/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-amigaos/ |
H A D | sound.c | 111 if (!currprefs.sound_freq) in init_sound() 112 currprefs.sound_freq = 22000; in init_sound() 113 if (clockval / currprefs.sound_freq < 80/*124*/ || clockval/currprefs.sound_freq > 65535) { in init_sound() 114 write_log ("Can't use sound with desired frequency %d Hz\n", currprefs.sound_freq); in init_sound() 115 changed_prefs.sound_freq = currprefs.sound_freq = 22000; in init_sound() 117 rate = currprefs.sound_freq; in init_sound()
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/dports/emulators/teo/teo/src/alleg/ |
H A D | asound.c | 57 static int sound_freq; variable 80 int index=(clock%TEO_CYCLES_PER_FRAME)*sound_freq/TEO_CPU_FREQ; in PutSoundByte() 164 sound_freq = freq; in asound_Init() 165 sound_buffer_size = sound_freq/TEO_FRAME_FREQ; in asound_Init() 180 stream=play_audio_stream(sound_buffer_size, 8, FALSE, sound_freq, 128, 128); in asound_Init()
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/dports/audio/dumb/dumb-0.9.3/examples/ |
H A D | dumb.ini | 16 # sound_freq. This variable is also used by Allegro for initialising the 19 # buffer_size and sound_freq are passed directly to al_start_duh(). See this 28 # For best results, choose a value for sound_freq that your sound card can do 32 # sound_freq, Allegro will have to resample it. Allegro's 'quality = 2' 36 # an exact value for sound_freq. 42 sound_freq = 44100 key
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/dports/audio/dumb-allegro/dumb-0.9.3/examples/ |
H A D | dumb.ini | 16 # sound_freq. This variable is also used by Allegro for initialising the 19 # buffer_size and sound_freq are passed directly to al_start_duh(). See this 28 # For best results, choose a value for sound_freq that your sound card can do 32 # sound_freq, Allegro will have to resample it. Allegro's 'quality = 2' 36 # an exact value for sound_freq. 42 sound_freq = 44100 key
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-uss/ |
H A D | sound.c | 137 rate = currprefs.sound_freq; in init_sound() 141 if (rate < currprefs.sound_freq * 90 / 100 || rate > currprefs.sound_freq * 110 / 100) { in init_sound() 142 fprintf (stderr, "Can't use sound with desired frequency %d\n", currprefs.sound_freq); in init_sound() 152 obtainedfreq = currprefs.sound_freq; in init_sound()
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/dports/emulators/uae/uae-0.8.29/src/sd-file/ |
H A D | sound.c | 102 t = 24; v = currprefs.sound_freq; in init_sound() 112 t = 28; v = (currprefs.sound_freq * 2 * 2); in init_sound() 119 obtained_freq = currprefs.sound_freq; in init_sound() 126 currprefs.sound_freq, sndbufsize); in init_sound()
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-beos/ |
H A D | sound.cpp | 91 gSoundBufferSize = currprefs.sound_freq * currprefs.sound_latency * in init_sound() 95 audioFormat.frame_rate = currprefs.sound_freq; in init_sound() 123 obtainedfreq = currprefs.sound_freq; in init_sound() 126 currprefs.sound_freq, gSoundBufferSize / audioFormat.channel_count, in init_sound() 127 (gSoundBufferSize / audioFormat.channel_count) * 1000 / currprefs.sound_freq); in init_sound()
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/dports/emulators/uae/uae-0.8.29/src/od-dos/sound/ |
H A D | sound.c | 66 if (sound_curfreq<currprefs.sound_freq) { in interpol_freq() 71 if (sound_curfreq>currprefs.sound_freq) in interpol_freq() 72 sound_curfreq = currprefs.sound_freq; in interpol_freq() 100 interpol_freq(currprefs.sound_freq); in direct_check_sound_buffers() 255 rate = currprefs.sound_freq; in init_sound() 263 currprefs.sound_freq = rate; in init_sound() 287 sound_curfreq = currprefs.sound_freq; in init_sound()
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/dports/emulators/uae/uae-0.8.29/src/sd-uss/ |
H A D | sound.c | 142 rate = currprefs.sound_freq; in open_sound() 146 if (rate < currprefs.sound_freq * 90 / 100 || rate > currprefs.sound_freq * 110 / 100) { in open_sound() 147 fprintf (stderr, "Can't use sound with desired frequency %d\n", currprefs.sound_freq); in open_sound()
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/dports/emulators/uae/uae-0.8.29/src/od-amiga/ |
H A D | sound.c | 229 if (!currprefs.sound_freq) currprefs.sound_freq = 1; 230 if (clockval/currprefs.sound_freq < 80/*124*/ || clockval/currprefs.sound_freq > 65535) { 231 fprintf(stderr, "Can't use sound with desired frequency %d Hz\n", currprefs.sound_freq); 232 currprefs.sound_freq = 22000; 234 rate = currprefs.sound_freq;
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/dports/audio/aylet/aylet-0.5/ |
H A D | sound.c | 41 int sound_freq=44100; variable 142 #define CLOCK_RESET(clock) ay_tick_incr=(int)(65536.*clock/sound_freq) in sound_ay_init() 154 if(!driver_init(&sound_freq,&sound_stereo)) in sound_init() 165 sound_framesiz=sound_freq/50; in sound_init() 184 pstereobufsiz=(sound_freq*psgap)/22000; in sound_init() 189 int pos=(sound_stereo_ay_narrow?3:6)*sound_freq/8000; in sound_init() 329 ay_change[f].ofs=(ay_change[f].tstates*sound_freq)/frametime; in sound_ay_overlay() 709 sfadetime=fadetotal=fadetime_in_sec*sound_freq; in sound_start_fade()
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/dports/audio/uade/uade-2.13/src/ |
H A D | sd-sound-generic.c | 41 currprefs.sound_freq = x; in set_sound_freq() 59 rate = currprefs.sound_freq; in init_sound()
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-sdl/ |
H A D | sound.c | 97 spec.freq = currprefs.sound_freq; in setup_sound() 124 spec.freq = currprefs.sound_freq; in open_sound() 139 obtainedfreq = currprefs.sound_freq; in open_sound()
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/dports/games/formido/formido-1.0.1/src/ |
H A D | config.cpp | 48 fscanf(f, "sound_freq = %d\n", &(conf->sound_freq)); in load_config() 78 fprintf(f, "sound_freq = %d\n", (conf->sound_freq)); in save_config()
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H A D | init.cpp | 118 if(Mix_OpenAudio(config.sound_freq, AUDIO_S16, 2, 512)) in init_sdl() 121 if(Mix_OpenAudio(config.sound_freq, AUDIO_S16, 2, 4096)) in init_sdl()
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/dports/audio/ocp/ocp-0.2.90/playay/ |
H A D | sound.c | 72 #define CLOCK_RESET(clock) {ay_clock=clock; ay_tick_incr=(int)(65536.*clock/sound_freq);} 131 sound_framesiz=sound_freq/50; in sound_init() 232 ay_change[f].ofs=(ay_change[f].tstates*sound_freq)/frametime; in sound_ay_overlay() 616 sfadetime=fadetotal=fadetime_in_sec*sound_freq; in sound_start_fade()
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/dports/games/cuyo/cuyo-2.1.0/src/ |
H A D | sound.cpp | 50 #define sound_freq MIX_DEFAULT_FREQUENCY macro 119 if (Mix_OpenAudio(sound_freq, sound_format, 2, sound_chunk_size) < 0) { in checkePrefsStatus()
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/dports/emulators/uae/uae-0.8.29/src/sd-sdl/ |
H A D | sound.c | 76 spec.freq = currprefs.sound_freq; in setup_sound() 105 spec.freq = currprefs.sound_freq; in open_sound()
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/dports/games/tomatoes/tomatoes-1.55/src/ |
H A D | config.cpp | 113 fscanf(f, "sound_freq = %d\n", &(conf->sound_freq)); in load_config() 140 fprintf(f, "sound_freq = %d\n", (conf->sound_freq)); in save_config()
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/dports/games/alex4/alex4src/ |
H A D | alex4.ini | 78 # The module will be rendered at a sampling frequency specified by sound_freq. 89 sound_freq = 44100 key
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/dports/games/formido/formido-1.0.1/ |
H A D | formido.cfg | 4 sound_freq = 44100
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/dports/emulators/uae/uae-0.8.29/src/ |
H A D | audio.c | 618 || changed_prefs.sound_freq != currprefs.sound_freq); in sound_prefs_changed() 650 currprefs.sound_freq = changed_prefs.sound_freq; in check_prefs_changed_audio() 685 a500e_filter1_a0 = rc_calculate_a0(currprefs.sound_freq, 6200); in check_prefs_changed_audio() 686 a500e_filter2_a0 = rc_calculate_a0(currprefs.sound_freq, 20000); in check_prefs_changed_audio() 687 filter_a0 = rc_calculate_a0(currprefs.sound_freq, 7000); in check_prefs_changed_audio()
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/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ |
H A D | sound.c | 134 if ( blip_buffer_set_sample_rate( *buf, settings_current.sound_freq, 1000 ) ) { in sound_init_blip() 202 sound_lowlevel_init( device, &settings_current.sound_freq, in sound_init() 289 sound_framesiz = ( float )settings_current.sound_freq / hz; in sound_init() 296 movie_init_sound( settings_current.sound_freq, sound_stereo_ay ); in sound_init()
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/dports/games/tomatoes/tomatoes-1.5/ |
H A D | config.cfg | 5 sound_freq = 44100
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/dports/games/formido/formido-1.0.1/include/ |
H A D | config.h | 33 int sound_freq; // Sound frequency member
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