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Searched refs:oldplayercoords (Results 1 – 5 of 5) sorted by last modified time

/dports/games/blackshadeselite/blackshadeselite/
H A DTODO28 either oldplayercoords or playercoords. Commenting out the second check
/dports/games/blackshadeselite/blackshadeselite/Source/
H A DGameInitDispose.cpp400 person[0].oldplayercoords = person[0].playercoords; in InitGame()
985 person[numpeople].oldplayercoords = person[numpeople].playercoords; in InitGame()
991 person[0].oldplayercoords = person[0].playercoords; in InitGame()
H A DGameTick.cpp277 person[k].oldplayercoords = person[k].playercoords; in checkCollisions()
377 oldplayercoords in checkCollisions()
403 person[k].oldplayercoords)) - depth); in checkCollisions()
1886 person[numpeople].oldplayercoords = person[numpeople].playercoords; in SpawnPeople()
2043 person[cycle].oldplayercoords = person[cycle].playercoords; in SpawnPeople()
2273 person[0].oldplayercoords = bodycoords; in GameTick()
2290 bodycoords = person[0].oldplayercoords; in GameTick()
2733 findDistancefast(person[i].oldplayercoords, person[i].pathtarget); in GameTick()
H A DPerson.h62 XYZ oldplayercoords; variable
H A Dtags948 oldplayercoords Person.h /^ XYZ oldplayercoords;$/;" m class:Person