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Searched refs:shadowrect (Results 1 – 7 of 7) sorted by relevance

/dports/games/sdl_lopan/sdllopan-10/
H A Dlopan.c342 shadowrect(x,y,xsize,ysize,0); in shadowsolidrect()
375 shadowrect(x+6,y-8,40,1,1); in doit()
376 shadowrect(x+4,y-7,43,1,1); in doit()
377 shadowrect(x+2,y-6,43,1,1); in doit()
378 shadowrect(x+1,y-5,43,1,1); in doit()
379 shadowrect(x,y-4,43,1,1); in doit()
380 shadowrect(x-1,y-3,43,1,1); in doit()
381 shadowrect(x-2,y-2,43,1,1); in doit()
382 shadowrect(x-3,y-1,43,1,1); in doit()
405 shadowrect(x+38,y,2,2,1); in doit()
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/dports/games/tong/tong/
H A Dtetris.cpp87 shadowrect.x = color * TILESIZE; in Init()
88 shadowrect.y = TILESIZE * 2; in Init()
89 shadowrect.w = TILESIZE; in Init()
90 shadowrect.h = TILESIZE; in Init()
385 if(SDL_BlitSurface(tetrisbits, &shadowrect, surf, &destrect)) { in Draw()
387 SDL_BlitSurface(tetrisbits, &shadowrect, surf, &destrect); in Draw()
H A Dtetris.h75 SDL_Rect tetradrect, shadowrect, destrect; variable
/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/include/
H A DOgreTerrain.h1580 void neighbourModified(NeighbourIndex index, const Rect& edgerect, const Rect& shadowrect);
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/include/
H A DOgreTerrain.h1610 void neighbourModified(NeighbourIndex index, const Rect& edgerect, const Rect& shadowrect);
/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/src/
H A DOgreTerrain.cpp3922 …void Terrain::neighbourModified(NeighbourIndex index, const Rect& edgerect, const Rect& shadowrect) in neighbourModified() argument
3974 if (!shadowrect.isNull()) in neighbourModified()
3981 …widenRectByVector(lightVec, shadowrect, neighbour->getMinHeight(), neighbour->getMaxHeight(), wide… in neighbourModified()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/
H A DOgreTerrain.cpp3915 void Terrain::neighbourModified(NeighbourIndex index, const Rect& edgerect, const Rect& shadowrect) in neighbourModified() argument
3967 if (!shadowrect.isNull()) in neighbourModified()
3974 …widenRectByVector(lightVec, shadowrect, neighbour->getMinHeight(), neighbour->getMaxHeight(), wide… in neighbourModified()