/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Graphics/ |
H A D | TilesetSpecificSpriteSequence.cs | 69 var spriteName = sprite ?? sequence; in GetSpriteSrc() 75 … spriteName = spriteName.Substring(0, 1) + code + spriteName.Substring(2, spriteName.Length - 2); in GetSpriteSrc() 84 return spriteName + tilesetExtension; in GetSpriteSrc() 86 return spriteName + loader.DefaultSpriteExtension; in GetSpriteSrc() 89 return spriteName; in GetSpriteSrc()
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/dports/games/blobwars/blobwars-2.00/src/ |
H A D | obstacles.cpp | 24 void addObstacle(const char *name, int x, int y, const char *spriteName) in addObstacle() argument 30 …e->setSprites(graphics.getSprite(spriteName, true), graphics.getSprite(spriteName, true), graphics… in addObstacle()
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H A D | items.cpp | 24 void addItem(int itemType, const char *name, int x, int y, const char *spriteName, int health, int … in addItem() argument 31 …m->setSprites(graphics.getSprite(spriteName, true), graphics.getSprite(spriteName, true), graphics… in addItem()
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H A D | intro.h | 28 extern void addItem(int itemType, const char *name, int x, int y, const char *spriteName, int healt…
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H A D | mapEditor.h | 42 extern void addItem(int itemType, const char *name, int x, int y, const char *spriteName, int healt…
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H A D | bosses.h | 24 extern void addItem(int itemType, const char *name, int x, int y, const char *spriteName, int healt…
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H A D | mapData.h | 24 extern void addObstacle(const char *name, int x, int y, const char *spriteName);
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H A D | galdov.h | 37 extern void addItem(int itemType, const char *name, int x, int y, const char *spriteName, int healt…
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H A D | finalBattle.h | 36 extern void addItem(int itemType, const char *name, int x, int y, const char *spriteName, int healt…
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/dports/devel/kyra/kyra/engine/ |
H A D | spriteresource.h | 65 KrSpriteResource( const std::string& spriteName ); 74 virtual const std::string& TypeName() { return spriteName; } in TypeName() 136 const static std::string spriteName;
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H A D | encoder.h | 253 void PrintSprite( const std::string& spriteName, const std::string& actionName,
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H A D | spriteresource.cpp | 46 const std::string KrSpriteResource::spriteName = "Sprite"; member in KrSpriteResource
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/dports/games/blockattack/blockattack-game-2.7.0/source/code/sago/ |
H A D | SagoSpriteHolder.cpp | 88 const std::string& spriteName = m.name.GetString(); in ReadSpriteFile() local 90 if (spriteName[0] != '_') { in ReadSpriteFile() 91 std::cerr << "Invalid sprite: " << spriteName << "\n"; in ReadSpriteFile() 113 this->data->sprites[std::string(spriteName)] = ptr; in ReadSpriteFile()
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/dports/games/help_hannahs_horse/hhh-2008-03-29/ |
H A D | AnimationFactory.cc | 56 void AnimationFactory::loadAnimation(char* spriteName, char* path, bool loop, char* knownAs){ in loadAnimation() argument 57 Animation* a = new Animation(spriteName, path, loop, knownAs); in loadAnimation()
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H A D | AnimationFactory.h | 12 void loadAnimation(char* spriteName, char* path, bool loop, char* knownAs);
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/dports/games/viruskiller/viruskiller-1.03/src/ |
H A D | filesAndDirectories.cpp | 41 char *spriteName = engine.getProperty(string); in setFileImage() local 43 if (spriteName) in setFileImage() 44 file->sprite = graphics.getSprite(spriteName, true); in setFileImage()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/resource/ |
H A D | sprites.cpp | 172 String const spriteName = desc.left(NAME_LENGTH).toLower(); in buildSpriteFramesFromTextures() local 174 if (frameSets.contains(spriteName)) in buildSpriteFramesFromTextures() 176 frames = &frameSets.find(spriteName).value(); in buildSpriteFramesFromTextures() 180 frames = &frameSets.insert(spriteName, SpriteFrameDefs()).value(); in buildSpriteFramesFromTextures()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/object/ |
H A D | brick.cpp | 32 Brick::Brick(const Vector& pos, int data, const std::string& spriteName) : in Brick() argument 33 Block(SpriteManager::current()->create(spriteName)), in Brick()
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H A D | brick.hpp | 25 Brick(const Vector& pos, int data, const std::string& spriteName);
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | lumpremap.cpp | 270 const FString spriteName = sc->str; in ParseMap() local 271 map->Push(spriteName); in ParseMap() 276 psprites.Push(spriteName); in ParseMap()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Urho2D/ |
H A D | Sprite2D.cpp | 224 const String& spriteName = names[1]; in LoadFromResourceRef() local 230 return spriteSheet->GetSprite(spriteName); in LoadFromResourceRef()
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/dports/games/warzone2100/warzone2100/lib/ivis_opengl/ |
H A D | bitimage.cpp | 211 std::string spriteName = imageDir + tmpName; in iV_LoadImageFile() local 216 if (!iV_loadImage_PNG(spriteName.c_str(), imageRect->data)) in iV_LoadImageFile() 218 debug(LOG_ERROR, "Failed to find image \"%s\" listed in \"%s\".", spriteName.c_str(), fileName); in iV_LoadImageFile()
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/dports/devel/kyra/kyra/stitch/ |
H A D | main.cpp | 98 const char* filenameBase, const char* spriteName ) in Write() argument 117 sprite.SetAttribute( "name", spriteName ); in Write()
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/dports/devel/kyra/kyra/isogen/ |
H A D | isogen.cpp | 13 string spriteName; variable 1429 TiXmlNode* WriteXMLHeader( TiXmlDocument* doc, const char* imageName, const char* spriteName ) in WriteXMLHeader() argument 1436 sprite.SetAttribute( "name", spriteName ); in WriteXMLHeader() 1481 spriteName = isogen->Attribute( "sprite" ); in ParseXML() 1693 string saveXMLName = spriteName + "_encoder.xml"; in main() 1694 string saveImageName = spriteName + ".bmp"; in main() 1697 TiXmlNode* node = WriteXMLHeader( &outputDoc, saveImageName.c_str(), spriteName.c_str() ); in main()
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/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | renderer.cpp | 718 string spriteName = fileName.substr(0, fileName.size() - imageSuf.size()); in loadTilesFromDir() local 719 CHECK(!tileCoords.count(spriteName)) << "Duplicate name " << spriteName; in loadTilesFromDir() 720 tileCoords[spriteName] = {{i % rowLength, i / rowLength}, int(tiles.size())}; in loadTilesFromDir()
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