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/dports/cad/calculix-ccx/CalculiX/ccx_2.18/src/
H A Dlump.f19 subroutine lump(adb,aub,adl,irow,jq,neq) subroutine
26 integer irow(*),jq(*),neq,i,j,k local
28 real*8 adb(*),aub(*),adl(*)
/dports/net/kamailio/kamailio-5.4.5/src/core/
H A Dlump_struct.h81 typedef struct lump{ struct
83 enum lump_op op; /* DEL, ADD, NOP, UNSPEC(=0) */ argument
94 struct lump* before; /* list of headers to be inserted in front of the argument
96 struct lump* after; /* list of headers to be inserted immediately after argument
99 struct lump* next; argument
101 enum lump_flag flags; /* additional hints for use from TM's shmem */ argument
H A Ddata_lump_rpl.c40 struct lump_rpl *lump = 0; in add_lump_rpl2() local
101 void free_lump_rpl(struct lump_rpl* lump) in free_lump_rpl()
115 void unlink_lump_rpl(struct sip_msg * msg, struct lump_rpl* lump) in unlink_lump_rpl()
/dports/games/libretro-prboom/libretro-prboom-cc80175/data/
H A Drd_output.c14 struct lump struct
23 static struct lump *dir; argument
108 struct lump *lump; in output_write() local
/dports/games/edge/Edge-1.35-source/glbsp/src/
H A Dlevel.c211 lump_t *lump; local
275 lump_t *lump = FindLevelLump("SECTORS"); in GetSectors() local
324 lump_t *lump = FindLevelLump("THINGS"); in GetThings() local
366 lump_t *lump = FindLevelLump("THINGS"); in GetThingsHexen() local
650 lump_t *lump; in PutVertices() local
690 lump_t *lump; in PutV2Vertices() local
1037 lump_t *lump; in PutSubsecs() local
1069 lump_t *lump; in PutV3Subsecs() local
1204 lump_t *lump; in PutNodes() local
1434 lump_t *lump; in SaveZDFormat() local
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/dports/games/glbsp/glbsp-2.20/
H A Dlevel.c221 lump_t *lump; local
334 lump_t *lump = FindLevelLump("THINGS"); in GetThings() local
376 lump_t *lump = FindLevelLump("THINGS"); in GetThingsHexen() local
619 lump_t *lump = FindLevelLump("NODES"); in GetStaleNodes() local
715 lump_t *lump; in PutVertices() local
755 lump_t *lump; in PutV2Vertices() local
1102 lump_t *lump; in PutSubsecs() local
1134 lump_t *lump; in PutV3Subsecs() local
1269 lump_t *lump; in PutNodes() local
1499 lump_t *lump; in SaveZDFormat() local
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/dports/games/vavoom/vavoom-1.33/utils/glbsp/
H A Dlevel.c221 lump_t *lump; local
334 lump_t *lump = FindLevelLump("THINGS"); in GetThings() local
376 lump_t *lump = FindLevelLump("THINGS"); in GetThingsHexen() local
622 lump_t *lump = FindLevelLump("NODES"); in GetStaleNodes() local
718 lump_t *lump; in PutVertices() local
758 lump_t *lump; in PutV2Vertices() local
1105 lump_t *lump; in PutSubsecs() local
1137 lump_t *lump; in PutV3Subsecs() local
1272 lump_t *lump; in PutNodes() local
1502 lump_t *lump; in SaveZDFormat() local
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Drts.cpp90 lumpinfo_t *lump = &rts_lumpinfo[i]; in RTS_AddFile() local
130 #define RTS_BAD_LUMP(lump) ((uint32_t)lump >= (uint32_t)rts_numlumps) argument
132 int32_t RTS_SoundLength(int32_t lump) in RTS_SoundLength()
141 static void RTS_ReadLump(int32_t lump, void *dest) in RTS_ReadLump()
150 void *RTS_GetSound(int32_t lump) in RTS_GetSound()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Drts.cpp88 lumpinfo_t *lump = &rts_lumpinfo[i]; in RTS_AddFile() local
128 #define RTS_BAD_LUMP(lump) ((uint32_t)lump >= (uint32_t)rts_numlumps) argument
130 int32_t RTS_SoundLength(int32_t lump) in RTS_SoundLength()
139 static void RTS_ReadLump(int32_t lump, void *dest) in RTS_ReadLump()
148 void *RTS_GetSound(int32_t lump) in RTS_GetSound()
/dports/games/eureka/eureka-1.27b-source/src/
H A Dm_loadsave.cc427 Lump_c *lump = load_wad->GetLump(idx); in Load_LookupAndSeek() local
440 Lump_c *lump = Load_LookupAndSeek("VERTEXES"); in LoadVertices() local
471 Lump_c *lump = Load_LookupAndSeek("SECTORS"); in LoadSectors() local
634 Lump_c *lump = Load_LookupAndSeek("BEHAVIOR"); in LoadBehavior() local
653 Lump_c *lump = Load_LookupAndSeek("SCRIPTS"); in LoadScripts() local
671 Lump_c *lump = Load_LookupAndSeek("THINGS"); in LoadThings() local
705 Lump_c *lump = Load_LookupAndSeek("THINGS"); in LoadThings_Hexen() local
747 Lump_c *lump = Load_LookupAndSeek("SIDEDEFS"); in LoadSideDefs() local
793 Lump_c *lump = Load_LookupAndSeek("LINEDEFS"); in LoadLineDefs() local
839 Lump_c *lump = Load_LookupAndSeek("LINEDEFS"); in LoadLineDefs_Hexen() local
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H A Dm_udmf.cc142 Lump_c *lump; member in Udmf_Parser
653 Lump_c *lump = Load_LookupAndSeek("TEXTMAP"); in UDMF_LoadLevel() local
700 static inline void WrFlag(Lump_c *lump, int flags, const char *name, int mask) in WrFlag()
708 static void UDMF_WriteInfo(Lump_c *lump) in UDMF_WriteInfo()
713 static void UDMF_WriteThings(Lump_c *lump) in UDMF_WriteThings()
757 static void UDMF_WriteVertices(Lump_c *lump) in UDMF_WriteVertices()
773 static void UDMF_WriteLineDefs(Lump_c *lump) in UDMF_WriteLineDefs()
831 static void UDMF_WriteSideDefs(Lump_c *lump) in UDMF_WriteSideDefs()
860 static void UDMF_WriteSectors(Lump_c *lump) in UDMF_WriteSectors()
889 Lump_c *lump = edit_wad->AddLump("TEXTMAP"); in UDMF_SaveLevel() local
/dports/games/q2pro/q2pro/ref_shared/
H A Dr_bsp.c88 static int Bsp_LoadVis( lump_t *lump ) { in Bsp_LoadVis()
139 static int Bsp_LoadVertices( lump_t *lump ) { in Bsp_LoadVertices()
167 static int Bsp_LoadEdges( lump_t *lump ) { in Bsp_LoadEdges()
194 static int Bsp_LoadSurfEdges( lump_t *lump ) { in Bsp_LoadSurfEdges()
218 static int Bsp_LoadTexinfo( lump_t *lump ) { in Bsp_LoadTexinfo()
298 static int Bsp_LoadFaces( lump_t *lump ) { in Bsp_LoadFaces()
408 static int Bsp_LoadLeafs( lump_t *lump ) { in Bsp_LoadLeafs()
473 static int Bsp_LoadPlanes( lump_t *lump ) { in Bsp_LoadPlanes()
502 static int Bsp_LoadNodes( lump_t *lump ) { in Bsp_LoadNodes()
590 int Bsp_LoadLightMap( lump_t *lump ) { in Bsp_LoadLightMap()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/lumpmod/
H A Dlump.h30 struct lump { struct
38 struct lump *cl; /* actual content of the lump */ argument
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/SRB2MP/
H A Dlump.h29 struct lump { struct
37 struct lump *cl; /* actual content of the lump */ argument
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/libwad/src/
H A Dlump.c78 lump_t *lump; in WAD_LumpInWADByNum() local
92 lump_t *lump; in WAD_LumpInWADByName() local
107 lump_t *lump; in WAD_LumpByName() local
116 inline wad_uint32_t WAD_LumpNum(lump_t *lump) in WAD_LumpNum()
131 inline size_t WAD_LumpSize(lump_t *lump) in WAD_LumpSize()
146 static void WAD_AddLumpToTree(lump_t *lump, lump_t *destlump) in WAD_AddLumpToTree()
180 lump_t *lump; in WAD_AddLump() local
261 lump_t *WAD_CacheLump(lump_t *lump) in WAD_CacheLump()
281 lump_t *WAD_MoveLump(lump_t *lump, lump_t *destlump) in WAD_MoveLump()
322 void WAD_UncacheLump(lump_t *lump) in WAD_UncacheLump()
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/dports/games/zdoom/zdoom-2.8.1/src/
H A Dw_wad.cpp71 FResourceLump *lump; member
276 FResourceLump *lump = resfile->GetLump(i); in AddFile() local
291 FResourceLump *lump = resfile->GetLump(i); in AddFile() local
453 FResourceLump *lump = LumpInfo[i].lump; in CheckNumForName() local
474 FResourceLump *lump; in CheckNumForName() local
658 int FWadCollection::GetLumpOffset (int lump) in GetLumpOffset()
674 int FWadCollection::GetLumpFlags (int lump) in GetLumpFlags()
1064 FResourceLump *lump = lump_p->lump; in FindLump() local
1068 int lump = int(lump_p - &LumpInfo[0]); in FindLump() local
1096 FResourceLump *lump = lump_p->lump; in FindLumpMulti() local
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/dports/editors/jove/jove/
H A Diproc.h31 struct lump { struct
32 struct header header;
33 char data[128]; /* data being sent */
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dw_wad.cpp69 FResourceLump *lump; member
276 FResourceLump *lump = resfile->GetLump(i); in AddFile() local
340 int lump; in FindEmbeddedWolfData() member
356 FResourceLump *lump = res->GetLump(i); in FindEmbeddedWolfData() local
521 FResourceLump *lump = LumpInfo[i].lump; in CheckNumForName() local
542 FResourceLump *lump; in CheckNumForName() local
711 int FWadCollection::GetLumpFlags (int lump) in GetLumpFlags()
823 FResourceLump *lump = lump_p->lump; in FindLump() local
827 int lump = int(lump_p - &LumpInfo[0]); in FindLump() local
855 FResourceLump *lump = lump_p->lump; in FindLumpMulti() local
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/filesys/
H A Dlumpindex.cpp37 File1 const *lump; member
83 File1 &lump = lumpIndex[d->lastLump]; in Id1MapRecognizer() local
156 File1 const &lump = *i.value(); in Id1MapRecognizer() local
387 File1 *lump = lumps[i]; in DENG2_PIMPL() local
416 File1 const *lump = lumps[i]; in DENG2_PIMPL() local
516 File1 &LumpIndex::lump(lumpnum_t lumpNum) const in lump() function in de::LumpIndex
561 bool LumpIndex::pruneLump(File1 &lump) in pruneLump()
576 void LumpIndex::catalogLump(File1 &lump) in catalogLump()
601 File1 const &lump = **i; in catalogues() local
631 File1 const &lump = *d->lumps[idx]; in findAll() local
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/dports/games/heretic/glheretic-1.2/
H A Dp_setup.c56 void P_LoadVertexes (int lump) in P_LoadVertexes()
87 void P_LoadSegs (int lump) in P_LoadSegs()
134 void P_LoadSubsectors (int lump) in P_LoadSubsectors()
166 void P_LoadSectors (int lump) in P_LoadSectors()
207 void P_LoadNodes (int lump) in P_LoadNodes()
247 void P_LoadThings (int lump) in P_LoadThings()
286 void P_LoadLineDefs (int lump) in P_LoadLineDefs()
372 void P_LoadSideDefs (int lump) in P_LoadSideDefs()
409 void P_LoadBlockMap (int lump) in P_LoadBlockMap()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_setup.c72 void P_LoadVertexes(int lump) in P_LoadVertexes()
103 void P_LoadSegs(int lump) in P_LoadSegs()
150 void P_LoadSubsectors(int lump) in P_LoadSubsectors()
182 void P_LoadSectors(int lump) in P_LoadSectors()
220 void P_LoadNodes(int lump) in P_LoadNodes()
260 void P_LoadThings(int lump) in P_LoadThings()
296 void P_LoadLineDefs(int lump) in P_LoadLineDefs()
376 void P_LoadSideDefs(int lump) in P_LoadSideDefs()
413 void P_LoadBlockMap(int lump) in P_LoadBlockMap()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dw_memcache.c74 const void *W_CacheLumpNum(int lump) in W_CacheLumpNum()
90 const void *W_LockLumpNum(int lump) in W_LockLumpNum()
101 void W_UnlockLumpNum(int lump) in W_UnlockLumpNum()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Drts.cpp232 int32_t RTS_SoundLength(int32_t lump) in RTS_SoundLength()
265 void RTS_ReadLump(int32_t lump, intptr_t dest) in RTS_ReadLump()
289 void *RTS_GetSound(int32_t lump) in RTS_GetSound()
318 void *RTS_GetSound(int32_t lump) in RTS_GetSound()
/dports/games/jfsw/jfsw-c434002/src/
H A Drts.c237 int32 RTS_SoundLength (int32 lump) in RTS_SoundLength()
270 void RTS_ReadLump (int32 lump, void *dest) in RTS_ReadLump()
294 void *RTS_GetSound (int32 lump) in RTS_GetSound()
323 void *RTS_GetSound (int32 lump) in RTS_GetSound()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_setup.c73 void P_LoadVertexes(int lump) in P_LoadVertexes()
109 void P_LoadSegs(int lump) in P_LoadSegs()
156 void P_LoadSubsectors(int lump) in P_LoadSubsectors()
188 void P_LoadSectors(int lump) in P_LoadSectors()
236 void P_LoadNodes(int lump) in P_LoadNodes()
276 void P_LoadThings(int lump) in P_LoadThings()
324 void P_LoadLineDefs(int lump) in P_LoadLineDefs()
404 void P_LoadSideDefs(int lump) in P_LoadSideDefs()
443 void P_LoadBlockMap(int lump) in P_LoadBlockMap()

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