1 /* FloboPuyo
2  * Copyright (C) 2004
3  *   Florent Boudet        <flobo@ios-software.com>,
4  *   Jean-Christophe Hoelt <jeko@ios-software.com>,
5  *   Guillaume Borios      <gyom@ios-software.com>
6  *
7  * iOS Software <http://www.ios-software.com>
8  *
9  * This program is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * as published by the Free Software Foundation; either version 2
12  * of the License, or (at your option) any later version.
13 
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18 
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software
21  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
22  *
23  *
24  */
25 
26 #ifndef _ANIMATEDPUYO
27 #define _ANIMATEDPUYO
28 
29 #include "SDL_Painter.h"
30 #include "PuyoGame.h"
31 #include "PuyoAnimations.h"
32 #include "IosVector.h"
33 
34 class PuyoView;
35 
36 class AnimatedPuyo : public PuyoPuyo {
37 public:
38     AnimatedPuyo(PuyoState state, PuyoView *attachedView);
39     virtual ~AnimatedPuyo();
40     void addAnimation(PuyoAnimation *animation);
41     PuyoAnimation * getCurrentAnimation() const;
42     void removeCurrentAnimation();
43     void cycleAnimation();
44     void render();
45     bool isRenderingAnimation() const;
setVisible(bool flag)46     void setVisible(bool flag) { visibilityFlag = flag; }
getVisible()47     bool getVisible() const { return visibilityFlag; }
getAttachedView()48     PuyoView *getAttachedView() const { return attachedView; }
49     int getScreenCoordinateX() const;
50     int getScreenCoordinateY() const;
51 private:
52     IosVector animationQueue;
53     int puyoEyeState;
54     unsigned int smallTicksCount;
55     bool visibilityFlag;
56     PuyoView *attachedView;
57 };
58 
59 
60 class AnimatedPuyoFactory : public PuyoFactory {
61 public:
62     AnimatedPuyoFactory(PuyoView *attachedView);
63     virtual ~AnimatedPuyoFactory();
64     virtual PuyoPuyo *createPuyo(PuyoState state);
65     virtual void deletePuyo(PuyoPuyo *target);
66     void renderWalhalla();
67     void cycleWalhalla();
68 private:
69     IosVector puyoWalhalla;
70     PuyoView *attachedView;
71 };
72 
73 #endif // _ANIMATEDPUYO
74 
75