/dports/x11-drivers/xf86-video-ati/xf86-video-ati-19.1.0/src/ |
H A D | radeon.h | 397 int xdir; member
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/dports/x11-drivers/xf86-video-nv/xf86-video-nv-2.1.21/src/ |
H A D | riva_xaa.c | 130 RivaSetupForScreenToScreenCopy(ScrnInfoPtr pScrn, int xdir, int ydir, int rop, in RivaSetupForScreenToScreenCopy()
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/dports/x11-drivers/xf86-video-sis/xf86-video-sis-0.12.0/src/ |
H A D | sis300_accel.c | 96 int xdir, int ydir, int rop, in SiSSetupForScreenToScreenCopy() 957 SiSPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir, int ydir, in SiSPrepareCopy() 1052 int xdir = ((srcx < dstx) && (srcy == dsty)) ? -1 : 1; in SiSDGABlitRect() local
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/dports/x11-drivers/xf86-video-voodoo/xf86-video-voodoo-1.2.5/src/ |
H A D | voodoo_hardware.c | 933 int xdir, int ydir, int rop, in Voodoo2SetupForScreenToScreenCopy()
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/dports/x11-drivers/xf86-video-savage/xf86-video-savage-2.3.9/src/ |
H A D | savage_dri.c | 1403 int xdir, ydir; in SAVAGEDRIMoveBuffers() local 1551 int xdir, in SAVAGEDRISetupForScreenToScreenCopy()
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/dports/x11-drivers/xf86-video-mga/xf86-video-mga-2.0.0/src/ |
H A D | mga_dri.c | 723 int xdir, ydir; in MGADRIMoveBuffersXAA() local
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/dports/x11-drivers/xf86-video-tdfx/xf86-video-tdfx-1.5.0/src/ |
H A D | tdfx_dri.c | 366 int dx, dy, xdir, ydir, i, x, y, nbox; in TDFXDRIMoveBuffers() local
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/dports/net/tigervnc-server/tigervnc-1.12.0/unix/xserver/hw/xfree86/dri/ |
H A D | dri.c | 2345 int dx, int dy, int *xdir, int *ydir, RegionPtr reg) in DRIMoveBuffersHelper()
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/dports/japanese/plain2/plain2-2.54p1.orig/src/ |
H A D | picture.c | 325 slantCnctOut(xdir, ydir, turnX, turnY, lnum) in slantCnctOut() argument 353 slantExtent(xdir, ydir, lnum) in slantExtent() argument 382 slantConnect(xdir, ydir, l, mlp) in slantConnect() argument 404 int xdir, ydir; local
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H A D | texout.c | 432 #define TEX_LINE(x0, y0, xdir, ydir, len)\ argument 506 int xdir, ydir, len; local
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/StanHull/ |
H A D | hull.cpp | 255 float3 xdir() const { return float3( 1-2*(y*y+z*z), 2*(x*y+w*z), 2*(x*z-w*y) ); } in xdir() function in StanHull::Quaternion
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.c | 11762 float xdir, zdir; in testmove() local 12424 void check_link_move(float xdir, float zdir) in check_link_move() 15390 int common_trymove(float xdir, float zdir) in common_trymove() 15734 float xdir, zdir; in common_try_jump() local 16015 int adjustdirection(float coords[], float offx, float offz, float ox, float oz, float xdir, float z… in adjustdirection() 16062 void adjustspeed(float speed, float x, float z, float tx, float tz, float* xdir, float* zdir){ in adjustspeed() 17337 int player_trymove(float xdir, float zdir) in player_trymove()
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.c | 16116 float xdir, zdir; in testmove() local 17067 void check_link_move(float xdir, float zdir) in check_link_move() 21021 int common_trymove(float xdir, float zdir) in common_trymove() 21457 float xdir, zdir; in common_try_jump() local 21890 int adjustdirection(float coords[], float offx, float offz, float ox, float oz, float xdir, float z… in adjustdirection() 21960 void adjustspeed(float speed, float x, float z, float tx, float tz, float *xdir, float *zdir) in adjustspeed() 23786 int player_trymove(float xdir, float zdir) in player_trymove()
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/dports/games/spring/spring_98.0/rts/Sim/Projectiles/Unsynced/ |
H A D | BitmapMuzzleFlame.cpp | 65 const float3 xdir = (dir.cross(udir)).SafeANormalize(); in Draw() local
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H A D | SimpleParticleSystem.cpp | 95 const float3 xdir = (zdir.cross(ydir)); in Draw() local
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H A D | RepulseGfx.cpp | 72 const float3 xdir = (zdir.cross(UpVector)).SafeANormalize(); in Draw() local
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/dports/games/spring/spring_98.0/rts/Sim/Projectiles/WeaponProjectiles/ |
H A D | LargeBeamLaserProjectile.cpp | 96 const float3 xdir = (cameraDir.cross(zdir)).SafeANormalize(); in Draw() local
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H A D | BeamLaserProjectile.cpp | 102 const float3 xdir = (cameraDir.cross(zdir)).SafeANormalize(); in Draw() local
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/dports/games/spring/spring_98.0/rts/Game/ |
H A D | Camera.cpp | 319 float3 xdir = (zdir.cross(UpVector)).UnsafeANormalize(); in GetFrustumSide() local
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/dports/games/spring/spring_98.0/rts/Lua/ |
H A D | LuaSyncedRead.cpp | 2939 const float3 xdir = (matrix.GetX() * XYVector).SafeNormalize(); // worldspace, NOT unitspace in GetUnitRotation() local
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/dports/games/spring/spring_98.0/rts/Sim/Objects/ |
H A D | SolidObject.cpp | 418 const float3 xdir = (zdir.cross(udir)).Normalize(); in ForcedSpin() local
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/dports/games/spring/spring_98.0/rts/Sim/Projectiles/ |
H A D | Projectile.cpp | 218 float3 xdir; in GetTransformMatrix() local
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/dports/games/spring/spring_98.0/rts/Rendering/Env/ |
H A D | BasicSky.cpp | 594 const float3 xdir = zdir.cross(UpVector); in UpdateSunFlare() local
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H A D | AdvSky.cpp | 626 const float3 xdir = zdir.cross(UpVector).Normalize(); in UpdateSunFlare() local
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/dports/games/spring/spring_98.0/rts/ExternalAI/ |
H A D | SSkirmishAICallbackImpl.cpp | 2743 int2 xdir(1,0); in skirmishAiCallback_UnitDef_getYardMap() local
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