/dports/multimedia/gpac-mp4box/gpac-1.0.0/src/filters/ |
H A D | load_svg.c | 50 Bool is_playing; member 108 if (svgin->is_playing) { in svgin_process() 387 svgin->is_playing = GF_TRUE; in svgin_process_event()
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H A D | dec_odf.c | 34 Bool is_playing; member 296 if (ctx->is_playing) { in odf_dec_process() 423 ctx->is_playing = GF_TRUE; in odf_dec_process_event()
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/dports/audio/flac123/flac123-0.0.12/ |
H A D | flac123.c | 303 file_info.is_playing = true; in decoder_constructor() 318 file_info.is_playing = false; in decoder_destructor() 354 if (file_info.is_playing == true) in play_remote_file()
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/dports/multimedia/gpac-libgpac/gpac-1.0.0/src/filters/ |
H A D | dec_odf.c | 34 Bool is_playing; member 296 if (ctx->is_playing) { in odf_dec_process() 423 ctx->is_playing = GF_TRUE; in odf_dec_process_event()
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H A D | load_svg.c | 50 Bool is_playing; member 108 if (svgin->is_playing) { in svgin_process() 387 svgin->is_playing = GF_TRUE; in svgin_process_event()
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/dports/audio/alsa-utils/alsa-utils-1.2.2/bat/ |
H A D | tinyalsa.c | 170 bat->latency.is_playing = true; in latencytest_process_output() 188 bat->latency.is_playing = false; in latencytest_process_output() 461 if (bat->latency.is_playing == false) in latencytest_process_input()
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/dports/games/py-discord.py/discord.py-1.7.3/discord/ |
H A D | voice_client.py | 557 if self.is_playing(): 569 def is_playing(self): member in VoiceClient 571 return self._player is not None and self._player.is_playing()
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/audio/ |
H A D | audio_stream_player.h | 98 bool is_playing() const;
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/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/ |
H A D | sample_library_editor_plugin.h | 49 bool is_playing; variable
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/dports/devel/godot2/godot-2.1.6-stable/scene/3d/ |
H A D | spatial_stream_player.h | 87 bool is_playing() const;
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/3d/ |
H A D | spatial_stream_player.h | 87 bool is_playing() const;
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/audio/ |
H A D | stream_player.h | 91 bool is_playing() const;
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/ |
H A D | sample_library_editor_plugin.h | 49 bool is_playing; variable
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/dports/devel/godot2/godot-2.1.6-stable/scene/audio/ |
H A D | stream_player.h | 91 bool is_playing() const;
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/dports/devel/godot/godot-3.2.3-stable/scene/audio/ |
H A D | audio_stream_player.h | 98 bool is_playing() const;
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/dports/net-im/toxic/toxic-0.11.3/src/ |
H A D | notify.c | 162 bool is_playing(int source) in is_playing() function 228 if (!is_playing(actives[i].source)) { in graceful_clear() 281 if (!is_playing(actives[i].source)) { in do_playing() 300 if (!actives[i].looping && !is_playing(actives[i].source)) { in do_playing()
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/dports/audio/spotifyd/spotifyd-0.3.0/cargo-crates/librespot-playback-0.1.1/src/ |
H A D | player.rs | 230 fn is_playing(&self) -> bool { in is_playing() method 336 let cmd = if self.state.is_playing() { in run() 361 if self.state.is_playing() && !self.sink_running { in run() 441 if self.state.is_playing() { in handle_command()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/content/browser/media/ |
H A D | media_keys_listener_manager_impl.h | 51 void SetIsMediaPlaying(bool is_playing);
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/content/browser/media/ |
H A D | media_keys_listener_manager_impl.h | 51 void SetIsMediaPlaying(bool is_playing);
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/content/browser/media/session/ |
H A D | mock_media_session_player_observer.h | 66 MockPlayer(bool is_playing = true, double volume_multiplier = 1.0f);
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/dports/misc/vxl/vxl-3.3.2/core/vgui/wx/ |
H A D | wxVideoControl.h | 98 bool is_playing() const { return is_playing_; } in is_playing() function
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/ |
H A D | audio_stream_player_2d.h | 111 bool is_playing() const;
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/gui/ |
H A D | video_player.h | 96 bool is_playing() const;
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/dports/games/biloba/biloba-0.9.3/src/ |
H A D | utils.h | 115 int is_playing(void);
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/gui/ |
H A D | video_player.h | 93 bool is_playing() const;
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