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Searched refs:puyoEyeState (Results 1 – 2 of 2) sorted by path

/dports/games/flobopuyo/flobopuyo-0.20/
H A DAnimatedPuyo.cpp35 puyoEyeState = random() % 700; in AnimatedPuyo()
92 puyoEyeState++; in render()
120 while (puyoEyeState >= 750) puyoEyeState -= 750; in render()
121 int eyePhase = puyoEyeState; in render()
H A DAnimatedPuyo.h53 int puyoEyeState; variable