/dports/games/scummvm/scummvm-2.5.1/engines/titanic/game/gondolier/ |
H A D | gondolier_mixer.cpp | 113 stopSound(_soundHandle1, 0); in TurnOff() 121 stopSound(_soundHandle2, 0); in TurnOff()
|
/dports/devel/py-bullet3/bullet3-3.21/examples/TinyAudio/ |
H A D | b3SoundEngine.cpp | 86 m_data->m_soundSources[i]->stopSound(); in exit() 155 soundSource->stopSound(); in releaseSound()
|
/dports/games/legend-of-edgar/edgar-1.34/src/audio/ |
H A D | audio.h | 27 void stopSound(int);
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | locations.cpp | 68 sound.stopSound(); in show() 372 sound.stopSound(); in depositWithdrawl() 485 sound.stopSound(); in farewell() 823 sound.stopSound(); in farewell() 939 sound.stopSound(); in doOptions() 984 sound.stopSound(); in doOptions() 995 sound.stopSound(); in doOptions() 1106 sound.stopSound(); in doOptions() 1439 sound.stopSound(); in show() 1752 sound.stopSound(); in show() [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | locations.cpp | 69 sound.stopSound(); in show() 379 sound.stopSound(); in depositWithdrawl() 492 sound.stopSound(); in farewell() 813 sound.stopSound(); in farewell() 926 sound.stopSound(); in doOptions() 969 sound.stopSound(); in doOptions() 978 sound.stopSound(); in doOptions() 1078 sound.stopSound(); in doOptions() 1407 sound.stopSound(); in show() 1720 sound.stopSound(); in show() [all …]
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/ |
H A D | sound.cpp | 85 soundItem->stopSound(); in stop() 236 void SoundItem::stopSound() { in stopSound() function in Neverhood::SoundItem 289 _soundItems[i]->stopSound(); in stopAllSounds() 370 void SoundMan::stopSound(uint32 soundFileHash) { in stopSound() function in Neverhood::SoundMan 373 soundItem->stopSound(); in stopSound() 641 void AudioResourceManSoundItem::stopSound() { in stopSound() function in Neverhood::AudioResourceManSoundItem 773 _soundItems[i]->stopSound(); in stopAllSounds()
|
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/ |
H A D | sound.cpp | 85 soundItem->stopSound(); in stop() 236 void SoundItem::stopSound() { in stopSound() function in Neverhood::SoundItem 289 _soundItems[i]->stopSound(); in stopAllSounds() 370 void SoundMan::stopSound(uint32 soundFileHash) { in stopSound() function in Neverhood::SoundMan 373 soundItem->stopSound(); in stopSound() 646 void AudioResourceManSoundItem::stopSound() { in stopSound() function in Neverhood::AudioResourceManSoundItem 778 _soundItems[i]->stopSound(); in stopAllSounds()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/game/ |
H A D | bomb.cpp | 208 stopSound(_soundHandle); in MouseButtonDownMsg() 259 stopSound(_soundHandle); in ActMsg() 331 stopSound(_soundHandle); in TimerMsg()
|
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/game/ |
H A D | bomb.cpp | 208 stopSound(_soundHandle); in MouseButtonDownMsg() 259 stopSound(_soundHandle); in ActMsg() 331 stopSound(_soundHandle); in TimerMsg()
|
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/sound/ |
H A D | SoundManager.h | 50 void stopSound ();
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/avalanche/ |
H A D | sound.h | 46 void stopSound();
|
/dports/games/scummvm/scummvm-2.5.1/engines/avalanche/ |
H A D | sound.h | 46 void stopSound();
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agi/ |
H A D | cycle.cpp | 51 _sound->stopSound(); in newRoom() 304 _sound->stopSound(); in playGame() 463 _sound->stopSound(); in playGame()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword25/sfx/ |
H A D | soundengine_script.cpp | 261 static int stopSound(lua_State *L) { in stopSound() function 267 pSfx->stopSound(static_cast<uint>(luaL_checknumber(L, 1))); in stopSound() 333 {"__StopSound", stopSound},
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mohawk/ |
H A D | sound.cpp | 193 stopSound(); in ~Sound() 284 void Sound::stopSound() { in stopSound() function in Mohawk::Sound 293 void Sound::stopSound(uint16 id) { in stopSound() function in Mohawk::Sound
|
/dports/games/scummvm/scummvm-2.5.1/engines/gob/pregob/ |
H A D | pregob.cpp | 174 void PreGob::stopSound() { in stopSound() function in Gob::PreGob 179 stopSound(); in playSoundFile() 198 stopSound(); in playSoundFile()
|
/dports/games/scummvm/scummvm-2.5.1/engines/sword25/sfx/ |
H A D | soundengine_script.cpp | 261 static int stopSound(lua_State *L) { in stopSound() function 267 pSfx->stopSound(static_cast<uint>(luaL_checknumber(L, 1))); in stopSound() 333 {"__StopSound", stopSound},
|
/dports/games/scummvm/scummvm-2.5.1/engines/mohawk/ |
H A D | sound.cpp | 193 stopSound(); in ~Sound() 284 void Sound::stopSound() { in stopSound() function in Mohawk::Sound 293 void Sound::stopSound(uint16 id) { in stopSound() function in Mohawk::Sound
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/pregob/ |
H A D | pregob.cpp | 174 void PreGob::stopSound() { in stopSound() function in Gob::PreGob 179 stopSound(); in playSoundFile() 198 stopSound(); in playSoundFile()
|
/dports/games/scummvm/scummvm-2.5.1/engines/agi/ |
H A D | cycle.cpp | 51 _sound->stopSound(); in newRoom() 314 _sound->stopSound(); in playGame() 466 _sound->stopSound(); in playGame()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gnap/ |
H A D | sound.h | 43 void stopSound(int resourceId);
|
/dports/games/residualvm/residualvm-0.3.1/engines/grim/ |
H A D | sound.h | 36 void stopSound(const char *soundName);
|
/dports/games/scummvm/scummvm-2.5.1/engines/grim/ |
H A D | sound.h | 36 void stopSound(const char *soundName);
|
/dports/games/scummvm/scummvm-2.5.1/engines/gnap/ |
H A D | sound.h | 43 void stopSound(int resourceId);
|
/dports/astro/stellarium/stellarium-0.21.3/src/core/ |
H A D | StelAudioMgr.hpp | 46 void stopSound(const QString& id);
|