/dports/cad/calculix-ccx/CalculiX/ccx_2.18/src/ |
H A D | lump.f | 19 subroutine lump(adb,aub,adl,irow,jq,neq) subroutine 26 integer irow(*),jq(*),neq,i,j,k local 28 real*8 adb(*),aub(*),adl(*)
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/dports/net/kamailio/kamailio-5.4.5/src/core/ |
H A D | lump_struct.h | 81 typedef struct lump{ struct 83 enum lump_op op; /* DEL, ADD, NOP, UNSPEC(=0) */ argument 94 struct lump* before; /* list of headers to be inserted in front of the argument 96 struct lump* after; /* list of headers to be inserted immediately after argument 99 struct lump* next; argument 101 enum lump_flag flags; /* additional hints for use from TM's shmem */ argument
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H A D | data_lump_rpl.c | 40 struct lump_rpl *lump = 0; in add_lump_rpl2() local 101 void free_lump_rpl(struct lump_rpl* lump) in free_lump_rpl() 115 void unlink_lump_rpl(struct sip_msg * msg, struct lump_rpl* lump) in unlink_lump_rpl()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/data/ |
H A D | rd_output.c | 14 struct lump struct 23 static struct lump *dir; argument 108 struct lump *lump; in output_write() local
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/dports/games/edge/Edge-1.35-source/glbsp/src/ |
H A D | level.c | 211 lump_t *lump; local 275 lump_t *lump = FindLevelLump("SECTORS"); in GetSectors() local 324 lump_t *lump = FindLevelLump("THINGS"); in GetThings() local 366 lump_t *lump = FindLevelLump("THINGS"); in GetThingsHexen() local 650 lump_t *lump; in PutVertices() local 690 lump_t *lump; in PutV2Vertices() local 1037 lump_t *lump; in PutSubsecs() local 1069 lump_t *lump; in PutV3Subsecs() local 1204 lump_t *lump; in PutNodes() local 1434 lump_t *lump; in SaveZDFormat() local [all …]
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/dports/games/glbsp/glbsp-2.20/ |
H A D | level.c | 221 lump_t *lump; local 334 lump_t *lump = FindLevelLump("THINGS"); in GetThings() local 376 lump_t *lump = FindLevelLump("THINGS"); in GetThingsHexen() local 619 lump_t *lump = FindLevelLump("NODES"); in GetStaleNodes() local 715 lump_t *lump; in PutVertices() local 755 lump_t *lump; in PutV2Vertices() local 1102 lump_t *lump; in PutSubsecs() local 1134 lump_t *lump; in PutV3Subsecs() local 1269 lump_t *lump; in PutNodes() local 1499 lump_t *lump; in SaveZDFormat() local [all …]
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/dports/games/vavoom/vavoom-1.33/utils/glbsp/ |
H A D | level.c | 221 lump_t *lump; local 334 lump_t *lump = FindLevelLump("THINGS"); in GetThings() local 376 lump_t *lump = FindLevelLump("THINGS"); in GetThingsHexen() local 622 lump_t *lump = FindLevelLump("NODES"); in GetStaleNodes() local 718 lump_t *lump; in PutVertices() local 758 lump_t *lump; in PutV2Vertices() local 1105 lump_t *lump; in PutSubsecs() local 1137 lump_t *lump; in PutV3Subsecs() local 1272 lump_t *lump; in PutNodes() local 1502 lump_t *lump; in SaveZDFormat() local [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | rts.cpp | 90 lumpinfo_t *lump = &rts_lumpinfo[i]; in RTS_AddFile() local 130 #define RTS_BAD_LUMP(lump) ((uint32_t)lump >= (uint32_t)rts_numlumps) argument 132 int32_t RTS_SoundLength(int32_t lump) in RTS_SoundLength() 141 static void RTS_ReadLump(int32_t lump, void *dest) in RTS_ReadLump() 150 void *RTS_GetSound(int32_t lump) in RTS_GetSound()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | rts.cpp | 88 lumpinfo_t *lump = &rts_lumpinfo[i]; in RTS_AddFile() local 128 #define RTS_BAD_LUMP(lump) ((uint32_t)lump >= (uint32_t)rts_numlumps) argument 130 int32_t RTS_SoundLength(int32_t lump) in RTS_SoundLength() 139 static void RTS_ReadLump(int32_t lump, void *dest) in RTS_ReadLump() 148 void *RTS_GetSound(int32_t lump) in RTS_GetSound()
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/dports/games/eureka/eureka-1.27b-source/src/ |
H A D | m_loadsave.cc | 427 Lump_c *lump = load_wad->GetLump(idx); in Load_LookupAndSeek() local 440 Lump_c *lump = Load_LookupAndSeek("VERTEXES"); in LoadVertices() local 471 Lump_c *lump = Load_LookupAndSeek("SECTORS"); in LoadSectors() local 634 Lump_c *lump = Load_LookupAndSeek("BEHAVIOR"); in LoadBehavior() local 653 Lump_c *lump = Load_LookupAndSeek("SCRIPTS"); in LoadScripts() local 671 Lump_c *lump = Load_LookupAndSeek("THINGS"); in LoadThings() local 705 Lump_c *lump = Load_LookupAndSeek("THINGS"); in LoadThings_Hexen() local 747 Lump_c *lump = Load_LookupAndSeek("SIDEDEFS"); in LoadSideDefs() local 793 Lump_c *lump = Load_LookupAndSeek("LINEDEFS"); in LoadLineDefs() local 839 Lump_c *lump = Load_LookupAndSeek("LINEDEFS"); in LoadLineDefs_Hexen() local [all …]
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H A D | m_udmf.cc | 142 Lump_c *lump; member in Udmf_Parser 653 Lump_c *lump = Load_LookupAndSeek("TEXTMAP"); in UDMF_LoadLevel() local 700 static inline void WrFlag(Lump_c *lump, int flags, const char *name, int mask) in WrFlag() 708 static void UDMF_WriteInfo(Lump_c *lump) in UDMF_WriteInfo() 713 static void UDMF_WriteThings(Lump_c *lump) in UDMF_WriteThings() 757 static void UDMF_WriteVertices(Lump_c *lump) in UDMF_WriteVertices() 773 static void UDMF_WriteLineDefs(Lump_c *lump) in UDMF_WriteLineDefs() 831 static void UDMF_WriteSideDefs(Lump_c *lump) in UDMF_WriteSideDefs() 860 static void UDMF_WriteSectors(Lump_c *lump) in UDMF_WriteSectors() 889 Lump_c *lump = edit_wad->AddLump("TEXTMAP"); in UDMF_SaveLevel() local
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/dports/games/q2pro/q2pro/ref_shared/ |
H A D | r_bsp.c | 88 static int Bsp_LoadVis( lump_t *lump ) { in Bsp_LoadVis() 139 static int Bsp_LoadVertices( lump_t *lump ) { in Bsp_LoadVertices() 167 static int Bsp_LoadEdges( lump_t *lump ) { in Bsp_LoadEdges() 194 static int Bsp_LoadSurfEdges( lump_t *lump ) { in Bsp_LoadSurfEdges() 218 static int Bsp_LoadTexinfo( lump_t *lump ) { in Bsp_LoadTexinfo() 298 static int Bsp_LoadFaces( lump_t *lump ) { in Bsp_LoadFaces() 408 static int Bsp_LoadLeafs( lump_t *lump ) { in Bsp_LoadLeafs() 473 static int Bsp_LoadPlanes( lump_t *lump ) { in Bsp_LoadPlanes() 502 static int Bsp_LoadNodes( lump_t *lump ) { in Bsp_LoadNodes() 590 int Bsp_LoadLightMap( lump_t *lump ) { in Bsp_LoadLightMap() [all …]
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/lumpmod/ |
H A D | lump.h | 30 struct lump { struct 38 struct lump *cl; /* actual content of the lump */ argument
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/SRB2MP/ |
H A D | lump.h | 29 struct lump { struct 37 struct lump *cl; /* actual content of the lump */ argument
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/libwad/src/ |
H A D | lump.c | 78 lump_t *lump; in WAD_LumpInWADByNum() local 92 lump_t *lump; in WAD_LumpInWADByName() local 107 lump_t *lump; in WAD_LumpByName() local 116 inline wad_uint32_t WAD_LumpNum(lump_t *lump) in WAD_LumpNum() 131 inline size_t WAD_LumpSize(lump_t *lump) in WAD_LumpSize() 146 static void WAD_AddLumpToTree(lump_t *lump, lump_t *destlump) in WAD_AddLumpToTree() 180 lump_t *lump; in WAD_AddLump() local 261 lump_t *WAD_CacheLump(lump_t *lump) in WAD_CacheLump() 281 lump_t *WAD_MoveLump(lump_t *lump, lump_t *destlump) in WAD_MoveLump() 322 void WAD_UncacheLump(lump_t *lump) in WAD_UncacheLump() [all …]
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | w_wad.cpp | 71 FResourceLump *lump; member 276 FResourceLump *lump = resfile->GetLump(i); in AddFile() local 291 FResourceLump *lump = resfile->GetLump(i); in AddFile() local 453 FResourceLump *lump = LumpInfo[i].lump; in CheckNumForName() local 474 FResourceLump *lump; in CheckNumForName() local 658 int FWadCollection::GetLumpOffset (int lump) in GetLumpOffset() 674 int FWadCollection::GetLumpFlags (int lump) in GetLumpFlags() 1064 FResourceLump *lump = lump_p->lump; in FindLump() local 1068 int lump = int(lump_p - &LumpInfo[0]); in FindLump() local 1096 FResourceLump *lump = lump_p->lump; in FindLumpMulti() local [all …]
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/dports/editors/jove/jove/ |
H A D | iproc.h | 31 struct lump { struct 32 struct header header; 33 char data[128]; /* data being sent */
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | w_wad.cpp | 69 FResourceLump *lump; member 276 FResourceLump *lump = resfile->GetLump(i); in AddFile() local 340 int lump; in FindEmbeddedWolfData() member 356 FResourceLump *lump = res->GetLump(i); in FindEmbeddedWolfData() local 521 FResourceLump *lump = LumpInfo[i].lump; in CheckNumForName() local 542 FResourceLump *lump; in CheckNumForName() local 711 int FWadCollection::GetLumpFlags (int lump) in GetLumpFlags() 823 FResourceLump *lump = lump_p->lump; in FindLump() local 827 int lump = int(lump_p - &LumpInfo[0]); in FindLump() local 855 FResourceLump *lump = lump_p->lump; in FindLumpMulti() local [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/filesys/ |
H A D | lumpindex.cpp | 37 File1 const *lump; member 83 File1 &lump = lumpIndex[d->lastLump]; in Id1MapRecognizer() local 156 File1 const &lump = *i.value(); in Id1MapRecognizer() local 387 File1 *lump = lumps[i]; in DENG2_PIMPL() local 416 File1 const *lump = lumps[i]; in DENG2_PIMPL() local 516 File1 &LumpIndex::lump(lumpnum_t lumpNum) const in lump() function in de::LumpIndex 561 bool LumpIndex::pruneLump(File1 &lump) in pruneLump() 576 void LumpIndex::catalogLump(File1 &lump) in catalogLump() 601 File1 const &lump = **i; in catalogues() local 631 File1 const &lump = *d->lumps[idx]; in findAll() local [all …]
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_setup.c | 56 void P_LoadVertexes (int lump) in P_LoadVertexes() 87 void P_LoadSegs (int lump) in P_LoadSegs() 134 void P_LoadSubsectors (int lump) in P_LoadSubsectors() 166 void P_LoadSectors (int lump) in P_LoadSectors() 207 void P_LoadNodes (int lump) in P_LoadNodes() 247 void P_LoadThings (int lump) in P_LoadThings() 286 void P_LoadLineDefs (int lump) in P_LoadLineDefs() 372 void P_LoadSideDefs (int lump) in P_LoadSideDefs() 409 void P_LoadBlockMap (int lump) in P_LoadBlockMap()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_setup.c | 72 void P_LoadVertexes(int lump) in P_LoadVertexes() 103 void P_LoadSegs(int lump) in P_LoadSegs() 150 void P_LoadSubsectors(int lump) in P_LoadSubsectors() 182 void P_LoadSectors(int lump) in P_LoadSectors() 220 void P_LoadNodes(int lump) in P_LoadNodes() 260 void P_LoadThings(int lump) in P_LoadThings() 296 void P_LoadLineDefs(int lump) in P_LoadLineDefs() 376 void P_LoadSideDefs(int lump) in P_LoadSideDefs() 413 void P_LoadBlockMap(int lump) in P_LoadBlockMap()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | w_memcache.c | 74 const void *W_CacheLumpNum(int lump) in W_CacheLumpNum() 90 const void *W_LockLumpNum(int lump) in W_LockLumpNum() 101 void W_UnlockLumpNum(int lump) in W_UnlockLumpNum()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | rts.cpp | 232 int32_t RTS_SoundLength(int32_t lump) in RTS_SoundLength() 265 void RTS_ReadLump(int32_t lump, intptr_t dest) in RTS_ReadLump() 289 void *RTS_GetSound(int32_t lump) in RTS_GetSound() 318 void *RTS_GetSound(int32_t lump) in RTS_GetSound()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | rts.c | 237 int32 RTS_SoundLength (int32 lump) in RTS_SoundLength() 270 void RTS_ReadLump (int32 lump, void *dest) in RTS_ReadLump() 294 void *RTS_GetSound (int32 lump) in RTS_GetSound() 323 void *RTS_GetSound (int32 lump) in RTS_GetSound()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_setup.c | 73 void P_LoadVertexes(int lump) in P_LoadVertexes() 109 void P_LoadSegs(int lump) in P_LoadSegs() 156 void P_LoadSubsectors(int lump) in P_LoadSubsectors() 188 void P_LoadSectors(int lump) in P_LoadSectors() 236 void P_LoadNodes(int lump) in P_LoadNodes() 276 void P_LoadThings(int lump) in P_LoadThings() 324 void P_LoadLineDefs(int lump) in P_LoadLineDefs() 404 void P_LoadSideDefs(int lump) in P_LoadSideDefs() 443 void P_LoadBlockMap(int lump) in P_LoadBlockMap()
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