Home
last modified time | relevance | path

Searched refs:is_playing (Results 251 – 275 of 732) sorted by relevance

1...<<11121314151617181920>>...30

/dports/multimedia/gpac-mp4box/gpac-1.0.0/src/filters/
H A Dload_svg.c50 Bool is_playing; member
108 if (svgin->is_playing) { in svgin_process()
387 svgin->is_playing = GF_TRUE; in svgin_process_event()
H A Ddec_odf.c34 Bool is_playing; member
296 if (ctx->is_playing) { in odf_dec_process()
423 ctx->is_playing = GF_TRUE; in odf_dec_process_event()
/dports/audio/flac123/flac123-0.0.12/
H A Dflac123.c303 file_info.is_playing = true; in decoder_constructor()
318 file_info.is_playing = false; in decoder_destructor()
354 if (file_info.is_playing == true) in play_remote_file()
/dports/multimedia/gpac-libgpac/gpac-1.0.0/src/filters/
H A Ddec_odf.c34 Bool is_playing; member
296 if (ctx->is_playing) { in odf_dec_process()
423 ctx->is_playing = GF_TRUE; in odf_dec_process_event()
H A Dload_svg.c50 Bool is_playing; member
108 if (svgin->is_playing) { in svgin_process()
387 svgin->is_playing = GF_TRUE; in svgin_process_event()
/dports/audio/alsa-utils/alsa-utils-1.2.2/bat/
H A Dtinyalsa.c170 bat->latency.is_playing = true; in latencytest_process_output()
188 bat->latency.is_playing = false; in latencytest_process_output()
461 if (bat->latency.is_playing == false) in latencytest_process_input()
/dports/games/py-discord.py/discord.py-1.7.3/discord/
H A Dvoice_client.py557 if self.is_playing():
569 def is_playing(self): member in VoiceClient
571 return self._player is not None and self._player.is_playing()
/dports/devel/godot-tools/godot-3.2.3-stable/scene/audio/
H A Daudio_stream_player.h98 bool is_playing() const;
/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/
H A Dsample_library_editor_plugin.h49 bool is_playing; variable
/dports/devel/godot2/godot-2.1.6-stable/scene/3d/
H A Dspatial_stream_player.h87 bool is_playing() const;
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/3d/
H A Dspatial_stream_player.h87 bool is_playing() const;
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/audio/
H A Dstream_player.h91 bool is_playing() const;
/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/
H A Dsample_library_editor_plugin.h49 bool is_playing; variable
/dports/devel/godot2/godot-2.1.6-stable/scene/audio/
H A Dstream_player.h91 bool is_playing() const;
/dports/devel/godot/godot-3.2.3-stable/scene/audio/
H A Daudio_stream_player.h98 bool is_playing() const;
/dports/net-im/toxic/toxic-0.11.3/src/
H A Dnotify.c162 bool is_playing(int source) in is_playing() function
228 if (!is_playing(actives[i].source)) { in graceful_clear()
281 if (!is_playing(actives[i].source)) { in do_playing()
300 if (!actives[i].looping && !is_playing(actives[i].source)) { in do_playing()
/dports/audio/spotifyd/spotifyd-0.3.0/cargo-crates/librespot-playback-0.1.1/src/
H A Dplayer.rs230 fn is_playing(&self) -> bool { in is_playing() method
336 let cmd = if self.state.is_playing() { in run()
361 if self.state.is_playing() && !self.sink_running { in run()
441 if self.state.is_playing() { in handle_command()
/dports/www/chromium-legacy/chromium-88.0.4324.182/content/browser/media/
H A Dmedia_keys_listener_manager_impl.h51 void SetIsMediaPlaying(bool is_playing);
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/content/browser/media/
H A Dmedia_keys_listener_manager_impl.h51 void SetIsMediaPlaying(bool is_playing);
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/content/browser/media/session/
H A Dmock_media_session_player_observer.h66 MockPlayer(bool is_playing = true, double volume_multiplier = 1.0f);
/dports/misc/vxl/vxl-3.3.2/core/vgui/wx/
H A DwxVideoControl.h98 bool is_playing() const { return is_playing_; } in is_playing() function
/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Daudio_stream_player_2d.h111 bool is_playing() const;
/dports/devel/godot-tools/godot-3.2.3-stable/scene/gui/
H A Dvideo_player.h96 bool is_playing() const;
/dports/games/biloba/biloba-0.9.3/src/
H A Dutils.h115 int is_playing(void);
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/gui/
H A Dvideo_player.h93 bool is_playing() const;

1...<<11121314151617181920>>...30