630 LONG lRoom; // [-10000, 0] default: -1000 mB member
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | dsound.h | 464 LONG lRoom; member
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/dports/audio/giada/giada-0.17.1/src/deps/rtaudio/include/ |
H A D | dsound.h | 1630 LONG lRoom; // [-10000, 0] default: -1000 mB member
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/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/dx/ |
H A D | dsound.h | 1634 LONG lRoom; // [-10000, 0] default: -1000 mB member
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | dsound.h | 464 LONG lRoom; member
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/dports/audio/rtaudio/rtaudio-5.1.0/include/ |
H A D | dsound.h | 1630 LONG lRoom; // [-10000, 0] default: -1000 mB member
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/dports/audio/stk/stk-4.6.2/src/include/ |
H A D | dsound.h | 1630 LONG lRoom; // [-10000, 0] default: -1000 mB member
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/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Media/Audio/DirectMusic/ |
H A D | mod.rs | 2562 pub lRoom: i32, field 2584 .field("lRoom", &self.lRoom) in fmt() 2601 self.lRoom == other.lRoom in eq()
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