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Searched refs:rotateTo (Results 1 – 25 of 100) sorted by relevance

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/dports/www/firefox-esr/firefox-91.8.0/gfx/skia/skia/src/gpu/ccpr/
H A DGrCCStrokeGeometry.cpp160 this->rotateTo(leftJoinVerb, normals[0]); in quadraticTo()
162 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in quadraticTo()
209 this->rotateTo(leftJoinVerb, normals[0]); in quadraticTo()
218 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in quadraticTo()
288 this->rotateTo(leftJoinVerb, normals[0]); in cubicTo()
290 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in cubicTo()
349 this->rotateTo(leftJoinVerb, normals[0]); in cubicTo()
360 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in cubicTo()
398 void GrCCStrokeGeometry::rotateTo(Verb leftJoinVerb, SkVector normal) { in rotateTo() function in GrCCStrokeGeometry
455 this->rotateTo(joinVerb, SkVector::Make(-bisect[1], bisect[0])); in recordLeftJoinIfNotEmpty()
[all …]
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/skia/skia/src/gpu/ccpr/
H A DGrCCStrokeGeometry.cpp160 this->rotateTo(leftJoinVerb, normals[0]); in quadraticTo()
162 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in quadraticTo()
209 this->rotateTo(leftJoinVerb, normals[0]); in quadraticTo()
218 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in quadraticTo()
288 this->rotateTo(leftJoinVerb, normals[0]); in cubicTo()
290 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in cubicTo()
349 this->rotateTo(leftJoinVerb, normals[0]); in cubicTo()
360 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in cubicTo()
398 void GrCCStrokeGeometry::rotateTo(Verb leftJoinVerb, SkVector normal) { in rotateTo() function in GrCCStrokeGeometry
455 this->rotateTo(joinVerb, SkVector::Make(-bisect[1], bisect[0])); in recordLeftJoinIfNotEmpty()
[all …]
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/gpu/ccpr/
H A DGrCCStrokeGeometry.cpp160 this->rotateTo(leftJoinVerb, normals[0]); in quadraticTo()
162 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in quadraticTo()
209 this->rotateTo(leftJoinVerb, normals[0]); in quadraticTo()
218 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in quadraticTo()
288 this->rotateTo(leftJoinVerb, normals[0]); in cubicTo()
290 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in cubicTo()
349 this->rotateTo(leftJoinVerb, normals[0]); in cubicTo()
360 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in cubicTo()
398 void GrCCStrokeGeometry::rotateTo(Verb leftJoinVerb, SkVector normal) { in rotateTo() function in GrCCStrokeGeometry
455 this->rotateTo(joinVerb, SkVector::Make(-bisect[1], bisect[0])); in recordLeftJoinIfNotEmpty()
[all …]
/dports/www/firefox/firefox-99.0/gfx/skia/skia/src/gpu/ccpr/
H A DGrCCStrokeGeometry.cpp160 this->rotateTo(leftJoinVerb, normals[0]); in quadraticTo()
162 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in quadraticTo()
209 this->rotateTo(leftJoinVerb, normals[0]); in quadraticTo()
218 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in quadraticTo()
288 this->rotateTo(leftJoinVerb, normals[0]); in cubicTo()
290 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in cubicTo()
349 this->rotateTo(leftJoinVerb, normals[0]); in cubicTo()
360 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in cubicTo()
398 void GrCCStrokeGeometry::rotateTo(Verb leftJoinVerb, SkVector normal) { in rotateTo() function in GrCCStrokeGeometry
455 this->rotateTo(joinVerb, SkVector::Make(-bisect[1], bisect[0])); in recordLeftJoinIfNotEmpty()
[all …]
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/skia/skia/src/gpu/ccpr/
H A DGrCCStrokeGeometry.cpp160 this->rotateTo(leftJoinVerb, normals[0]); in quadraticTo()
162 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in quadraticTo()
209 this->rotateTo(leftJoinVerb, normals[0]); in quadraticTo()
218 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in quadraticTo()
288 this->rotateTo(leftJoinVerb, normals[0]); in cubicTo()
290 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in cubicTo()
349 this->rotateTo(leftJoinVerb, normals[0]); in cubicTo()
360 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in cubicTo()
398 void GrCCStrokeGeometry::rotateTo(Verb leftJoinVerb, SkVector normal) { in rotateTo() function in GrCCStrokeGeometry
455 this->rotateTo(joinVerb, SkVector::Make(-bisect[1], bisect[0])); in recordLeftJoinIfNotEmpty()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/ccpr/
H A DGrCCStrokeGeometry.cpp160 this->rotateTo(leftJoinVerb, normals[0]); in quadraticTo()
162 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in quadraticTo()
209 this->rotateTo(leftJoinVerb, normals[0]); in quadraticTo()
218 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in quadraticTo()
288 this->rotateTo(leftJoinVerb, normals[0]); in cubicTo()
290 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in cubicTo()
349 this->rotateTo(leftJoinVerb, normals[0]); in cubicTo()
360 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in cubicTo()
398 void GrCCStrokeGeometry::rotateTo(Verb leftJoinVerb, SkVector normal) { in rotateTo() function in GrCCStrokeGeometry
455 this->rotateTo(joinVerb, SkVector::Make(-bisect[1], bisect[0])); in recordLeftJoinIfNotEmpty()
[all …]
/dports/misc/usd/USD-21.11/pxr/base/gf/
H A Drotation.h83 GfRotation(const GfVec3d &rotateFrom, const GfVec3d &rotateTo) { in GfRotation() argument
84 SetRotateInto(rotateFrom, rotateTo); in GfRotation()
111 const GfVec3d &rotateTo);
/dports/games/maxr/maxr-0.2.9/src/game/logic/
H A Djobs.cpp123 vehicle->rotateTo (0); in run()
145 vehicle->rotateTo (dir); in run()
151 vehicle->rotateTo (0); in run()
/dports/graphics/Coin/coin-Coin-4.0.0/src/base/
H A DSbDPRotation.cpp122 SbDPRotation::SbDPRotation(const SbVec3d & rotateFrom, const SbVec3d & rotateTo) in SbDPRotation() argument
126 this->setValue(rotateFrom, rotateTo); in SbDPRotation()
399 SbDPRotation::setValue(const SbVec3d & rotateFrom, const SbVec3d & rotateTo) in setValue() argument
407 if (rotateTo.length()==0.0f) { in setValue()
416 SbVec3d to(rotateTo); in setValue()
H A DSbRotation.cpp183 SbRotation::SbRotation(const SbVec3f & rotateFrom, const SbVec3f & rotateTo) in SbRotation() argument
187 this->setValue(rotateFrom, rotateTo); in SbRotation()
474 SbRotation::setValue(const SbVec3f & rotateFrom, const SbVec3f & rotateTo) in setValue() argument
482 if (rotateTo.length()==0.0f) { in setValue()
490 SbVec3f to(rotateTo); in setValue()
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/
H A DSbDPRotation.h49 SbDPRotation(const SbVec3d & rotateFrom, const SbVec3d & rotateTo);
61 SbDPRotation & setValue(const SbVec3d & rotateFrom, const SbVec3d & rotateTo);
H A DSbRotation.h51 SbRotation(const SbVec3f & rotateFrom, const SbVec3f & rotateTo);
63 SbRotation & setValue(const SbVec3f & rotateFrom, const SbVec3f & rotateTo);
/dports/math/ogdf/OGDF/src/ogdf/misclayout/
H A DProcrustesSubLayout.cpp110 newPointSet.rotateTo(initialPointSet); in call()
116 newFlippedPointSet.rotateTo(initialPointSet); in call()
220 void ProcrustesPointSet::rotateTo(const ProcrustesPointSet& other) in rotateTo() function in ogdf::ProcrustesPointSet
/dports/x11-wm/compiz/compiz-0.8.8/plugins/
H A Drotate.c1341 rotateTo (CompDisplay *d, in rotateTo() function
1716 { "rotate_to_1_key", "key", 0, rotateTo, 0 },
1717 { "rotate_to_2_key", "key", 0, rotateTo, 0 },
1718 { "rotate_to_3_key", "key", 0, rotateTo, 0 },
1719 { "rotate_to_4_key", "key", 0, rotateTo, 0 },
1720 { "rotate_to_5_key", "key", 0, rotateTo, 0 },
1721 { "rotate_to_6_key", "key", 0, rotateTo, 0 },
1722 { "rotate_to_7_key", "key", 0, rotateTo, 0 },
1723 { "rotate_to_8_key", "key", 0, rotateTo, 0 },
1724 { "rotate_to_9_key", "key", 0, rotateTo, 0 },
[all …]
/dports/graphics/ming/libming-ming-0_4_8/java_ext/
H A DSWFFillI.java58 public void rotateTo (float degrees); in rotateTo() method
H A DSWFDisplayItemI.java37 public void rotateTo (float degrees); in rotateTo() method
/dports/graphics/p5-ming/libming-ming-0_4_8/java_ext/
H A DSWFFillI.java58 public void rotateTo (float degrees); in rotateTo() method
H A DSWFDisplayItemI.java37 public void rotateTo (float degrees); in rotateTo() method
/dports/graphics/py-ming/libming-ming-0_4_8/java_ext/
H A DSWFFillI.java58 public void rotateTo (float degrees); in rotateTo() method
H A DSWFDisplayItemI.java37 public void rotateTo (float degrees); in rotateTo() method
/dports/graphics/ming/libming-ming-0_4_8/php_ext/
H A Dphp_ming.h99 PHP_METHOD(swffill, rotateTo);
261 PHP_METHOD(swfdisplayitem, rotateTo);
318 PHP_METHOD(swfbuttonrecord, rotateTo);
/dports/graphics/p5-ming/libming-ming-0_4_8/php_ext/
H A Dphp_ming.h99 PHP_METHOD(swffill, rotateTo);
261 PHP_METHOD(swfdisplayitem, rotateTo);
318 PHP_METHOD(swfbuttonrecord, rotateTo);
/dports/graphics/py-ming/libming-ming-0_4_8/php_ext/
H A Dphp_ming.h99 PHP_METHOD(swffill, rotateTo);
261 PHP_METHOD(swfdisplayitem, rotateTo);
318 PHP_METHOD(swfbuttonrecord, rotateTo);
/dports/cad/openscad/openscad-41f58fe57c03457a3a8b4dc541ef5654ec3e8c78/src/input/
H A DDBusInputDriver.h55 void rotateTo(double x, double y, double z) const;
/dports/cad/openscad-devel/openscad-63a7c77740030c63d646eb0684ba6947eecb0db7/src/input/
H A DDBusInputDriver.h55 void rotateTo(double x, double y, double z) const;

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