/dports/games/spring/spring_98.0/AI/Skirmish/KAIK/ |
H A D | DGunController.cpp | 315 void CDGunControllerHandler::NotifyEnemyDestroyed(int enemy, int attacker) { in NotifyEnemyDestroyed()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/ |
H A D | Hookshot.cpp | 317 Enemy& enemy, Sprite& /* this_sprite */, Sprite& enemy_sprite) { in notify_collision_with_enemy()
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | ai.h | 123 gentity_t *enemy; member
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | Projectile.h | 152 idEntityPtr<idEntity> enemy; variable
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Projectile.h | 167 idEntityPtr<idEntity> enemy; variable
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/ai/ |
H A D | ai_force.cpp | 169 …AiForceEnemyFinder(int force, const CUnit **enemy, Vec2i *result_enemy_wall_pos, int *result_enemy… in AiForceEnemyFinder() 179 …AiForceEnemyFinder(AiForce &force, const CUnit **enemy, Vec2i *result_enemy_wall_pos, int *result_… in AiForceEnemyFinder() 266 const CUnit **enemy; member in AiForceEnemyFinder 838 const CUnit *enemy = nullptr; in Attack() local
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/dports/games/battalion/battalion1.4b/ |
H A D | battalion.h | 484 struct enemy struct 486 float r; /* range to enemy */ argument 487 float y; /* height of enemy */ argument 488 float ang; /* angle to enemy */ argument
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/ |
H A D | battle_troop.cpp | 400 const Unit * enemy = Board::GetCell( *it )->GetUnit(); in isHandFighting() local 527 u32 Battle::Unit::CalculateDamageUnit( const Unit & enemy, double dmg ) const in CalculateDamageUnit() argument 730 u32 Battle::Unit::ApplyDamage( Unit & enemy, u32 dmg ) in ApplyDamage()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/quests/ |
H A D | KillEnemyArmy.java | 469 final String enemy = creatures.get(i); in step_1() local
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/dports/games/spring/spring_98.0/AI/Skirmish/E323AI/ |
H A D | CMilitary.cpp | 429 void CMilitary::onEnemyDestroyed(int enemy, int attacker) { in onEnemyDestroyed()
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/dports/games/augustus/augustus-3.1.0/src/figuretype/ |
H A D | entertainer.c | 292 figure *enemy = figure_get(enemy_id); in fight_enemy() local
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/dports/games/allacrost/allacrost-1.0.2/src/modes/battle/ |
H A D | battle_actors.cpp | 520 BattleEnemy::BattleEnemy(GlobalEnemy* enemy) : in BattleEnemy()
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/dports/games/chessx/chessx-1.5.6/dep/scid/code/src/ |
H A D | position.cpp | 354 colorT enemy = color_Flip(ToMove); in GenKingMoves() local 727 colorT enemy = color_Flip (ToMove); in CalcPins() local 946 colorT enemy = color_Flip(ToMove); in IsLegalMove() local 959 colorT enemy = color_Flip(ToMove); in IsLegalMove() local 1356 colorT enemy = color_Flip(ToMove); in IsKingInCheckDir() local 1644 colorT enemy = color_Flip(ToMove); in DoSimpleMove() local
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/dports/games/scid/scid/src/ |
H A D | position.cpp | 346 colorT enemy = color_Flip(ToMove); in GenKingMoves() local 719 colorT enemy = color_Flip (ToMove); in CalcPins() local 938 colorT enemy = color_Flip(ToMove); in IsLegalMove() local 951 colorT enemy = color_Flip(ToMove); in IsLegalMove() local 1349 colorT enemy = color_Flip(ToMove); in IsKingInCheckDir() local 1585 colorT enemy = color_Flip(ToMove); in DoSimpleMove() local
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | m_move.c | 666 void SV_NewChaseDir (edict_t *actor, edict_t *enemy, float dist) in SV_NewChaseDir()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | m_move.c | 666 void SV_NewChaseDir (edict_t *actor, edict_t *enemy, float dist) in SV_NewChaseDir()
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | defend.h | 13 int kinship, yaw, pitch, owner, enemy; member
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/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | defend.h | 13 int kinship, yaw, pitch, owner, enemy; member
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/dports/games/kobodeluxe/KoboDeluxe-0.5.1/ |
H A D | enemies.h | 199 static _enemy enemy[ENEMY_MAX]; variable
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/dports/games/criticalmass/CriticalMass-1.5/game/ |
H A D | LevelPack.hpp | 162 LEnemy *enemy; member
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | b_func.cpp | 488 angle_t DBot::FireRox (AActor *enemy, ticcmd_t *cmd) in FireRox()
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/dports/games/spring/spring_98.0/AI/Skirmish/HughAI/src-ai/hughai/unitdata/ |
H A D | UnitController.java | 171 public void UnitDestroyed( Unit destroyedunit, Unit enemy ) in UnitDestroyed()
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/dports/games/avanor/avanor-0.5.8/creature/ |
H A D | std_ai.h | 183 XCreature * enemy; // current targeted creature variable
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/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | stf.h | 11 int owner, enemy; member
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/dports/games/scid/scid/engines/phalanx-scid/ |
H A D | search.c | 40 { int i, enemy = KNIGHT+ocolor; in attacktest() local
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