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/dports/games/scummvm/scummvm-2.5.1/engines/grim/imuse/
H A Dimuse_sndmgr.cpp66 sound->numJumps++; in countElements()
110 sound->region = new Region [sound->numRegions]; in parseSoundHeader()
111 sound->jump = new Jump [sound->numJumps]; in parseSoundHeader()
181 if (!sound) { in openSound()
191 closeSound(sound); in openSound()
212 return sound; in openSound()
228 if (sound->jump) { in closeSound()
244 return openSound(sound->name, sound->volGroupId); in cloneSound()
248 if (!sound) in checkForProperHandle()
261 return sound->freq; in getFreq()
[all …]
/dports/games/residualvm/residualvm-0.3.1/engines/grim/imuse/
H A Dimuse_sndmgr.cpp66 sound->numJumps++; in countElements()
110 sound->region = new Region [sound->numRegions]; in parseSoundHeader()
111 sound->jump = new Jump [sound->numJumps]; in parseSoundHeader()
181 if (!sound) { in openSound()
191 closeSound(sound); in openSound()
212 return sound; in openSound()
228 if (sound->jump) { in closeSound()
244 return openSound(sound->name, sound->volGroupId); in cloneSound()
248 if (!sound) in checkForProperHandle()
261 return sound->freq; in getFreq()
[all …]
/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/sound/bit/
H A Dbit_asm.lst1 sound/bit/z80/asm_bit_beep
2 sound/bit/z80/asm_bit_beep_di
3 sound/bit/z80/asm_bit_beep_raw
4 sound/bit/z80/asm_bit_beep_raw
6 sound/bit/z80/asm_bit_beepfx
8 sound/bit/z80/asm_bit_click
10 sound/bit/z80/asm_bit_close
11 sound/bit/z80/asm_bit_fx
12 sound/bit/z80/asm_bit_fx
14 sound/bit/z80/asm_bit_open
[all …]
/dports/games/ktuberling/ktuberling-21.12.3/pics/
H A Dtrain_valley.theme3 <object name="barrier1" sound="tv_barrier" />
9 <object name="car1" sound="tv_car" />
10 <object name="car2" sound="tv_car" />
11 <object name="car3" sound="tv_car" />
12 <object name="car4" sound="tv_car" />
31 <object name="fire" sound="tv_fire" />
49 <object name="man1" sound="tv_man" />
50 <object name="man2" sound="tv_man" />
51 <object name="man3" sound="tv_man" />
52 <object name="man4" sound="tv_man" />
[all …]
H A Ddefault_theme.theme3 <object name="eyes_1" sound="eye" />
4 <object name="eyes_2" sound="eye" />
5 <object name="eyes_3" sound="eye" />
6 <object name="eyes_4" sound="eye" />
7 <object name="eyes_5" sound="eye" />
8 <object name="eyes_6" sound="eye" />
9 <object name="eyes_7" sound="eye" />
10 <object name="eyes_8" sound="eye" />
11 <object name="eyes_9" sound="eye" />
31 <object name="ear1" sound="ear" />
[all …]
H A Dchristmas.theme2 <object name="g_comet_left" sound="xmas_comet" />
3 <object name="g_comet_right" sound="xmas_comet" />
6 <object name="g_red_ball_S" sound="xmas_ball" />
7 <object name="g_red_ball_M" sound="xmas_ball" />
16 <object name="g_tree_L" sound="xmas_tree" />
20 <object name="g_tux_L" sound="xmas_tux" />
21 <object name="g_tux_S" sound="xmas_tux" />
22 <object name="g_tux_she" sound="xmas_tux" />
31 <object name="g_tree_M" sound="xmas_tree" />
43 <object name="g_owl" sound="xmas_owl" />
[all …]
H A Dpotato-game.theme2 <object name="nose01" sound="nose" />
3 <object name="nose02" sound="nose" />
4 <object name="nose03" sound="nose" />
5 <object name="nose04" sound="nose" />
7 <object name="hair01" sound="hair" />
8 <object name="hair02" sound="hair" />
9 <object name="hair03" sound="hair" />
10 <object name="hair04" sound="hair" />
18 <object name="tie01" sound="tie" />
19 <object name="tie02" sound="tie" />
[all …]
/dports/games/ktuberling/ktuberling-21.12.3/po/id/data/ktuberling/pics/
H A Dtrain_valley.theme3 <object name="barrier1" sound="tv_barrier" />
9 <object name="car1" sound="tv_car" />
10 <object name="car2" sound="tv_car" />
11 <object name="car3" sound="tv_car" />
12 <object name="car4" sound="tv_car" />
31 <object name="fire" sound="tv_fire" />
49 <object name="man1" sound="tv_man" />
50 <object name="man2" sound="tv_man" />
51 <object name="man3" sound="tv_man" />
52 <object name="man4" sound="tv_man" />
[all …]
/dports/games/ktuberling/ktuberling-21.12.3/po/uk/data/ktuberling/
H A Duk.soundtheme3 <sound name="ball" file="uk/ball.ogg" />
4 <sound name="bow" file="uk/bow.ogg" />
5 <sound name="coat" file="uk/coat.ogg" />
6 <sound name="ear" file="uk/ear.ogg" />
8 <sound name="eye" file="uk/eye.ogg" />
11 <sound name="hair" file="uk/hair.ogg" />
12 <sound name="hat" file="uk/hat.ogg" />
14 <sound name="mouth" file="uk/mouth.ogg" />
15 <sound name="nose" file="uk/nose.ogg" />
16 <sound name="shoe" file="uk/shoe.ogg" />
[all …]
/dports/games/ktuberling/ktuberling-21.12.3/po/fr/data/ktuberling/
H A Dfr.soundtheme3 <sound name="ball" file="fr/patate_ballon.wav" />
5 <sound name="coat" file="fr/patate_manteau.wav" />
6 <sound name="ear" file="fr/patate_oreille.wav" />
8 <sound name="eye" file="fr/patate_oeil.wav" />
9 <sound name="eyebrow" file="fr/patate_sourcil.wav" />
10 <sound name="flower" file="fr/patate_fleur.wav" />
11 <sound name="hair" file="fr/patate_cheveux.wav" />
14 <sound name="mouth" file="fr/patate_bouche.wav" />
15 <sound name="nose" file="fr/patate_nez.wav" />
17 <sound name="shorts" file="fr/patate_short.wav" />
[all …]
/dports/games/ktuberling/ktuberling-21.12.3/po/id/data/ktuberling/
H A Did.soundtheme3 <sound name="ball" file="id/ball_bola.wav" />
4 <sound name="bow" file="id/bow_dasi-kupu-kupu.wav" />
5 <sound name="coat" file="id/coat_baju.wav" />
6 <sound name="ear" file="id/ear_telinga.wav" />
8 <sound name="eye" file="id/eye_mata.wav" />
11 <sound name="hair" file="id/hair_rambut.wav" />
12 <sound name="hat" file="id/hat_topi.wav" />
15 <sound name="nose" file="id/nose_hidung.wav" />
16 <sound name="shoe" file="id/shoe_sepatu.wav" />
18 <sound name="skirt" file="id/skirt_rok.wav" />
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/dports/games/ktuberling/ktuberling-21.12.3/po/da/data/ktuberling/
H A Dda.soundtheme3 <sound name="ball" file="da/bold.ogg" />
4 <sound name="bow" file="da/sloejfe.ogg" />
5 <sound name="coat" file="da/frakke.ogg" />
6 <sound name="ear" file="da/oere.ogg" />
8 <sound name="eye" file="da/oeje.ogg" />
11 <sound name="hair" file="da/haar.ogg" />
12 <sound name="hat" file="da/hat.ogg" />
14 <sound name="mouth" file="da/mund.ogg" />
15 <sound name="nose" file="da/naese.ogg" />
16 <sound name="shoe" file="da/sko.ogg" />
[all …]
/dports/games/ktuberling/ktuberling-21.12.3/po/lt/data/ktuberling/
H A Dlt.soundtheme3 <sound name="frier-tux" file="lt/frier-tux.ogg" />
4 <sound name="guard-tux" file="lt/guard-tux.ogg" />
5 <sound name="kid-tux" file="lt/kid-tux.ogg" />
108 <sound name="ball" file="lt/ball.ogg" />
109 <sound name="bow" file="lt/bow.ogg" />
110 <sound name="coat" file="lt/coat.ogg" />
111 <sound name="ear" file="lt/ear.ogg" />
113 <sound name="eye" file="lt/eye.ogg" />
116 <sound name="hair" file="lt/hair.ogg" />
117 <sound name="hat" file="lt/hat.ogg" />
[all …]
/dports/games/ktuberling/ktuberling-21.12.3/po/ru/data/ktuberling/
H A Dru.soundtheme3 <sound name="ball" file="ru/ball.ogg" />
4 <sound name="bow" file="ru/bow.ogg" />
5 <sound name="coat" file="ru/coat.ogg" />
6 <sound name="ear" file="ru/ear.ogg" />
8 <sound name="eye" file="ru/eye.ogg" />
11 <sound name="hair" file="ru/hair.ogg" />
12 <sound name="hat" file="ru/hat.ogg" />
14 <sound name="mouth" file="ru/mouth.ogg" />
15 <sound name="nose" file="ru/nose.ogg" />
16 <sound name="shoe" file="ru/shoe.ogg" />
[all …]
/dports/games/angband/Angband-4.2.2/lib/customize/
H A Dsound.prf1 # sound.cfg
58 sound:STORE1:sto_man_hey
61 sound:STORE2:id_bad_dang
64 sound:STORE3:sto_man_haha
141 sound:SLOW:pls_man_sigh
144 sound:STUN:pls_bell_mute
147 sound:CUT:pls_man_argoh
220 sound:LEVEL:plm_levelup
244 sound:EAT:plm_eat_bite
301 sound:RUNE:id_good_hmm
[all …]
/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/ming-src/blocks/
H A Dsound.c52 soundDataSize(SWFSound sound)
101 getMP3Samples(sound->input, sound->flags, &samples);
187 if (sound->freeInput)
251 sound->input = input;
252 sound->flags = flags;
257 free(sound);
261 sound->soundStream = 0;
263 sound->freeInput = FALSE;
264 return sound;
289 sound->input = 0;
[all …]
/dports/graphics/ming/libming-ming-0_4_8/src/blocks/
H A Dsound.c52 soundDataSize(SWFSound sound) in soundDataSize() argument
101 getMP3Samples(sound->input, sound->flags, &samples); in soundDataSize()
187 if (sound->freeInput) in destroySWFSound()
251 sound->input = input; in newSWFSound_fromInput()
252 sound->flags = flags; in newSWFSound_fromInput()
257 free(sound); in newSWFSound_fromInput()
261 sound->soundStream = 0; in newSWFSound_fromInput()
263 sound->freeInput = FALSE; in newSWFSound_fromInput()
264 return sound; in newSWFSound_fromInput()
289 sound->input = 0; in newSWFSound_fromSoundStream()
[all …]
/dports/graphics/p5-ming/libming-ming-0_4_8/src/blocks/
H A Dsound.c52 soundDataSize(SWFSound sound) in soundDataSize() argument
101 getMP3Samples(sound->input, sound->flags, &samples); in soundDataSize()
187 if (sound->freeInput) in destroySWFSound()
251 sound->input = input; in newSWFSound_fromInput()
252 sound->flags = flags; in newSWFSound_fromInput()
257 free(sound); in newSWFSound_fromInput()
261 sound->soundStream = 0; in newSWFSound_fromInput()
263 sound->freeInput = FALSE; in newSWFSound_fromInput()
264 return sound; in newSWFSound_fromInput()
289 sound->input = 0; in newSWFSound_fromSoundStream()
[all …]
/dports/graphics/py-ming/libming-ming-0_4_8/src/blocks/
H A Dsound.c52 soundDataSize(SWFSound sound) in soundDataSize() argument
101 getMP3Samples(sound->input, sound->flags, &samples); in soundDataSize()
187 if (sound->freeInput) in destroySWFSound()
251 sound->input = input; in newSWFSound_fromInput()
252 sound->flags = flags; in newSWFSound_fromInput()
257 free(sound); in newSWFSound_fromInput()
261 sound->soundStream = 0; in newSWFSound_fromInput()
263 sound->freeInput = FALSE; in newSWFSound_fromInput()
264 return sound; in newSWFSound_fromInput()
289 sound->input = 0; in newSWFSound_fromSoundStream()
[all …]
/dports/games/ktuberling/ktuberling-21.12.3/po/de/data/ktuberling/
H A Dde.soundtheme3 <sound name="ball" file="de/ball.ogg" />
4 <sound name="bow" file="de/bow.ogg" />
5 <sound name="coat" file="de/coat.ogg" />
6 <sound name="ear" file="de/ear.ogg" />
8 <sound name="eye" file="de/eye.ogg" />
11 <sound name="hair" file="de/hair.ogg" />
12 <sound name="hat" file="de/hat.ogg" />
14 <sound name="mouth" file="de/mouth.ogg" />
15 <sound name="nose" file="de/nose.ogg" />
16 <sound name="shoe" file="de/shoes.ogg" />
[all …]
/dports/games/ktuberling/ktuberling-21.12.3/po/gl/data/ktuberling/
H A Dgl.soundtheme3 <sound name="ball" file="gl/ball.ogg" />
4 <sound name="bow" file="gl/bow.ogg" />
5 <sound name="coat" file="gl/coat.ogg" />
6 <sound name="ear" file="gl/ear.ogg" />
8 <sound name="eye" file="gl/eye.ogg" />
11 <sound name="hair" file="gl/hair.ogg" />
12 <sound name="hat" file="gl/hat.ogg" />
14 <sound name="mouth" file="gl/mouth.ogg" />
15 <sound name="nose" file="gl/nose.ogg" />
16 <sound name="shoe" file="gl/shoe.ogg" />
[all …]
/dports/games/ktuberling/ktuberling-21.12.3/sounds/
H A Den.soundtheme3 <sound name="ball" file="en/ball.ogg" />
4 <sound name="bow" file="en/bow.ogg" />
5 <sound name="coat" file="en/coat.ogg" />
6 <sound name="ear" file="en/ear.ogg" />
8 <sound name="eye" file="en/eye.ogg" />
11 <sound name="hair" file="en/hair.ogg" />
12 <sound name="hat" file="en/hat.ogg" />
14 <sound name="mouth" file="en/mouth.ogg" />
15 <sound name="nose" file="en/nose.ogg" />
16 <sound name="shoe" file="en/shoe.ogg" />
[all …]
/dports/games/ktuberling/ktuberling-21.12.3/po/el/data/ktuberling/
H A Del.soundtheme3 <sound name="ball" file="el/ball.ogg" />
4 <sound name="coat" file="el/coat.ogg" />
5 <sound name="ear" file="el/ear.ogg" />
6 <sound name="earring" file="el/earring.ogg" />
7 <sound name="eye" file="el/eye.ogg" />
10 <sound name="hair" file="el/hair.ogg" />
11 <sound name="hat" file="el/hat.ogg" />
13 <sound name="mouth" file="el/mouth.ogg" />
14 <sound name="nose" file="el/nose.ogg" />
15 <sound name="shoe" file="el/shoe.ogg" />
[all …]
/dports/games/ktuberling/ktuberling-21.12.3/po/sl/data/ktuberling/
H A Dsl.soundtheme3 <sound name="ball" file="sl/ball.ogg" />
4 <sound name="bow" file="sl/bow.ogg" />
5 <sound name="coat" file="sl/coat.ogg" />
6 <sound name="ear" file="sl/ear.ogg" />
8 <sound name="eye" file="sl/eye.ogg" />
11 <sound name="hair" file="sl/hair.ogg" />
12 <sound name="hat" file="sl/hat.ogg" />
14 <sound name="mouth" file="sl/mouth.ogg" />
15 <sound name="nose" file="sl/nose.ogg" />
16 <sound name="shoe" file="sl/shoe.ogg" />
[all …]
/dports/games/nazghul/nazghul-0.7.1/src/
H A Dsound.c47 struct sound { struct
92 sound->refcount--; in sound_unref()
102 free(sound->tag); in sound_unref()
104 free(sound); in sound_unref()
127 sound->channel = Mix_PlayChannel(-1, sound->data,-1); in sound_play()
135 sound->channel = Mix_PlayChannel(-1, sound->data,0); in sound_play()
142 sound_reverse_lookup[sound->channel] = sound; in sound_play()
169 sound->channel=-1; in sound_played()
171 sound->volume=0; in sound_played()
202 sound_t *sound; in sound_new() local
[all …]

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